Player Matchup

Sol
Sol
Fayyybo
Sol
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
72W - 60L
1,610 Elo+
Solo
Yemoja
Yemoja
I_See_Fed_People
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,558 Elo+
Solo
Heimdallr
Heimdallr
ItsTreaddz
Heimdallr
Level 10
God Stats
16W - 17L
1,389 SR
Queue Stats
238W - 251L
1,597 Elo+
Solo
Cerberus
Cerberus
Smitehead
Cerberus
Level 29
God Stats
1W - 0L
1,430 SR
Queue Stats
63W - 25L
1,789 Elo+
Party 1
Nemesis
Nemesis
ZeusBasedPsycho
Nemesis
Level 30
God Stats
7W - 2L
1,936 SR
Queue Stats
93W - 50L
1,664 Elo+
Party 1
Team Averages
Level 18
1,551 SR
1,644 Elo+

VS

Team Averages
Level 25
1,671 SR
1,637 Elo+
Susano
Susano
Carlosaxum
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,793 Elo+
Solo
Scylla
Scylla
EnVUprise
Scylla
Level 29
God Stats
7W - 9L
1,878 SR
Queue Stats
322W - 298L
1,576 Elo+
Solo
Chaac
Chaac
Gilla-Heisenberg
Chaac
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 107L
1,665 Elo+
Solo
Cupid
Cupid
RayPingMinors
Cupid
Level 24
God Stats
2W - 1L
1,869 SR
Queue Stats
44W - 32L
1,653 Elo+
Solo
Ymir
Ymir
SkullFlux911
Ymir
Level 26
God Stats
0W - 3L
1,609 SR
Queue Stats
31W - 49L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
1 / 2 / 1
6,909
531
6,311
7,576
2,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 0 / 4
7,456
574
2,555
4,160
2,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
ItsTreaddz
Heimdallr
13
6 / 2 / 1
7,955
612
7,692
6,789
2,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Smitehead
Cerberus
13
2 / 1 / 0
7,595
584
7,701
14,780
9,800
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 1 / 4
6,963
536
3,443
7,528
2,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Carlosaxum
Susano
8
0 / 4 / 1
5,241
403
913
8,757
2,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Scylla
EnVUprise
Scylla
12
2 / 1 / 0
6,715
517
4,731
6,888
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
2 / 1 / 0
7,570
582
10,773
12,125
8,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
2 / 4 / 0
6,373
490
4,106
8,057
2,479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 2
5,153
396
1,404
7,541
2,931
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
12
Kills
6
6
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Susano
Carlosaxum
Susano
0
4
1
0.13
L
Scylla
EnVUprise
Scylla
2
1
0
2
W
Sol
1
2
1
0.75
L
2
1
0
2
W
1
0
4
3
W
Heimdallr
ItsTreaddz
Heimdallr
6
2
1
3.25
L
2
4
0
0.5
L
0
2
2
0.5
W
Cerberus
Smitehead
Cerberus
2
1
0
2
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,702
Damage
21,927
40,833
Taken
43,368
20,316
Mitigated
18,680
15,395
Healing
14,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Carlosaxum
Susano
913
302
0
2,357
8,757
2,585
0
2,446
6,311
0
22,401
L
Scylla
EnVUprise
Scylla
4,731
588
0
2,710
6,888
2,232
0
4,008
2,880
38,145
0
W
Sol
6,311
1,565
0
3,427
7,576
2,621
754
4,081
3,205
45,330
3,463
L
10,773
2,929
0
6,517
12,125
8,453
0
7,362
4,763
0
50,053
W
2,555
448
1,400
1,334
4,160
2,497
87
470
3,662
21,425
0
W
Heimdallr
ItsTreaddz
Heimdallr
7,692
2,907
0
390
6,789
2,521
604
1,120
5,669
0
48,864
L
4,106
2,506
0
1,462
8,057
2,479
0
1,005
7,052
0
35,566
L
1,404
575
282
1,562
7,541
2,931
0
1,501
6,040
12,190
0
W
Cerberus
Smitehead
Cerberus
7,701
1,208
0
7,857
14,780
9,800
0
0
14,090
51,048
0
W
3,443
1,896
0
987
7,528
2,877
443
118
7,292
0
44,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,878
Gold Earned
31,052
430
Minions Killed
340
0
Camps Cleared
0
1,251,212
Distance Traveled
1,206,848
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,241
403
45
3
0
204,452
0
L
Scylla
6,715
517
94
7
0
242,153
0
W
Sol
6,909
531
98
8
0
226,950
1
L
Chaac
7,570
582
105
8
0
246,657
2
W
Yemoja
7,456
574
40
3
0
238,224
6
W
Heimdallr
7,955
612
85
7
0
220,389
4
L
Cupid
6,373
490
73
6
0
256,481
6
L
Ymir
5,153
396
23
2
0
257,105
2
W
Cerberus
7,595
584
125
10
0
258,539
1
W
Nemesis
6,963
536
82
6
0
307,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role