Player Matchup

Awilix
Awilix
AnimusVil3pc
Awilix
Level 128
God Stats
6W - 7L
1,481 SR
Queue Stats
66W - 53L
1,381 Elo+
Party 1
Izanami
Izanami
Bombita_playz_Xx
Izanami
Level 11
God Stats
9W - 5L
1,539 SR
Queue Stats
20W - 22L
1,382 Elo+
Party 1
Fenrir
Fenrir
Itotin
Fenrir
Level 17
God Stats
0W - 1L
1,705 SR
Queue Stats
9W - 15L
1,394 Elo+
Party 4
Baba Yaga
Baba Yaga
Rędo
Baba Yaga
Level 22
God Stats
3W - 4L
1,316 SR
Queue Stats
12W - 11L
1,371 Elo+
Solo
Jormungandr
Jormungandr
わかさぎ
Jormungandr
Level 13
God Stats
0W - 1L
1,388 SR
Queue Stats
2W - 8L
1,254 Elo+
Party 4
Team Averages
Level 38
1,486 SR
1,356 Elo+

VS

Team Averages
Level 26
1,493 SR
1,430 Elo+
Amaterasu
Amaterasu
Akamekillss
Amaterasu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 47L
1,488 Elo+
Party 2
Gilgamesh
Gilgamesh
Bigboyjones679
Gilgamesh
Level 27
God Stats
13W - 14L
1,486 SR
Queue Stats
66W - 85L
1,411 Elo+
Party 3
Da Ji
Da Ji
Blizzard9426
Da Ji
Level 25
God Stats
6W - 13L
1,487 SR
Queue Stats
40W - 53L
1,376 Elo+
Party 3
Tiamat
Tiamat
MachetteMayhem
Tiamat
Level 34
God Stats
22W - 21L
1,494 SR
Queue Stats
149W - 164L
1,391 Elo+
Party 3
Zeus
Zeus
Melomumu997
Zeus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 41L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
5 / 6 / 4
9,754
488
10,512
14,694
5,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 6 / 2
10,102
505
6,664
15,270
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Itotin
Fenrir
10
1 / 11 / 0
7,244
362
4,523
14,647
6,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Rędo
Baba Yaga
14
4 / 6 / 1
8,715
436
8,219
13,047
5,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jormungandr
わかさぎ
Jormungandr
13
1 / 9 / 2
7,631
382
5,506
15,394
7,911
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Akamekillss
Amaterasu
15
1 / 1 / 5
8,975
449
3,802
10,180
10,292
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Bigboyjones679
Gilgamesh
17
8 / 4 / 2
10,620
531
6,079
12,118
6,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
12 / 6 / 8
11,135
557
15,276
14,725
7,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
14 / 1 / 9
11,479
574
21,594
11,107
7,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 4 / 4
9,654
483
6,305
9,648
3,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
16
Kills
38
38
Deaths
16
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Akamekillss
Amaterasu
1
1
5
3.5
L
Awilix
5
6
4
1.17
W
Gilgamesh
Bigboyjones679
Gilgamesh
8
4
2
2.25
W
12
6
8
2.67
L
5
6
2
1
L
Fenrir
Itotin
Fenrir
1
11
0
0.09
W
14
1
9
18.5
W
3
4
4
1.25
L
Baba Yaga
Rędo
Baba Yaga
4
6
1
0.75
L
Jormungandr
わかさぎ
Jormungandr
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,424
Damage
53,056
73,052
Taken
57,778
29,598
Mitigated
35,536
9,851
Healing
13,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Akamekillss
Amaterasu
3,802
969
0
3,429
10,180
10,292
520
2,086
8,094
0
28,910
L
Awilix
10,512
5,050
0
1,588
14,694
5,100
581
5,815
8,779
0
29,823
W
Gilgamesh
Bigboyjones679
Gilgamesh
6,079
2,025
0
279
12,118
6,353
1,357
1,873
10,245
0
50,821
W
15,276
6,173
0
3,410
14,725
7,522
3,008
2,728
11,997
0
58,649
L
6,664
4,788
0
4,059
15,270
4,775
1,243
4,908
10,257
0
40,799
L
Fenrir
Itotin
Fenrir
4,523
828
0
724
14,647
6,805
380
4,980
9,429
0
24,098
W
21,594
2,704
0
4,143
11,107
7,753
3,484
3,222
7,885
70,973
0
W
6,305
925
0
2,520
9,648
3,616
651
3,816
5,832
46,932
0
L
Baba Yaga
Rędo
Baba Yaga
8,219
1,131
0
3,121
13,047
5,007
0
3,804
9,101
36,257
0
L
Jormungandr
わかさぎ
Jormungandr
5,506
1,667
0
359
15,394
7,911
0
7,449
7,587
35,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,446
Gold Earned
51,863
278
Minions Killed
440
0
Camps Cleared
0
1,671,891
Distance Traveled
1,759,188
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,975
449
54
3
0
352,546
1
L
Awilix
9,754
488
47
2
0
328,622
4
W
Gilgamesh
10,620
531
98
5
0
375,617
1
W
Da Ji
11,135
557
95
5
0
335,666
3
L
Izanami
10,102
505
74
4
0
336,714
1
L
Fenrir
7,244
362
38
2
0
310,211
0
W
Tiamat
11,479
574
109
5
0
356,567
3
W
Zeus
9,654
483
84
4
0
338,792
1
L
Baba Yaga
8,715
436
47
2
0
357,213
0
L
Jormungandr
7,631
382
72
4
0
339,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role