Player Matchup

Nox
Nox
Hidromante
Nox
Level 28
God Stats
19W - 27L
1,342 SR
Queue Stats
55W - 88L
1,303 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SEB I InSiD3
Tsukuyomi
Level 41
God Stats
1W - 3L
1,345 SR
Queue Stats
38W - 60L
1,352 Elo+
Party 1
Anubis
Anubis
Sempaio
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
Tsukasa chan991
Skadi
Level 16
God Stats
17W - 24L
1,672 SR
Queue Stats
29W - 47L
1,382 Elo+
Party 1
Ymir
Ymir
xjOhNcAsTrOx
Ymir
Level 15
God Stats
2W - 6L
1,299 SR
Queue Stats
53W - 82L
1,252 Elo+
Solo
Team Averages
Level 26
1,432 SR
1,358 Elo+

VS

Team Averages
Level 23
1,534 SR
1,343 Elo+
Amaterasu
Amaterasu
ARIMAkill
Amaterasu
Level 29
God Stats
12W - 23L
1,329 SR
Queue Stats
258W - 357L
1,355 Elo+
Party 4
Tiamat
Tiamat
CaiiPora
Tiamat
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,373 Elo+
Solo
Apollo
Apollo
Gabiruza1
Apollo
Level 25
God Stats
10W - 7L
1,639 SR
Queue Stats
107W - 130L
1,343 Elo+
Party 2
Gilgamesh
Gilgamesh
Queirozgu32
Gilgamesh
Level 28
God Stats
14W - 7L
1,717 SR
Queue Stats
103W - 149L
1,303 Elo+
Party 4
Mercury
Mercury
dfelfman_
Mercury
Level 25
God Stats
32W - 33L
1,487 SR
Queue Stats
75W - 97L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,440
403
2,515
5,574
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
SEB I InSiD3
Tsukuyomi
11
4 / 6 / 4
8,258
516
5,826
14,368
4,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Sempaio
Anubis
14
4 / 3 / 3
8,223
514
6,486
9,025
4,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 8 / 2
7,085
443
6,351
11,135
2,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 10 / 5
7,221
451
5,149
13,120
9,436
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ARIMAkill
Amaterasu
13
0 / 2 / 8
7,835
490
4,547
7,420
3,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
CaiiPora
Tiamat
15
8 / 1 / 5
9,420
589
11,643
6,631
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Gabiruza1
Apollo
13
9 / 2 / 4
9,164
573
11,428
11,434
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Queirozgu32
Gilgamesh
15
8 / 2 / 3
9,051
566
9,531
8,389
3,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Mercury
dfelfman_
Mercury
13
5 / 5 / 6
8,021
501
5,989
12,042
5,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
11
Kills
30
31
Deaths
12
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ARIMAkill
Amaterasu
0
2
8
2
W
Tiamat
CaiiPora
Tiamat
8
1
5
10.5
W
Apollo
Gabiruza1
Apollo
9
2
4
5.5
L
0
4
3
0.38
W
Gilgamesh
Queirozgu32
Gilgamesh
8
2
3
4.75
L
Tsukuyomi
SEB I InSiD3
Tsukuyomi
4
6
4
1
L
Anubis
Sempaio
Anubis
4
3
3
1.83
L
0
8
2
0.13
W
Mercury
dfelfman_
Mercury
5
5
6
1.6
L
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,327
Damage
43,138
53,222
Taken
45,916
22,542
Mitigated
20,797
8,283
Healing
9,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ARIMAkill
Amaterasu
4,547
1,907
0
2,604
7,420
3,787
553
2,729
4,691
0
30,181
W
Tiamat
CaiiPora
Tiamat
11,643
1,200
0
2,012
6,631
4,861
604
2,025
4,606
50,698
0
W
Apollo
Gabiruza1
Apollo
11,428
6,859
0
3,025
11,434
3,757
2,638
4,870
6,564
0
52,470
L
2,515
448
0
296
5,574
1,845
0
2,851
2,723
25,428
0
W
Gilgamesh
Queirozgu32
Gilgamesh
9,531
3,000
0
2,174
8,389
3,298
406
2,470
5,919
0
53,004
L
Tsukuyomi
SEB I InSiD3
Tsukuyomi
5,826
1,545
0
3,615
14,368
4,180
0
3,937
10,431
0
27,101
L
Anubis
Sempaio
Anubis
6,486
331
0
3,639
9,025
4,379
123
2,076
6,949
43,023
0
L
6,351
2,835
0
500
11,135
2,702
942
453
10,682
0
35,758
W
Mercury
dfelfman_
Mercury
5,989
3,458
0
0
12,042
5,094
204
2,056
9,986
0
33,904
L
5,149
965
0
233
13,120
9,436
0
2,326
10,794
10,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,227
Gold Earned
43,491
239
Minions Killed
364
0
Camps Cleared
0
1,365,156
Distance Traveled
1,550,295
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,835
490
58
4
0
341,010
1
W
Tiamat
9,420
589
87
5
0
305,664
6
W
Apollo
9,164
573
88
6
0
248,652
2
L
Nox
6,440
403
50
3
0
261,723
5
W
Gilgamesh
9,051
566
89
6
0
322,147
0
L
Tsukuyomi
8,258
516
43
3
0
294,870
0
L
Anubis
8,223
514
73
5
0
253,081
1
L
Skadi
7,085
443
64
4
0
269,619
1
W
Mercury
8,021
501
42
3
0
332,822
2
L
Ymir
7,221
451
9
1
0
285,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role