Player Matchup

Bellona
Bellona
OFoxGiven
Bellona
Level 151
God Stats
30W - 31L
1,512 SR
Queue Stats
871W - 907L
1,422 Elo+
Party 2
Janus
Janus
Sinder1989
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
TheDScarface
Loki
Level 67
God Stats
11W - 1L
1,867 SR
Queue Stats
68W - 62L
1,486 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mathiasva20
Ah Muzen Cab
Level 68
God Stats
7W - 4L
1,579 SR
Queue Stats
480W - 512L
1,448 Elo+
Solo
Ares
Ares
xDeadpooledx
Ares
Level 85
God Stats
15W - 18L
1,615 SR
Queue Stats
282W - 254L
1,466 Elo+
Solo
Team Averages
Level 96
1,614 SR
1,464 Elo+

VS

Team Averages
Level 89
1,566 SR
1,505 Elo+
Hel
Hel
MouseyLokz
Hel
Level 112
God Stats
4W - 3L
1,628 SR
Queue Stats
165W - 143L
1,454 Elo+
Party 3
Anhur
Anhur
Quazarius
Anhur
Level 64
God Stats
11W - 12L
1,544 SR
Queue Stats
188W - 173L
1,515 Elo+
Party 1
Tyr
Tyr
WhiteSpot
Tyr
Level 96
God Stats
15W - 20L
1,394 SR
Queue Stats
368W - 334L
1,510 Elo+
Party 1
Vamana
Vamana
baconchurch
Vamana
Level 102
God Stats
4W - 6L
1,775 SR
Queue Stats
54W - 52L
1,551 Elo+
Solo
Hercules
Hercules
ezp18
Hercules
Level 71
God Stats
27W - 20L
1,488 SR
Queue Stats
109W - 94L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
OFoxGiven
Bellona
7
0 / 2 / 3
4,823
482
3,173
6,707
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
11
7 / 0 / 0
6,682
668
5,459
3,818
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 1 / 0
5,654
565
3,827
6,181
2,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
mathiasva20
Ah Muzen Cab
8
1 / 0 / 1
4,968
497
2,349
4,031
1,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 4
4,967
497
4,016
4,696
3,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,236
524
3,701
5,757
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Quazarius
Anhur
9
0 / 2 / 0
4,932
493
1,957
6,486
1,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

11
1 / 0 / 1
6,011
601
3,707
7,924
3,914
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Vamana
7
0 / 4 / 0
4,331
433
1,274
5,708
2,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
ezp18
Hercules
7
1 / 0 / 1
4,851
485
4,314
6,239
2,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
8
Kills
3
4
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Bellona
OFoxGiven
Bellona
0
2
3
0.75
L
Anhur
Quazarius
Anhur
0
2
0
0
W
Janus
7
0
0
7
W
0
1
0
0
L
1
0
1
1.5
L
Vamana
0
4
0
0
L
Hercules
ezp18
Hercules
1
0
1
1.5
W
Ah Muzen Cab
mathiasva20
Ah Muzen Cab
1
0
1
1.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,824
Damage
14,953
25,433
Taken
32,114
11,505
Mitigated
11,884
8,726
Healing
13,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,701
110
604
2,231
5,757
1,706
0
2,597
3,004
32,491
0
W
Bellona
OFoxGiven
Bellona
3,173
827
0
1,494
6,707
3,290
0
1,600
5,107
0
20,186
L
Anhur
Quazarius
Anhur
1,957
1,074
0
3,372
6,486
1,675
0
979
5,507
0
24,570
W
Janus
5,459
358
0
1,898
3,818
1,465
0
1,747
2,071
38,551
0
W
3,827
895
0
2,120
6,181
2,315
21
0
6,181
0
33,987
L
3,707
1,000
0
4,859
7,924
3,914
0
0
7,924
0
32,675
L
Vamana
1,274
776
0
355
5,708
2,128
0
2,882
2,674
0
13,245
L
Hercules
ezp18
Hercules
4,314
1,406
0
2,059
6,239
2,461
0
2,627
3,530
0
9,306
W
Ah Muzen Cab
mathiasva20
Ah Muzen Cab
2,349
1,543
0
1,857
4,031
1,320
105
0
4,031
0
23,198
W
4,016
224
0
1,357
4,696
3,115
0
354
4,342
9,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,094
Gold Earned
25,361
257
Minions Killed
235
0
Camps Cleared
0
963,713
Distance Traveled
939,752
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,236
524
63
6
0
196,264
2
W
Bellona
4,823
482
49
5
0
209,793
5
L
Anhur
4,932
493
53
5
0
165,346
0
W
Janus
6,682
668
85
9
0
188,203
2
W
Loki
5,654
565
67
7
0
207,485
3
L
Tyr
6,011
601
77
8
0
204,169
2
L
Vamana
4,331
433
28
3
0
152,859
1
L
Hercules
4,851
485
14
1
0
221,114
3
W
Ah Muzen Cab
4,968
497
48
5
0
171,874
0
W
Ares
4,967
497
8
1
0
186,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role