Player Matchup

Ganesha
Ganesha
BelieveVCG
Ganesha
Level 153
God Stats
24W - 26L
1,622 SR
Queue Stats
1,522W - 1,507L
1,558 Elo+
Solo
Thor
Thor
CrimsonClown
Thor
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
286W - 302L
1,536 Elo+
Party 2
Thoth
Thoth
Junii
Thoth
Level 160
God Stats
1W - 1L
1,717 SR
Queue Stats
83W - 76L
1,567 Elo+
Party 2
Geb
Geb
Maytoc
Geb
Level 159
God Stats
1W - 1L
1,782 SR
Queue Stats
159W - 181L
1,576 Elo+
Party 2
Olorun
Olorun
Yoshetsune
Olorun
Level 109
God Stats
7W - 4L
1,627 SR
Queue Stats
305W - 302L
1,539 Elo+
Solo
Team Averages
Level 148
1,650 SR
1,555 Elo+

VS

Team Averages
Level 129
1,484 SR
1,625 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Advntge
Jormungandr
Level 46
God Stats
2W - 0L
1,743 SR
Queue Stats
4W - 1L
1,722 Elo+
Party 1
Tyr
Tyr
Avenger529
Tyr
Level 119
God Stats
1W - 1L
1,325 SR
Queue Stats
99W - 83L
1,666 Elo+
Solo
Hachiman
Hachiman
GodsWillCrumble
Hachiman
Level 160
God Stats
1W - 1L
1,646 SR
Queue Stats
51W - 47L
1,618 Elo+
Party 1
Heimdallr
Heimdallr
XxChipixX4016
Heimdallr
Level 160
God Stats
1W - 3L
1,207 SR
Queue Stats
227W - 200L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BelieveVCG
Ganesha
18
2 / 6 / 21
10,465
748
10,297
24,408
32,165
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
8 / 5 / 13
11,010
786
11,691
13,856
16,453
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Junii
Thoth
18
7 / 7 / 13
11,101
793
16,348
16,329
8,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Geb
Maytoc
Geb
17
4 / 3 / 16
10,764
769
9,607
18,129
22,900
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Yoshetsune
Olorun
18
7 / 6 / 11
11,036
788
20,254
20,567
13,143
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
19
7 / 5 / 12
11,994
857
13,123
15,091
8,399
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Advntge
Jormungandr
19
5 / 6 / 11
11,868
848
16,406
19,392
18,077
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 5 / 13
12,583
899
15,532
21,542
27,110
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
17
3 / 7 / 15
10,882
777
15,820
14,855
10,378
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
XxChipixX4016
Heimdallr
17
4 / 5 / 10
10,892
778
16,042
12,591
5,623
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
87
28
Kills
26
27
Deaths
28
74
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
7
5
12
2.6
W
Jormungandr
Advntge
Jormungandr
5
6
11
1.75
W
7
5
13
2.7
L
Ganesha
BelieveVCG
Ganesha
2
6
21
2.08
L
8
5
13
2.9
W
Hachiman
3
7
15
1.5
L
Thoth
Junii
Thoth
7
7
13
1.93
L
Geb
Maytoc
Geb
4
3
16
4
W
Heimdallr
XxChipixX4016
Heimdallr
4
5
10
1.8
L
Olorun
Yoshetsune
Olorun
7
6
11
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,197
Damage
76,923
93,289
Taken
83,471
93,489
Mitigated
69,587
26,342
Healing
27,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
13,123
1,946
1,790
5,169
15,091
8,399
1,457
10,513
3,946
0
23,650
W
Jormungandr
Advntge
Jormungandr
16,406
3,228
1,654
2,880
19,392
18,077
172
13,438
5,954
34,257
0
W
15,532
2,070
2,417
7,948
21,542
27,110
85
14,388
7,154
0
26,655
L
Ganesha
BelieveVCG
Ganesha
10,297
1,534
2,786
3,223
24,408
32,165
602
4,807
19,601
21,584
0
L
11,691
2,462
1,603
506
13,856
16,453
605
2,534
11,292
0
22,661
W
Hachiman
15,820
7,156
981
798
14,855
10,378
969
8,104
6,751
0
28,563
L
Thoth
Junii
Thoth
16,348
627
925
1,469
16,329
8,828
683
3,188
13,138
37,128
0
L
Geb
Maytoc
Geb
9,607
780
2,038
2,974
18,129
22,900
99
2,137
15,902
14,301
0
W
Heimdallr
XxChipixX4016
Heimdallr
16,042
7,134
1,444
2,560
12,591
5,623
2,292
10,063
2,528
0
31,577
L
Olorun
Yoshetsune
Olorun
20,254
12,308
4,774
6,044
20,567
13,143
1,600
3,740
16,767
38,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,376
Gold Earned
58,219
134
Minions Killed
126
0
Camps Cleared
0
1,165,651
Distance Traveled
1,170,605
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,994
857
17
1
0
259,362
1
W
Jormungandr
11,868
848
41
3
0
225,733
0
W
Tyr
12,583
899
22
2
0
246,967
0
L
Ganesha
10,465
748
0
0
0
213,539
0
L
Thor
11,010
786
27
2
0
262,775
1
W
Hachiman
10,882
777
19
1
0
216,723
0
L
Thoth
11,101
793
52
4
0
222,287
0
L
Geb
10,764
769
7
1
0
273,395
0
W
Heimdallr
10,892
778
27
2
0
221,820
2
L
Olorun
11,036
788
48
3
0
193,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role