Player Matchup

Ares
Ares
CCarrera99
Ares
Level 28
God Stats
25W - 20L
1,576 SR
Queue Stats
81W - 80L
1,494 Elo+
Party 1
Kukulkan
Kukulkan
Malaweed31
Kukulkan
Level 26
God Stats
35W - 31L
1,536 SR
Queue Stats
57W - 60L
1,455 Elo+
Party 1
Vulcan
Vulcan
MrSamame
Vulcan
Level 29
God Stats
5W - 8L
1,354 SR
Queue Stats
95W - 87L
1,519 Elo+
Party 1
Bakasura
Bakasura
rrosadio
Bakasura
Level 28
God Stats
18W - 16L
1,509 SR
Queue Stats
106W - 91L
1,525 Elo+
Party 1
Anhur
Anhur
tubestoshonen
Anhur
Level 26
God Stats
19W - 11L
1,570 SR
Queue Stats
50W - 52L
1,417 Elo+
Party 1
Team Averages
Level 27
1,509 SR
1,482 Elo+

VS

Team Averages
Level 69
1,668 SR
1,708 Elo+
Bellona
Bellona
CabezonRuggeri
Bellona
Level 8
God Stats
2W - 0L
1,908 SR
Queue Stats
14W - 1L
1,961 Elo+
Party 2
Merlin
Merlin
DaveTheGuyy
Merlin
Level 14
God Stats
2W - 0L
1,243 SR
Queue Stats
40W - 47L
1,351 Elo+
Solo
Janus
Janus
HombreBanea2
Janus
Level 6
God Stats
4W - 0L
1,690 SR
Queue Stats
32W - 5L
1,732 Elo+
Party 2
Thanatos
Thanatos
PiscuFACT
Thanatos
Level 156
God Stats
4W - 0L
1,618 SR
Queue Stats
283W - 182L
1,729 Elo+
Party 2
Kuzenbo
Kuzenbo
RedLabel8
Kuzenbo
Level 160
God Stats
82W - 16L
1,878 SR
Queue Stats
311W - 102L
1,769 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,589
417
1,517
5,927
2,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Malaweed31
Kukulkan
8
0 / 4 / 0
4,675
425
1,747
5,055
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
MrSamame
Vulcan
10
1 / 2 / 0
5,545
504
4,077
3,750
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
rrosadio
Bakasura
9
2 / 5 / 0
5,535
503
4,396
8,226
3,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 2 / 1
4,557
414
1,633
6,167
1,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,505
591
4,441
8,272
5,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
7
0 / 2 / 1
4,566
415
1,166
2,051
592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 0 / 6
6,685
608
6,253
3,171
876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
PiscuFACT
Thanatos
12
6 / 1 / 4
7,287
662
4,187
6,367
2,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
RedLabel8
Kuzenbo
9
4 / 0 / 1
6,064
551
3,095
7,063
5,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
16
16
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
3
0
2
4
W
Merlin
0
2
1
0.25
W
3
0
6
6
L
Kukulkan
Malaweed31
Kukulkan
0
4
0
0
L
Vulcan
MrSamame
Vulcan
1
2
0
0.5
W
Thanatos
PiscuFACT
Thanatos
6
1
4
8
W
Kuzenbo
RedLabel8
Kuzenbo
4
0
1
4.5
L
Bakasura
rrosadio
Bakasura
2
5
0
0.4
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,370
Damage
19,142
29,125
Taken
26,924
9,755
Mitigated
15,092
6,313
Healing
15,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,517
29
0
1,485
5,927
2,303
169
2,217
3,680
8,980
0
W
4,441
1,315
0
4,266
8,272
5,519
848
3,367
4,300
0
30,679
W
Merlin
1,166
175
0
0
2,051
592
0
1,176
801
7,564
0
W
6,253
357
0
700
3,171
876
486
1,135
1,809
41,033
0
L
Kukulkan
Malaweed31
Kukulkan
1,747
39
0
250
5,055
1,737
0
3,198
1,857
22,107
0
L
Vulcan
MrSamame
Vulcan
4,077
974
0
1,657
3,750
971
0
0
3,390
26,416
0
W
Thanatos
PiscuFACT
Thanatos
4,187
1,593
0
7,802
6,367
2,738
0
257
5,920
0
45,070
W
Kuzenbo
RedLabel8
Kuzenbo
3,095
796
0
2,732
7,063
5,367
48
863
5,821
20,424
0
L
Bakasura
rrosadio
Bakasura
4,396
2,729
0
1,474
8,226
3,186
0
2,381
5,725
0
25,767
L
1,633
699
0
1,447
6,167
1,558
288
2,718
3,449
0
19,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,901
Gold Earned
31,107
216
Minions Killed
287
0
Camps Cleared
0
1,046,154
Distance Traveled
1,067,436
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,589
417
12
1
0
188,238
0
W
Bellona
6,505
591
68
6
0
226,397
3
W
Merlin
4,566
415
17
2
0
184,372
3
W
Janus
6,685
608
80
7
0
226,625
4
L
Kukulkan
4,675
425
46
4
0
185,119
0
L
Vulcan
5,545
504
56
5
0
227,111
0
W
Thanatos
7,287
662
89
8
0
217,309
1
W
Kuzenbo
6,064
551
33
3
0
212,733
3
L
Bakasura
5,535
503
60
5
0
235,268
2
L
Anhur
4,557
414
42
4
0
210,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role