Player Matchup

Cu Chulainn
Cu Chulainn
ACL Terror x
Cu Chulainn
Level 87
God Stats
23W - 22L
1,658 SR
Queue Stats
510W - 411L
1,581 Elo+
Party 2
Chernobog
Chernobog
Assassin4223
Chernobog
Level 104
God Stats
27W - 12L
1,548 SR
Queue Stats
195W - 178L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
LP5eagle
Gilgamesh
Level 80
God Stats
123W - 72L
1,620 SR
Queue Stats
438W - 380L
1,614 Elo+
Party 2
Team Averages
Level 90
1,609 SR
1,571 Elo+

VS

Team Averages
Level 100
1,437 SR
1,525 Elo+
Ymir
Ymir
DaltonTheBeast
Ymir
Level 109
God Stats
3W - 3L
1,683 SR
Queue Stats
30W - 38L
1,444 Elo+
Solo
Nu Wa
Nu Wa
ImmeasurablePain
Nu Wa
Level 122
God Stats
2W - 3L
1,437 SR
Queue Stats
72W - 61L
1,566 Elo+
Party 1
Apollo
Apollo
blkwisdm
Apollo
Level 68
God Stats
0W - 1L
1,192 SR
Queue Stats
57W - 55L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ACL Terror x
Cu Chulainn
17
2 / 4 / 6
12,095
605
9,995
16,353
15,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Assassin4223
Chernobog
17
6 / 4 / 4
13,992
700
14,235
12,101
3,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
LP5eagle
Gilgamesh
15
2 / 3 / 4
12,696
635
9,027
18,049
7,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 6
11,770
589
10,119
14,862
18,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 3 / 3
11,903
595
11,658
11,915
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
blkwisdm
Apollo
14
5 / 5 / 3
12,131
607
6,630
13,978
5,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
10
Kills
11
11
Deaths
10
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ACL Terror x
Cu Chulainn
2
4
6
1.25
W
Chernobog
Assassin4223
Chernobog
6
4
4
2
L
2
2
6
2.5
L
4
3
3
1.83
W
Gilgamesh
LP5eagle
Gilgamesh
2
3
4
1.33
L
Apollo
blkwisdm
Apollo
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,257
Damage
28,407
46,503
Taken
40,755
26,316
Mitigated
27,767
11,823
Healing
6,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ACL Terror x
Cu Chulainn
9,995
649
0
2,082
16,353
15,552
138
5,517
10,836
7,132
36,055
W
Chernobog
Assassin4223
Chernobog
14,235
6,833
0
1,343
12,101
3,630
2,597
7,545
4,556
0
92,253
L
10,119
648
0
1,914
14,862
18,110
87
916
13,546
47,260
362
L
11,658
2,736
0
2,444
11,915
4,034
550
236
11,539
60,516
0
W
Gilgamesh
LP5eagle
Gilgamesh
9,027
1,393
1,508
6,890
18,049
7,134
512
9,358
8,403
0
82,128
L
Apollo
blkwisdm
Apollo
6,630
4,413
243
1,620
13,978
5,623
1,100
518
13,250
0
34,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,783
Gold Earned
35,804
288
Minions Killed
220
0
Camps Cleared
0
1,092,799
Distance Traveled
969,811
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,095
605
44
2
0
389,316
3
W
Chernobog
13,992
700
139
7
0
332,837
2
L
Ymir
11,770
589
71
4
0
328,837
0
L
Nu Wa
11,903
595
87
4
0
329,457
4
W
Gilgamesh
12,696
635
105
5
0
370,646
3
L
Apollo
12,131
607
62
3
0
311,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role