Player Matchup

Sol
Sol
C4Ke_TraP
Sol
Level 28
God Stats
3W - 5L
1,417 SR
Queue Stats
35W - 40L
1,346 Elo+
Party 3
Artemis
Artemis
Darkmind115
Artemis
Level 122
God Stats
5W - 5L
1,255 SR
Queue Stats
413W - 353L
1,507 Elo+
Party 2
Thor
Thor
Lytues
Thor
Level 29
God Stats
0W - 3L
1,265 SR
Queue Stats
51W - 76L
1,312 Elo+
Party 3
Ymir
Ymir
TinchoDL
Ymir
Level 26
God Stats
47W - 29L
1,622 SR
Queue Stats
147W - 106L
1,505 Elo+
Party 2
Guan Yu
Guan Yu
Zangado_Hawk
Guan Yu
Level 54
God Stats
5W - 9L
1,499 SR
Queue Stats
257W - 282L
1,292 Elo+
Party 3
Team Averages
Level 52
1,412 SR
1,392 Elo+

VS

Team Averages
Level 59
1,659 SR
1,586 Elo+
Rama
Rama
Lujuriä
Rama
Level 160
God Stats
4W - 4L
1,500 SR
Queue Stats
145W - 148L
1,411 Elo+
Party 1
Olorun
Olorun
TeCarreoPa
Olorun
Level 23
God Stats
5W - 2L
1,724 SR
Queue Stats
146W - 67L
1,679 Elo+
Party 1
Cu Chulainn
Cu Chulainn
gollo65
Cu Chulainn
Level 44
God Stats
19W - 17L
1,601 SR
Queue Stats
164W - 160L
1,544 Elo+
Solo
Ymir
Ymir
santiiroko99
Ymir
Level 27
God Stats
2W - 0L
1,809 SR
Queue Stats
71W - 34L
1,632 Elo+
Party 1
Bakasura
Bakasura
éfaC
Bakasura
Level 43
God Stats
20W - 9L
1,661 SR
Queue Stats
118W - 59L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 3
5,238
476
4,531
7,025
2,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Darkmind115
Artemis
9
1 / 5 / 2
5,146
468
2,978
6,139
1,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
Lytues
Thor
10
3 / 4 / 3
6,102
555
5,076
8,563
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
9
2 / 2 / 1
5,551
505
2,369
8,429
3,125
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Zangado_Hawk
Guan Yu
8
0 / 5 / 4
5,266
479
4,629
9,634
5,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
4 / 0 / 5
7,249
659
4,307
4,617
1,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
TeCarreoPa
Olorun
11
5 / 1 / 2
6,141
558
8,084
6,806
2,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
gollo65
Cu Chulainn
11
5 / 3 / 0
6,367
579
6,951
9,340
3,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 2 / 6
5,524
502
4,839
6,695
4,744
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
éfaC
Bakasura
12
6 / 1 / 1
6,949
632
6,164
6,733
2,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
7
Kills
22
22
Deaths
7
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Artemis
Darkmind115
Artemis
1
5
2
0.4
W
Rama
4
0
5
6.5
L
Thor
Lytues
Thor
3
4
3
1.13
W
Olorun
TeCarreoPa
Olorun
5
1
2
6
L
Ymir
2
2
1
1.25
L
Guan Yu
Zangado_Hawk
Guan Yu
0
5
4
0.4
W
Cu Chulainn
gollo65
Cu Chulainn
5
3
0
1.67
W
2
2
6
2.5
W
Bakasura
éfaC
Bakasura
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,583
Damage
30,345
39,790
Taken
34,191
14,738
Mitigated
14,169
7,834
Healing
12,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,531
1,631
0
1,037
7,025
2,118
0
1,468
5,371
20,544
1,249
L
Artemis
Darkmind115
Artemis
2,978
1,178
0
1,067
6,139
1,622
0
4,795
1,344
0
25,158
W
Rama
4,307
2,792
0
1,982
4,617
1,782
200
1,385
3,202
0
38,601
L
Thor
Lytues
Thor
5,076
1,774
0
1,289
8,563
2,625
0
1,018
7,235
0
25,210
W
Olorun
TeCarreoPa
Olorun
8,084
3,887
782
3,983
6,806
2,272
2,204
1,669
5,137
40,514
0
L
Ymir
2,369
356
0
1,127
8,429
3,125
0
5,642
2,507
9,999
0
L
Guan Yu
Zangado_Hawk
Guan Yu
4,629
1,165
457
2,857
9,634
5,248
0
0
9,154
0
16,878
W
Cu Chulainn
gollo65
Cu Chulainn
6,951
2,350
0
2,229
9,340
3,221
418
1,096
7,944
0
30,639
W
4,839
82
0
1,250
6,695
4,744
414
2,215
4,480
17,203
0
W
Bakasura
éfaC
Bakasura
6,164
4,083
0
1,868
6,733
2,150
0
236
6,437
0
34,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,303
Gold Earned
32,230
195
Minions Killed
311
0
Camps Cleared
0
970,111
Distance Traveled
985,720
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,238
476
39
4
0
192,917
0
L
Artemis
5,146
468
51
5
0
173,547
2
W
Rama
7,249
659
84
8
0
188,745
3
L
Thor
6,102
555
56
5
0
184,982
0
W
Olorun
6,141
558
62
6
0
179,334
4
L
Ymir
5,551
505
19
2
0
192,758
3
L
Guan Yu
5,266
479
30
3
0
225,907
0
W
Cu Chulainn
6,367
579
55
5
0
200,144
3
W
Ymir
5,524
502
27
2
0
185,124
1
W
Bakasura
6,949
632
83
8
0
232,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role