Player Matchup

Pele
Pele
ANGELWF 1703
Pele
Level 47
God Stats
13W - 15L
1,476 SR
Queue Stats
718W - 757L
1,372 Elo+
Party 2
Scylla
Scylla
HazuDemons
Scylla
Level 11
God Stats
2W - 5L
1,251 SR
Queue Stats
4W - 13L
1,203 Elo+
Party 1
Neith
Neith
JaguaraMP
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 20L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
SPG_M03
Kuzenbo
Level 93
God Stats
18W - 24L
1,431 SR
Queue Stats
197W - 239L
1,330 Elo+
Party 1
Vamana
Vamana
lobolobito
Vamana
Level 19
God Stats
6W - 5L
1,308 SR
Queue Stats
34W - 55L
1,317 Elo+
Party 1
Team Averages
Level 35
1,393 SR
1,344 Elo+

VS

Team Averages
Level 19
1,500 SR
1,448 Elo+
Anhur
Anhur
DaveTheGuyy
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,385 Elo+
Solo
Mulan
Mulan
LordCAIO0023
Mulan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
TanatosDynasty
Kukulkan
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 31L
1,781 Elo+
Solo
Sol
Sol
aosdugfsuofvgps
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
koala892timide
Gilgamesh
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
247W - 398L
1,076 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
6,350
635
3,689
5,473
1,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
HazuDemons
Scylla
10
0 / 1 / 0
5,412
541
364
1,281
426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
JaguaraMP
Neith
9
5 / 1 / 4
5,791
579
3,675
3,678
1,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
SPG_M03
Kuzenbo
9
2 / 1 / 9
5,647
565
3,471
5,735
5,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
lobolobito
Vamana
11
7 / 0 / 0
6,855
686
3,124
5,522
4,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 1
4,671
467
1,575
5,274
1,339
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 0
4,600
460
1,787
5,394
1,666
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Kukulkan
8
1 / 1 / 1
5,265
527
1,691
2,012
698
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 4 / 0
4,272
427
2,437
3,473
1,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
koala892timide
Gilgamesh
7
1 / 5 / 1
4,660
466
1,266
5,927
2,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
18
Kills
3
3
Deaths
18
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
1
5
1
0.3
W
Scylla
HazuDemons
Scylla
0
1
0
0
W
Neith
JaguaraMP
Neith
5
1
4
7
L
0
3
0
0
W
Kuzenbo
SPG_M03
Kuzenbo
2
1
9
6.5
L
Kukulkan
1
1
1
1.5
L
0
4
0
0
L
Gilgamesh
koala892timide
Gilgamesh
1
5
1
0.3
W
Vamana
lobolobito
Vamana
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,323
Damage
8,756
21,689
Taken
22,080
13,329
Mitigated
7,652
4,027
Healing
1,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,689
803
0
420
5,473
1,555
0
1,051
4,422
0
36,808
L
1,575
1,025
0
388
5,274
1,339
130
1,492
3,782
0
8,006
W
Scylla
HazuDemons
Scylla
364
0
0
0
1,281
426
888
498
783
24,493
0
W
Neith
JaguaraMP
Neith
3,675
2,424
0
1,330
3,678
1,033
1,346
439
3,239
0
19,777
L
1,787
982
0
336
5,394
1,666
0
392
4,912
0
19,540
W
Kuzenbo
SPG_M03
Kuzenbo
3,471
1,727
99
610
5,735
5,958
140
482
5,253
17,997
0
L
Kukulkan
1,691
423
0
177
2,012
698
0
731
1,281
24,001
0
L
2,437
695
0
282
3,473
1,029
0
371
2,952
11,887
551
L
Gilgamesh
koala892timide
Gilgamesh
1,266
487
0
15
5,927
2,920
84
849
5,078
0
12,162
W
Vamana
lobolobito
Vamana
3,124
1,091
0
1,568
5,522
4,357
194
1,526
3,996
0
25,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,055
Gold Earned
23,468
232
Minions Killed
154
0
Camps Cleared
0
966,344
Distance Traveled
772,403
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,350
635
70
7
0
219,989
2
L
Anhur
4,671
467
10
1
0
168,732
4
W
Scylla
5,412
541
41
4
0
177,143
0
W
Neith
5,791
579
32
3
0
159,510
0
L
Mulan
4,600
460
43
4
0
158,152
2
W
Kuzenbo
5,647
565
28
3
0
179,638
1
L
Kukulkan
5,265
527
61
6
0
110,823
0
L
Sol
4,272
427
18
2
0
155,093
1
L
Gilgamesh
4,660
466
22
2
0
179,603
0
W
Vamana
6,855
686
61
6
0
230,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role