Player Matchup

King Arthur
King Arthur
ApatheonWasCool
King Arthur
Level 42
God Stats
0W - 1L
1,122 SR
Queue Stats
5W - 6L
1,630 Elo+
Party 2
Kukulkan
Kukulkan
Vixianne
Kukulkan
Level 127
God Stats
1W - 1L
1,790 SR
Queue Stats
6W - 7L
1,590 Elo+
Party 2
Izanami
Izanami
drephin
Izanami
Level 84
God Stats
0W - 2L
1,329 SR
Queue Stats
4W - 8L
1,530 Elo+
Party 2
Team Averages
Level 84
1,414 SR
1,583 Elo+

VS

Team Averages
Level 58
1,572 SR
1,536 Elo+
Hercules
Hercules
JoshuaDragon
Hercules
Level 85
God Stats
14W - 17L
1,590 SR
Queue Stats
425W - 532L
1,494 Elo+
Party 1
Chiron
Chiron
ZeronWolf30
Chiron
Level 76
God Stats
20W - 16L
1,535 SR
Queue Stats
596W - 735L
1,494 Elo+
Party 1
Kukulkan
Kukulkan
mockingWolf
Kukulkan
Level 13
God Stats
2W - 1L
1,592 SR
Queue Stats
17W - 10L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ApatheonWasCool
King Arthur
8
1 / 4 / 1
6,223
622
4,967
10,838
9,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Vixianne
Kukulkan
10
1 / 5 / 1
6,696
670
5,598
6,667
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
drephin
Izanami
9
0 / 6 / 2
6,339
634
3,556
7,830
2,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JoshuaDragon
Hercules
11
8 / 2 / 5
8,627
863
7,846
9,784
9,678
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
12
5 / 0 / 7
8,109
811
7,904
6,147
2,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
mockingWolf
Kukulkan
12
2 / 0 / 10
8,054
805
7,200
4,170
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
15
15
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ApatheonWasCool
King Arthur
1
4
1
0.38
W
Hercules
JoshuaDragon
Hercules
8
2
5
5.25
L
Kukulkan
Vixianne
Kukulkan
1
5
1
0.3
W
Chiron
5
0
7
8.5
L
Izanami
drephin
Izanami
0
6
2
0.17
W
Kukulkan
mockingWolf
Kukulkan
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,121
Damage
22,950
25,335
Taken
20,101
14,150
Mitigated
13,197
1,120
Healing
7,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ApatheonWasCool
King Arthur
4,967
1,076
0
360
10,838
9,228
0
3,780
7,058
0
8,467
W
Hercules
JoshuaDragon
Hercules
7,846
2,549
0
3,414
9,784
9,678
323
3,079
6,460
0
15,693
L
Kukulkan
Vixianne
Kukulkan
5,598
695
0
130
6,667
2,341
0
902
5,765
36,788
0
W
Chiron
7,904
2,561
897
2,100
6,147
2,036
60
1,092
4,935
0
31,012
L
Izanami
drephin
Izanami
3,556
2,673
0
630
7,830
2,581
0
2,586
5,244
0
14,042
W
Kukulkan
mockingWolf
Kukulkan
7,200
539
0
636
4,170
1,483
298
1,447
2,603
42,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,258
Gold Earned
24,790
109
Minions Killed
142
0
Camps Cleared
0
540,191
Distance Traveled
611,287
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,223
622
9
1
0
208,863
2
W
Hercules
8,627
863
14
1
0
200,446
5
L
Kukulkan
6,696
670
70
7
0
180,272
4
W
Chiron
8,109
811
41
4
0
214,614
5
L
Izanami
6,339
634
30
3
0
151,056
3
W
Kukulkan
8,054
805
87
9
0
196,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role