Player Matchup

Danzaburou
Danzaburou
Gold III
BT JENKS
Danzaburou
Gold III
Level 64
God Stats
57W - 45L
1,599 SR
Queue Stats
380W - 326L
1,443 MMR
Party 2
Hades
Hades
Gold V
Calcal8410
Hades
Gold V
Level 68
God Stats
201W - 184L
1,573 SR
Queue Stats
314W - 376L
1,314 MMR
Party 2
Kuzenbo
Kuzenbo
Silver I
SmallsJohnson69
Kuzenbo
Silver I
Level 99
God Stats
3W - 3L
1,585 SR
Queue Stats
15W - 14L
1,536 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 77
1,586 SR
1,431 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,525 SR
1,365 MMR
Odin
Odin
Silver II
Enyo_Venatus
Odin
Silver II
Level 94
God Stats
2W - 2L
1,569 SR
Queue Stats
45W - 52L
1,229 MMR
Party 1
Poseidon
Poseidon
Gold III
GladHappyAllDay
Poseidon
Gold III
Level 127
God Stats
38W - 48L
1,489 SR
Queue Stats
362W - 379L
1,584 MMR
Party 1
Cernunnos
Cernunnos
Silver I
M_Zissou
Cernunnos
Silver I
Level 103
God Stats
15W - 18L
1,519 SR
Queue Stats
112W - 125L
1,281 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BT JENKS
Danzaburou
15
9 / 6 / 6
12,523
783
15,087
15,225
6,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
16
7 / 2 / 9
11,991
749
13,222
16,166
9,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 11
11,523
720
8,334
17,737
24,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AphroditeAthenaCthulhuChaacHel

VS

Bans
TiamatAresDiscordiaGilgameshVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 7
11,089
693
8,389
12,679
12,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
13
1 / 9 / 7
10,006
625
10,409
12,607
5,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
M_Zissou
Cernunnos
16
7 / 4 / 5
12,179
761
13,329
16,953
6,707
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
18
Kills
12
12
Deaths
18
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BT JENKS
Danzaburou
9
6
6
2
W
Hades
7
2
9
5.75
L
4
5
7
1.5
L
Poseidon
1
9
7
0.5
L
Cernunnos
M_Zissou
Cernunnos
7
4
5
2.38
W
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,643
Damage
32,127
49,128
Taken
42,239
40,161
Mitigated
24,447
19,286
Healing
1,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BT JENKS
Danzaburou
15,087
7,998
755
6,079
15,225
6,202
1,933
2,588
12,637
0
62,013
W
Hades
13,222
545
485
9,199
16,166
9,903
601
4,058
12,108
63,089
0
L
8,389
2,034
0
0
12,679
12,116
0
5,777
6,902
0
23,687
L
Poseidon
10,409
1,850
0
986
12,607
5,624
0
5,517
7,090
43,087
0
L
Cernunnos
M_Zissou
Cernunnos
13,329
8,112
0
955
16,953
6,707
0
10,272
6,681
0
47,944
W
8,334
2,428
0
2,768
17,737
24,056
0
3,794
13,943
35,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,037
Gold Earned
33,274
198
Minions Killed
178
0
Camps Cleared
0
860,181
Distance Traveled
800,374
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,523
783
83
5
0
258,554
1
W
Hades
11,991
749
92
6
0
305,101
0
L
Odin
11,089
693
34
2
0
293,503
0
L
Poseidon
10,006
625
72
5
0
249,277
5
L
Cernunnos
12,179
761
72
5
0
257,594
0
W
Kuzenbo
11,523
720
23
1
0
296,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role