Player Matchup

Ymir
Ymir
Blister Bird
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,289 Elo+
Solo
Fenrir
Fenrir
CyanDragonblade
Fenrir
Level 3
God Stats
1W - 4L
1,239 SR
Queue Stats
1W - 10L
1,223 Elo+
Solo
Loki
Loki
Jacobm4533
Loki
Level 30
God Stats
3W - 5L
1,500 SR
Queue Stats
88W - 96L
1,495 Elo+
Party 1
Janus
Janus
JohnnyLaing
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 34L
1,509 Elo+
Party 1
King Arthur
King Arthur
RaftAnkle
King Arthur
Level 27
God Stats
3W - 11L
1,348 SR
Queue Stats
29W - 35L
1,476 Elo+
Solo
Team Averages
Level 19
1,417 SR
1,398 Elo+

VS

Team Averages
Level 17
1,493 SR
1,621 Elo+
Kukulkan
Kukulkan
JORJAISTWD
Kukulkan
Level 13
God Stats
4W - 3L
1,500 SR
Queue Stats
21W - 13L
1,799 Elo+
Party 2
King Arthur
King Arthur
Prosasa972
King Arthur
Level 27
God Stats
5W - 12L
1,465 SR
Queue Stats
190W - 197L
1,433 Elo+
Solo
Tsukuyomi
Tsukuyomi
Suagger
Tsukuyomi
Level 7
God Stats
5W - 6L
1,500 SR
Queue Stats
21W - 15L
1,633 Elo+
Party 2
Medusa
Medusa
coque1002
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,506 Elo+
Party 2
Ymir
Ymir
leono200212
Ymir
Level 18
God Stats
12W - 8L
1,500 SR
Queue Stats
66W - 43L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
4,020
402
1,595
7,211
2,525
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

7
2 / 7 / 0
5,533
553
2,647
7,821
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

8
0 / 1 / 1
5,123
512
2,169
3,959
927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 4 / 0
5,523
552
3,237
4,204
910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
RaftAnkle
King Arthur
9
0 / 3 / 0
4,688
469
2,194
5,715
1,720
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JORJAISTWD
Kukulkan
10
2 / 0 / 2
5,593
559
2,692
2,186
592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
Prosasa972
King Arthur
11
4 / 0 / 0
6,304
630
4,461
4,846
1,885
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
Suagger
Tsukuyomi
10
4 / 2 / 3
5,935
594
2,700
7,190
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
coque1002
Medusa
11
6 / 1 / 1
6,434
643
5,621
5,862
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 1 / 4
5,298
530
1,930
4,562
2,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
4
Kills
18
19
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
2
7
0
0.29
W
Kukulkan
JORJAISTWD
Kukulkan
2
0
2
3
L
0
1
1
0.5
L
2
4
0
0.5
W
King Arthur
Prosasa972
King Arthur
4
0
0
4
L
King Arthur
RaftAnkle
King Arthur
0
3
0
0
W
Tsukuyomi
Suagger
Tsukuyomi
4
2
3
2.75
W
Medusa
coque1002
Medusa
6
1
1
6.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,842
Damage
17,404
28,910
Taken
24,646
8,066
Mitigated
8,809
5,444
Healing
8,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,595
529
0
1,050
7,211
2,525
0
705
6,460
5,401
0
L
2,647
523
0
1,222
7,821
1,984
0
1,690
6,095
0
13,516
W
Kukulkan
JORJAISTWD
Kukulkan
2,692
304
0
754
2,186
592
0
488
1,638
23,516
0
L
2,169
659
0
1,704
3,959
927
0
393
3,532
0
21,094
L
3,237
670
0
399
4,204
910
145
1,103
3,049
22,589
0
W
King Arthur
Prosasa972
King Arthur
4,461
487
0
1,583
4,846
1,885
562
1,559
3,287
0
30,591
L
King Arthur
RaftAnkle
King Arthur
2,194
468
0
1,069
5,715
1,720
0
563
5,152
0
19,105
W
Tsukuyomi
Suagger
Tsukuyomi
2,700
764
0
2,658
7,190
2,030
0
987
6,110
0
26,934
W
Medusa
coque1002
Medusa
5,621
3,168
0
2,169
5,862
1,815
1,515
377
5,481
0
36,385
W
1,930
640
0
1,261
4,562
2,487
0
1,184
3,298
13,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,887
Gold Earned
29,564
182
Minions Killed
271
0
Camps Cleared
0
874,364
Distance Traveled
872,342
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,020
402
14
1
0
139,936
2
L
Fenrir
5,533
553
30
3
0
172,082
0
W
Kukulkan
5,593
559
63
6
0
184,487
3
L
Loki
5,123
512
55
6
0
226,228
2
L
Janus
5,523
552
44
4
0
171,612
0
W
King Arthur
6,304
630
62
6
0
196,562
1
L
King Arthur
4,688
469
39
4
0
164,506
4
W
Tsukuyomi
5,935
594
52
5
0
185,560
1
W
Medusa
6,434
643
79
8
0
176,614
0
W
Ymir
5,298
530
15
2
0
129,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role