Player Matchup

Serqet
Serqet
Gold II
Griizyii
Serqet
Gold II
Level 111
God Stats
12W - 11L
1,506 SR
Queue Stats
310W - 308L
1,517 MMR
Solo
Danzaburou
Danzaburou
Gold V
LX SPID3Y
Danzaburou
Gold V
Level 149
God Stats
12W - 7L
1,583 SR
Queue Stats
44W - 43L
1,535 MMR
Solo
Osiris
Osiris
Gold II
Rheri
Osiris
Gold II
Level 118
God Stats
4W - 4L
1,830 SR
Queue Stats
224W - 207L
1,399 MMR
Party 1
Chang'e
Chang'e
Gold III
ZuZuCavalera
Chang'e
Gold III
Level 146
God Stats
12W - 9L
1,710 SR
Queue Stats
534W - 520L
1,523 MMR
Solo
Ymir
Ymir
Gold I
Ĵoker
Ymir
Gold I
Level 121
God Stats
24W - 15L
1,669 SR
Queue Stats
246W - 227L
1,531 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,660 SR
1,501 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,532 SR
1,500 MMR
Cu Chulainn
Cu Chulainn
Bronze III
ApicalWolf41152
Cu Chulainn
Bronze III
Level 143
God Stats
0W - 1L
1,580 SR
Queue Stats
4W - 4L
1,467 MMR
Party 2
Set
Set
Gold III
DallasDlc
Set
Gold III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 115L
1,545 MMR
Solo
Hera
Hera
Bronze III
Insane_Crow_22
Hera
Bronze III
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,540 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
Lobrencio
Kuzenbo
Gold III
Level 119
God Stats
2W - 5L
1,521 SR
Queue Stats
53W - 56L
1,504 MMR
Solo
Medusa
Medusa
Bronze III
eliteslayerlv99
Medusa
Bronze III
Level 89
God Stats
1W - 1L
1,560 SR
Queue Stats
4W - 3L
1,447 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Griizyii
Serqet
20
5 / 3 / 4
14,725
589
10,267
15,508
7,689
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
LX SPID3Y
Danzaburou
19
5 / 5 / 7
13,886
555
13,565
23,089
10,111
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
Rheri
Osiris
20
7 / 2 / 13
14,630
585
16,200
32,031
41,348
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
ZuZuCavalera
Chang'e
20
11 / 3 / 8
15,483
619
27,408
19,334
9,135
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Ĵoker
Ymir
17
2 / 4 / 15
13,982
559
8,860
24,175
25,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
CthulhuTiamatGilgameshAthenaKing Arthur

VS

Bans
ArachneScyllaApolloRaijinChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ApicalWolf41152
Cu Chulainn
18
1 / 7 / 4
11,887
475
13,886
25,030
25,639
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
5 / 4 / 4
12,715
509
8,503
22,463
12,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
0 / 8 / 5
10,086
403
8,037
15,777
5,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Lobrencio
Kuzenbo
16
2 / 6 / 8
12,452
498
12,353
26,109
33,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
9 / 6 / 3
12,855
514
17,269
21,395
8,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
41
30
Kills
17
17
Deaths
31
47
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
ApicalWolf41152
Cu Chulainn
1
7
4
0.43
L
5
4
4
1.75
W
Serqet
Griizyii
Serqet
5
3
4
2.33
L
0
8
5
0.31
W
Danzaburou
LX SPID3Y
Danzaburou
5
5
7
1.7
L
Kuzenbo
Lobrencio
Kuzenbo
2
6
8
1
W
Osiris
Rheri
Osiris
7
2
13
6.75
W
Chang'e
ZuZuCavalera
Chang'e
11
3
8
5
L
9
6
3
1.75
W
Ymir
Ĵoker
Ymir
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,300
Damage
60,048
114,137
Taken
110,774
94,174
Mitigated
86,074
49,208
Healing
22,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
ApicalWolf41152
Cu Chulainn
13,886
2,204
0
2,816
25,030
25,639
340
6,818
18,026
9,453
64,305
L
8,503
2,648
0
6,965
22,463
12,877
0
9,015
12,518
0
111,777
W
Serqet
Griizyii
Serqet
10,267
1,120
0
608
15,508
7,689
0
1,703
13,799
0
115,904
L
8,037
1,766
0
3,598
15,777
5,931
355
9,043
6,734
48,150
0
W
Danzaburou
LX SPID3Y
Danzaburou
13,565
6,732
0
11,266
23,089
10,111
6,353
4,783
18,292
0
87,121
L
Kuzenbo
Lobrencio
Kuzenbo
12,353
3,123
0
4,468
26,109
33,159
112
10,531
15,283
46,839
0
W
Osiris
Rheri
Osiris
16,200
4,193
0
13,439
32,031
41,348
1,091
4,597
27,300
0
79,188
W
Chang'e
ZuZuCavalera
Chang'e
27,408
2,149
10,335
11,578
19,334
9,135
1,370
6,172
12,948
135,813
0
L
17,269
5,616
776
4,325
21,395
8,468
2,814
7,392
12,641
0
84,786
W
Ymir
Ĵoker
Ymir
8,860
1,082
0
1,982
24,175
25,891
656
5,732
18,243
39,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,706
Gold Earned
59,995
659
Minions Killed
594
0
Camps Cleared
0
2,321,596
Distance Traveled
2,160,315
28
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,887
475
138
6
0
385,703
6
L
Set
12,715
509
181
7
0
480,249
6
W
Serqet
14,725
589
175
7
0
544,195
4
L
Hera
10,086
403
87
3
0
405,656
4
W
Danzaburou
13,886
555
129
5
0
406,171
7
L
Kuzenbo
12,452
498
59
2
0
472,561
11
W
Osiris
14,630
585
124
5
0
521,734
5
W
Chang'e
15,483
619
187
7
0
452,572
5
L
Medusa
12,855
514
129
5
0
416,146
6
W
Ymir
13,982
559
44
2
0
396,924
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role