Player Matchup

Achilles
Achilles
S as in Steven
Achilles
Level 156
God Stats
4W - 1L
1,865 SR
Queue Stats
122W - 39L
1,848 Elo+
Party 2
Gilgamesh
Gilgamesh
TheSkippy115
Gilgamesh
Level 147
God Stats
12W - 4L
1,671 SR
Queue Stats
147W - 44L
1,823 Elo+
Party 2
Ra
Ra
iConcreteSnipeR
Ra
Level 158
God Stats
8W - 1L
1,828 SR
Queue Stats
131W - 54L
1,810 Elo+
Party 2
Team Averages
Level 154
1,788 SR
1,827 Elo+

VS

Team Averages
Level 125
1,696 SR
1,760 Elo+
Neith
Neith
StevenSpyder
Neith
Level 160
God Stats
1W - 0L
1,700 SR
Queue Stats
60W - 25L
1,777 Elo+
Party 1
Odin
Odin
VLP04
Odin
Level 156
God Stats
17W - 5L
1,889 SR
Queue Stats
489W - 421L
1,693 Elo+
Solo
Poseidon
Poseidon
WeeabooTrash69
Poseidon
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,811 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
8
0 / 3 / 1
5,892
589
1,612
6,237
2,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
TheSkippy115
Gilgamesh
9
1 / 3 / 0
7,250
725
3,787
12,259
5,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 4 / 1
6,249
625
3,743
6,062
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 6
7,420
742
8,458
4,892
1,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
VLP04
Odin
10
1 / 0 / 9
7,570
757
4,571
6,887
4,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
11
6 / 1 / 3
8,248
825
7,430
4,357
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
10
10
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
3
1
0.17
W
3
0
6
6
L
Gilgamesh
TheSkippy115
Gilgamesh
1
3
0
0.33
W
Odin
VLP04
Odin
1
0
9
5.5
W
Poseidon
6
1
3
7.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,142
Damage
20,459
24,558
Taken
16,136
10,126
Mitigated
8,340
6,130
Healing
4,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
1,612
71
0
573
6,237
2,686
0
1,594
4,565
0
10,180
W
8,458
3,303
0
1,904
4,892
1,864
1,114
1,404
3,398
0
37,439
L
Gilgamesh
TheSkippy115
Gilgamesh
3,787
944
0
2,975
12,259
5,565
0
1,679
10,360
0
13,145
W
Odin
VLP04
Odin
4,571
819
0
1,884
6,887
4,774
61
1,117
5,596
0
11,183
W
Poseidon
7,430
705
0
382
4,357
1,702
0
942
3,375
37,673
0
L
3,743
192
1,141
1,441
6,062
1,875
0
3,728
2,098
29,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,391
Gold Earned
23,238
106
Minions Killed
149
0
Camps Cleared
0
474,459
Distance Traveled
574,235
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,892
589
22
2
0
122,012
0
W
Neith
7,420
742
74
7
0
175,054
1
L
Gilgamesh
7,250
725
22
2
0
195,897
2
W
Odin
7,570
757
14
1
0
201,296
2
W
Poseidon
8,248
825
61
6
0
197,885
0
L
Ra
6,249
625
62
6
0
156,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role