Player Matchup

Khepri
Khepri
Akselan
Khepri
Level 109
God Stats
31W - 24L
1,654 SR
Queue Stats
266W - 259L
1,547 Elo+
Solo
Ah Puch
Ah Puch
Guathox
Ah Puch
Level 89
God Stats
30W - 29L
1,450 SR
Queue Stats
801W - 951L
1,460 Elo+
Party 1
Awilix
Awilix
Pozol
Awilix
Level 82
God Stats
1W - 4L
1,500 SR
Queue Stats
592W - 739L
1,435 Elo+
Party 1
Gilgamesh
Gilgamesh
Shannalotte
Gilgamesh
Level 83
God Stats
2W - 1L
1,667 SR
Queue Stats
621W - 744L
1,419 Elo+
Party 1
Heimdallr
Heimdallr
TheChevo
Heimdallr
Level 38
God Stats
6W - 17L
1,308 SR
Queue Stats
228W - 351L
1,356 Elo+
Party 1
Team Averages
Level 80
1,516 SR
1,443 Elo+

VS

Team Averages
Level 109
1,481 SR
1,575 Elo+
Nu Wa
Nu Wa
CojeMancos
Nu Wa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Dittototo
Hachiman
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 89L
1,638 Elo+
Party 2
Sylvanus
Sylvanus
LincolnPG
Sylvanus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TígerSlayer
Tsukuyomi
Level 153
God Stats
4W - 3L
1,351 SR
Queue Stats
368W - 293L
1,609 Elo+
Party 2
Horus
Horus
deathwampa
Horus
Level 106
God Stats
2W - 1L
1,552 SR
Queue Stats
30W - 20L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Akselan
Khepri
10
1 / 5 / 6
6,999
437
4,819
11,572
8,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Guathox
Ah Puch
14
2 / 5 / 2
7,800
488
6,181
10,723
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
Pozol
Awilix
12
0 / 6 / 1
6,885
430
3,781
10,967
5,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
Shannalotte
Gilgamesh
12
4 / 3 / 5
7,963
498
6,187
14,223
5,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
TheChevo
Heimdallr
14
3 / 4 / 4
8,107
507
4,107
10,596
3,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
7 / 1 / 5
10,768
673
12,385
8,468
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Dittototo
Hachiman
14
3 / 2 / 6
8,815
551
5,526
7,010
2,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
LincolnPG
Sylvanus
17
4 / 1 / 4
10,561
660
9,691
10,485
6,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
TígerSlayer
Tsukuyomi
18
6 / 2 / 5
10,554
660
9,640
11,853
4,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
13
3 / 5 / 8
8,597
537
6,610
12,431
4,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
10
Kills
23
23
Deaths
11
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Khepri
Akselan
Khepri
1
5
6
0.8
W
Nu Wa
7
1
5
9.5
W
Hachiman
Dittototo
Hachiman
3
2
6
3
L
Ah Puch
Guathox
Ah Puch
2
5
2
0.6
W
Sylvanus
LincolnPG
Sylvanus
4
1
4
6
L
Awilix
Pozol
Awilix
0
6
1
0.08
L
Gilgamesh
Shannalotte
Gilgamesh
4
3
5
2.17
L
Heimdallr
TheChevo
Heimdallr
3
4
4
1.25
W
Tsukuyomi
TígerSlayer
Tsukuyomi
6
2
5
4.25
W
Horus
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,075
Damage
43,852
58,081
Taken
50,247
26,544
Mitigated
21,629
10,766
Healing
18,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Akselan
Khepri
4,819
664
0
2,626
11,572
8,701
25
3,813
7,759
20,951
0
W
Nu Wa
12,385
2,471
0
1,193
8,468
3,286
1,322
5,549
2,919
78,646
0
W
Hachiman
Dittototo
Hachiman
5,526
3,082
0
2,559
7,010
2,305
757
2,290
4,720
0
42,735
L
Ah Puch
Guathox
Ah Puch
6,181
496
0
2,233
10,723
3,288
78
4,875
5,848
56,950
0
W
Sylvanus
LincolnPG
Sylvanus
9,691
2,289
1,362
5,286
10,485
6,571
1,367
2,464
7,601
65,970
7,760
L
Awilix
Pozol
Awilix
3,781
554
0
1,629
10,967
5,432
0
5,117
5,850
0
31,123
L
Gilgamesh
Shannalotte
Gilgamesh
6,187
2,746
0
2,293
14,223
5,573
0
5,518
8,705
0
44,428
L
Heimdallr
TheChevo
Heimdallr
4,107
1,120
0
1,985
10,596
3,550
264
2,373
8,223
0
45,962
W
Tsukuyomi
TígerSlayer
Tsukuyomi
9,640
2,870
0
5,404
11,853
4,481
1,039
2,362
9,461
0
78,758
W
Horus
6,610
3,058
705
2,272
12,431
4,986
461
3,191
9,240
0
28,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,754
Gold Earned
49,295
329
Minions Killed
538
0
Camps Cleared
0
1,456,497
Distance Traveled
1,577,599
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,999
437
32
2
0
290,497
3
W
Nu Wa
10,768
673
137
9
0
308,928
5
W
Hachiman
8,815
551
66
4
0
293,687
3
L
Ah Puch
7,800
488
88
6
0
264,505
4
W
Sylvanus
10,561
660
146
9
0
251,806
2
L
Awilix
6,885
430
51
3
0
293,152
1
L
Gilgamesh
7,963
498
74
5
0
316,338
2
L
Heimdallr
8,107
507
84
5
0
292,005
5
W
Tsukuyomi
10,554
660
154
10
0
376,268
2
W
Horus
8,597
537
35
2
0
346,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role