Player Matchup

Scylla
Scylla
DJSandLady
Scylla
Level 14
God Stats
3W - 3L
1,552 SR
Queue Stats
20W - 35L
1,351 Elo+
Party 1
Cernunnos
Cernunnos
EvilEngineer607
Cernunnos
Level 20
God Stats
31W - 37L
1,655 SR
Queue Stats
368W - 417L
1,465 Elo+
Solo
Mercury
Mercury
EvoxAGN1337
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,424 Elo+
Solo
Zeus
Zeus
Ray Rizzle1124
Zeus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,541 Elo+
Party 1
Kumbhakarna
Kumbhakarna
sSILENTCHAOSss
Kumbhakarna
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
216W - 227L
1,513 Elo+
Solo
Team Averages
Level 20
1,541 SR
1,459 Elo+

VS

Team Averages
Level 22
1,467 SR
1,459 Elo+
Tsukuyomi
Tsukuyomi
Andrick13666
Tsukuyomi
Level 25
God Stats
31W - 32L
1,411 SR
Queue Stats
113W - 93L
1,471 Elo+
Party 2
Hera
Hera
GeekoftheGreek
Hera
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 90L
1,430 Elo+
Party 3
Ganesha
Ganesha
MiguelDeAguiar
Ganesha
Level 27
God Stats
22W - 12L
1,523 SR
Queue Stats
102W - 78L
1,474 Elo+
Party 2
Medusa
Medusa
ToastedMurky
Medusa
Level 17
God Stats
2W - 3L
1,392 SR
Queue Stats
84W - 78L
1,445 Elo+
Party 3
Tyr
Tyr
xjorgex251
Tyr
Level 29
God Stats
22W - 18L
1,507 SR
Queue Stats
111W - 88L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DJSandLady
Scylla
19
4 / 1 / 9
13,057
816
9,445
5,379
2,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
EvilEngineer607
Cernunnos
20
3 / 1 / 17
14,634
915
27,452
16,814
7,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
EvoxAGN1337
Mercury
20
12 / 5 / 11
15,489
968
31,515
19,928
7,497
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 0 / 17
15,201
950
32,534
6,923
2,279
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
sSILENTCHAOSss
Kumbhakarna
20
7 / 0 / 22
15,235
952
9,480
20,099
27,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

117

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Andrick13666
Tsukuyomi
18
3 / 7 / 1
13,539
846
12,777
20,114
9,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
0 / 11 / 3
12,681
793
7,934
20,391
12,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
1 / 1 / 4
15,588
974
12,972
21,263
30,869
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
19
2 / 10 / 3
13,807
863
20,444
30,542
14,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 3 / 3
12,692
793
10,620
22,695
25,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
21
32
Kills
7
7
Deaths
32
76
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Andrick13666
Tsukuyomi
3
7
1
0.5
W
Scylla
DJSandLady
Scylla
4
1
9
8.5
W
Cernunnos
EvilEngineer607
Cernunnos
3
1
17
11.5
W
Mercury
EvoxAGN1337
Mercury
12
5
11
3.5
L
0
11
3
0.14
L
1
1
4
3
W
6
0
17
14.5
L
Medusa
2
10
3
0.35
W
Kumbhakarna
sSILENTCHAOSss
Kumbhakarna
7
0
22
18
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,426
Damage
64,747
69,143
Taken
115,005
46,589
Mitigated
92,987
9,870
Healing
6,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Andrick13666
Tsukuyomi
12,777
4,463
0
723
20,114
9,600
0
9,697
10,417
0
36,356
W
Scylla
DJSandLady
Scylla
9,445
941
751
2
5,379
2,399
0
756
4,623
21,686
0
W
Cernunnos
EvilEngineer607
Cernunnos
27,452
13,221
0
5,200
16,814
7,124
0
5,031
11,783
0
73,333
W
Mercury
EvoxAGN1337
Mercury
31,515
19,426
0
1,976
19,928
7,497
0
6,421
13,507
0
51,398
L
7,934
2,345
0
523
20,391
12,861
0
11,828
8,369
25,753
0
L
12,972
30
0
2,657
21,263
30,869
0
9,390
11,873
79,280
0
W
32,534
1,412
0
1,941
6,923
2,279
0
2,571
4,352
77,316
0
L
Medusa
20,444
10,219
0
2,745
30,542
14,040
0
10,941
19,436
0
50,775
W
Kumbhakarna
sSILENTCHAOSss
Kumbhakarna
9,480
876
0
0
20,099
27,290
0
6,127
13,972
32,073
0
L
10,620
444
0
95
22,695
25,617
0
9,603
13,092
0
15,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,616
Gold Earned
68,307
333
Minions Killed
312
11
Camps Cleared
6
1,471,059
Distance Traveled
1,534,772
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,539
846
108
7
3
325,507
0
W
Scylla
13,057
816
26
2
0
253,234
4
W
Cernunnos
14,634
915
98
6
3
247,534
0
W
Mercury
15,489
968
32
2
6
339,054
1
L
Hera
12,681
793
86
5
1
208,169
0
L
Ganesha
15,588
974
8
1
0
324,669
0
W
Zeus
15,201
950
128
8
1
285,377
0
L
Medusa
13,807
863
85
5
2
303,173
0
W
Kumbhakarna
15,235
952
49
3
1
345,860
0
L
Tyr
12,692
793
25
2
0
373,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role