Player Matchup

Janus
Janus
AvatarBuddha
Janus
Level 144
God Stats
6W - 4L
1,366 SR
Queue Stats
184W - 166L
1,581 Elo+
Party 2
Arachne
Arachne
GrizzIyAdamzz
Arachne
Level 153
God Stats
26W - 16L
1,602 SR
Queue Stats
172W - 154L
1,597 Elo+
Party 2
Chaac
Chaac
Kerrots
Chaac
Level 59
God Stats
2W - 0L
1,566 SR
Queue Stats
128W - 109L
1,590 Elo+
Party 2
Geb
Geb
KungFuHotDog
Geb
Level 147
God Stats
4W - 4L
1,405 SR
Queue Stats
312W - 269L
1,582 Elo+
Party 3
Xbalanque
Xbalanque
REEEEEEEEE77
Xbalanque
Level 64
God Stats
7W - 3L
1,500 SR
Queue Stats
237W - 194L
1,561 Elo+
Party 3
Team Averages
Level 113
1,488 SR
1,582 Elo+

VS

Team Averages
Level 123
1,627 SR
1,538 Elo+
Mercury
Mercury
Gaveupawhileago
Mercury
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
336W - 304L
1,601 Elo+
Party 1
Odin
Odin
GuNm Inferno
Odin
Level 132
God Stats
8W - 4L
1,861 SR
Queue Stats
229W - 242L
1,542 Elo+
Party 1
Ymir
Ymir
Jimmybladez13th
Ymir
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
514W - 505L
1,515 Elo+
Solo
Baba Yaga
Baba Yaga
LightMemoria
Baba Yaga
Level 95
God Stats
2W - 2L
1,680 SR
Queue Stats
395W - 362L
1,545 Elo+
Solo
Ullr
Ullr
U Bleeding Out
Ullr
Level 107
God Stats
6W - 5L
1,594 SR
Queue Stats
429W - 412L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 4
12,530
545
11,206
11,587
4,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
20
13 / 2 / 3
15,038
654
16,458
24,098
12,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Kerrots
Chaac
18
0 / 2 / 14
11,435
497
15,320
24,966
23,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 1 / 7
11,501
500
2,634
15,077
12,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Xbalanque
REEEEEEEEE77
Xbalanque
20
5 / 4 / 3
12,986
565
10,399
14,819
6,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 2
12,786
556
15,107
21,825
11,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 0 / 0
5,766
251
0
0
0
16
1 / 8 / 0
10,156
442
14,245
23,770
23,071
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Baba Yaga
LightMemoria
Baba Yaga
19
1 / 3 / 4
11,628
506
15,560
12,313
5,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 7 / 4
10,425
453
6,584
16,347
6,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
24
Kills
10
10
Deaths
24
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
8
6
2
1.5
W
Arachne
13
2
3
7.25
L
0
0
0
0
L
1
8
0
0.13
W
Chaac
Kerrots
Chaac
0
2
14
3.5
W
0
1
7
3.5
L
Baba Yaga
LightMemoria
Baba Yaga
1
3
4
1
W
Xbalanque
REEEEEEEEE77
Xbalanque
5
4
3
1.63
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,017
Damage
51,496
90,547
Taken
74,255
59,681
Mitigated
46,624
30,207
Healing
15,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,206
726
0
2,074
11,587
4,369
28
4,207
7,058
96,246
0
L
15,107
9,435
0
5,127
21,825
11,413
0
4,109
17,383
0
78,511
W
Arachne
16,458
10,857
0
10,008
24,098
12,719
96
7,308
16,600
0
137,013
L
0
0
0
0
0
0
0
0
0
0
0
L
14,245
4,253
0
5,512
23,770
23,071
0
4,440
18,351
67,843
0
W
Chaac
Kerrots
Chaac
15,320
2,564
0
16,377
24,966
23,000
1,037
13,881
10,943
0
69,326
W
2,634
293
0
998
15,077
12,661
0
2,727
12,294
23,266
0
L
Baba Yaga
LightMemoria
Baba Yaga
15,560
427
0
2,096
12,313
5,607
0
4,457
7,437
99,161
0
W
Xbalanque
REEEEEEEEE77
Xbalanque
10,399
5,309
0
750
14,819
6,932
60
940
13,847
0
111,861
L
6,584
1,799
0
2,335
16,347
6,533
0
248
16,009
0
67,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,490
Gold Earned
50,761
715
Minions Killed
538
0
Camps Cleared
0
2,170,893
Distance Traveled
1,576,507
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,530
545
178
8
0
453,171
5
L
Mercury
12,786
556
120
5
0
485,944
2
W
Arachne
15,038
654
217
9
0
548,209
3
L
Odin
5,766
251
0
0
0
0
0
L
Ymir
10,156
442
125
5
0
342,543
3
W
Chaac
11,435
497
114
5
0
464,829
6
W
Geb
11,501
500
28
1
0
339,319
3
L
Baba Yaga
11,628
506
177
8
0
393,713
5
W
Xbalanque
12,986
565
178
8
0
365,365
2
L
Ullr
10,425
453
116
5
0
354,307
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role