Player Matchup

Anhur
Anhur
Petter_Panda_P00
Anhur
Level 133
God Stats
4W - 5L
1,453 SR
Queue Stats
250W - 272L
1,505 Elo+
Party 2
Freya
Freya
ReactedHAT1134
Freya
Level 102
God Stats
3W - 6L
1,476 SR
Queue Stats
350W - 390L
1,423 Elo+
Solo
Cthulhu
Cthulhu
XxKNIGHT742xX
Cthulhu
Level 122
God Stats
6W - 11L
1,409 SR
Queue Stats
232W - 246L
1,485 Elo+
Party 2
Team Averages
Level 119
1,446 SR
1,471 Elo+

VS

Team Averages
Level 68
1,691 SR
1,592 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Sxc Kota
Sol
Level 25
God Stats
6W - 3L
1,610 SR
Queue Stats
178W - 243L
1,227 Elo+
Solo
Ymir
Ymir
ThirstyNib
Ymir
Level 29
God Stats
9W - 0L
1,962 SR
Queue Stats
163W - 15L
2,050 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,678
668
591
2,844
724
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 4 / 0
4,482
640
1,354
6,178
1,807
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
7
0 / 2 / 0
5,071
724
847
3,949
1,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
6 / 0 / 0
6,621
946
7,467
2,966
893
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 0 / 4
5,359
766
1,782
2,444
589
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 0 / 6
5,961
852
1,688
3,606
1,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
6
6
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
0
0
6
L
0
0
0
0
L
0
4
0
0
W
0
0
4
2
W
0
0
6
3
L
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,792
Damage
10,937
12,971
Taken
9,016
4,291
Mitigated
2,937
964
Healing
4,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
7,467
2,753
0
1,029
2,966
893
1,838
553
2,413
0
31,355
L
591
46
0
250
2,844
724
0
569
2,275
0
9,286
L
1,354
500
111
603
6,178
1,807
0
1,741
4,437
5,139
0
W
1,782
355
441
2,030
2,444
589
618
997
1,447
15,350
0
W
1,688
0
0
1,077
3,606
1,455
272
745
2,861
9,158
0
L
Cthulhu
847
0
0
0
3,949
1,760
0
1,212
2,737
8,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,231
Gold Earned
17,941
54
Minions Killed
89
0
Camps Cleared
0
302,676
Distance Traveled
362,218
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,621
946
47
7
0
127,840
1
L
Anhur
4,678
668
26
4
0
96,486
2
L
Freya
4,482
640
14
2
0
115,766
2
W
Sol
5,359
766
25
4
0
113,529
3
W
Ymir
5,961
852
17
2
0
120,849
2
L
Cthulhu
5,071
724
14
2
0
90,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role