Player Matchup

Ra
Ra
Brennie42
Ra
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,407 Elo+
Party 1
Nu Wa
Nu Wa
Celestinnia
Nu Wa
Level 88
God Stats
4W - 4L
1,500 SR
Queue Stats
88W - 97L
1,423 Elo+
Party 1
Guan Yu
Guan Yu
Einselar
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,456 Elo+
Party 1
Fenrir
Fenrir
ValiIncarnate
Fenrir
Level 15
God Stats
6W - 12L
1,189 SR
Queue Stats
132W - 160L
1,397 Elo+
Party 1
Jormungandr
Jormungandr
Yonjuu
Jormungandr
Level 14
God Stats
2W - 1L
1,439 SR
Queue Stats
8W - 7L
1,509 Elo+
Party 1
Team Averages
Level 28
1,426 SR
1,438 Elo+

VS

Team Averages
Level 21
1,547 SR
1,427 Elo+
Merlin
Merlin
Dabber965
Merlin
Level 17
God Stats
10W - 2L
1,464 SR
Queue Stats
67W - 61L
1,491 Elo+
Party 2
Thor
Thor
JuanV1112
Thor
Level 8
God Stats
1W - 2L
1,718 SR
Queue Stats
11W - 21L
1,313 Elo+
Solo
Kukulkan
Kukulkan
Nalce_Hewit
Kukulkan
Level 29
God Stats
86W - 93L
1,429 SR
Queue Stats
110W - 145L
1,335 Elo+
Solo
Fenrir
Fenrir
RickRoz
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 26L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
stinkers400
Cthulhu
Level 22
God Stats
20W - 14L
1,625 SR
Queue Stats
23W - 21L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 17
12,720
909
13,986
14,857
5,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
13 / 0 / 15
15,863
1,133
26,386
7,375
3,184
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Einselar
Guan Yu
20
7 / 6 / 23
14,587
1,042
14,800
23,453
27,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 3 / 19
14,504
1,036
19,340
11,809
8,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
Yonjuu
Jormungandr
20
9 / 2 / 20
14,690
1,049
18,456
23,003
23,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Team 1 Tickets

124

VS

Team 2 Tickets

21

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dabber965
Merlin
19
2 / 6 / 11
12,377
884
11,368
18,418
6,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Thor
17
1 / 12 / 4
11,686
835
5,835
19,501
6,791
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
Nalce_Hewit
Kukulkan
20
3 / 5 / 9
13,358
954
20,957
17,345
6,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
RickRoz
Fenrir
18
5 / 14 / 6
12,663
905
11,144
26,580
12,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Cthulhu
stinkers400
Cthulhu
19
7 / 4 / 8
14,020
1,001
23,756
20,017
12,665
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
56
41
Kills
18
18
Deaths
41
94
Assists
38
Player
Kills
Deaths
Assists
KDA
W
2
7
17
1.5
W
13
0
15
20.5
L
Merlin
Dabber965
Merlin
2
6
11
1.25
W
Guan Yu
Einselar
Guan Yu
7
6
23
3.08
L
Thor
1
12
4
0.25
L
Kukulkan
Nalce_Hewit
Kukulkan
3
5
9
1.5
L
Fenrir
RickRoz
Fenrir
5
14
6
0.57
W
10
3
19
6.5
W
Jormungandr
Yonjuu
Jormungandr
9
2
20
9.5
L
Cthulhu
stinkers400
Cthulhu
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,968
Damage
73,060
80,497
Taken
101,861
68,475
Mitigated
44,374
18,047
Healing
13,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,986
455
5,232
2,078
14,857
5,592
0
12,326
2,531
47,019
0
W
26,386
5,397
590
1,986
7,375
3,184
0
5,424
1,951
54,267
0
L
Merlin
Dabber965
Merlin
11,368
2,047
430
1,945
18,418
6,453
0
11,998
6,420
39,855
0
W
Guan Yu
Einselar
Guan Yu
14,800
4,657
2,549
4,393
23,453
27,571
0
16,711
6,742
164
21,260
L
Thor
5,835
859
0
0
19,501
6,791
0
9,902
9,599
0
19,056
L
Kukulkan
Nalce_Hewit
Kukulkan
20,957
1,305
249
2,614
17,345
6,096
0
10,478
6,867
74,539
0
L
Fenrir
RickRoz
Fenrir
11,144
4,284
0
1,540
26,580
12,369
0
13,457
13,123
0
24,134
W
19,340
5,085
0
629
11,809
8,343
0
6,127
5,682
0
32,875
W
Jormungandr
Yonjuu
Jormungandr
18,456
3,211
0
590
23,003
23,785
0
15,493
7,510
44,327
0
L
Cthulhu
stinkers400
Cthulhu
23,756
2,087
2,296
3,989
20,017
12,665
0
13,157
6,860
55,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,364
Gold Earned
64,104
237
Minions Killed
276
12
Camps Cleared
4
1,375,644
Distance Traveled
1,164,252
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,720
909
82
6
2
267,111
0
W
Nu Wa
15,863
1,133
68
5
5
264,884
0
L
Merlin
12,377
884
54
4
1
202,547
0
W
Guan Yu
14,587
1,042
8
1
0
298,356
0
L
Thor
11,686
835
17
1
0
202,462
0
L
Kukulkan
13,358
954
117
8
1
236,591
1
L
Fenrir
12,663
905
19
1
2
245,866
0
W
Fenrir
14,504
1,036
18
1
5
278,164
0
W
Jormungandr
14,690
1,049
61
4
0
267,129
0
L
Cthulhu
14,020
1,001
69
5
0
276,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role