Player Matchup

Tsukuyomi
Tsukuyomi
Hiropou
Tsukuyomi
Level 46
God Stats
8W - 14L
1,459 SR
Queue Stats
215W - 267L
1,323 Elo+
Party 3
Ra
Ra
PhandaxX
Ra
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 165L
1,382 Elo+
Party 3
Cerberus
Cerberus
SaloMe452x
Cerberus
Level 19
God Stats
5W - 6L
1,444 SR
Queue Stats
167W - 211L
1,394 Elo+
Party 3
Gilgamesh
Gilgamesh
heretikBlood
Gilgamesh
Level 3
God Stats
5W - 3L
1,691 SR
Queue Stats
6W - 3L
1,700 Elo+
Solo
Skadi
Skadi
jordyarroyo
Skadi
Level 13
God Stats
17W - 18L
1,500 SR
Queue Stats
107W - 149L
1,173 Elo+
Party 3
Team Averages
Level 20
1,519 SR
1,394 Elo+

VS

Team Averages
Level 18
1,624 SR
1,522 Elo+
Cthulhu
Cthulhu
AndrewShal
Cthulhu
Level 18
God Stats
12W - 8L
1,745 SR
Queue Stats
12W - 10L
1,643 Elo+
Party 2
Gilgamesh
Gilgamesh
Cbos918
Gilgamesh
Level 15
God Stats
10W - 4L
1,573 SR
Queue Stats
80W - 85L
1,393 Elo+
Party 2
Danzaburou
Danzaburou
MrMedicTheFirst
Danzaburou
Level 26
God Stats
14W - 4L
1,521 SR
Queue Stats
51W - 34L
1,665 Elo+
Party 1
Khepri
Khepri
Nnyrock
Khepri
Level 20
God Stats
16W - 6L
1,779 SR
Queue Stats
53W - 29L
1,679 Elo+
Party 1
Kukulkan
Kukulkan
bhutia
Kukulkan
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 60L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hiropou
Tsukuyomi
20
5 / 3 / 5
15,455
483
16,603
25,648
11,410
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
4 / 8 / 3
14,786
462
12,516
21,315
17,505
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cerberus
SaloMe452x
Cerberus
18
2 / 11 / 1
12,336
386
15,455
33,833
23,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
heretikBlood
Gilgamesh
20
15 / 3 / 4
17,624
551
40,014
28,084
26,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
1 / 10 / 0
12,726
398
3,804
20,620
7,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AndrewShal
Cthulhu
20
2 / 5 / 11
14,279
446
10,432
24,498
24,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Cbos918
Gilgamesh
20
1 / 9 / 3
13,510
422
7,848
34,848
18,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
MrMedicTheFirst
Danzaburou
20
25 / 3 / 8
19,967
624
51,680
28,096
19,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
Nnyrock
Khepri
20
6 / 2 / 23
17,077
534
15,470
29,309
46,967
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
bhutia
Kukulkan
13
1 / 8 / 3
10,908
341
2,878
12,254
5,176
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
83
27
Kills
35
35
Deaths
27
13
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AndrewShal
Cthulhu
2
5
11
1.5
W
Gilgamesh
Cbos918
Gilgamesh
1
9
3
0.28
L
Tsukuyomi
Hiropou
Tsukuyomi
5
3
5
2.5
W
Danzaburou
MrMedicTheFirst
Danzaburou
25
3
8
9.67
W
Khepri
Nnyrock
Khepri
6
2
23
8.75
L
4
8
3
0.69
L
Cerberus
SaloMe452x
Cerberus
2
11
1
0.23
W
Kukulkan
bhutia
Kukulkan
1
8
3
0.31
L
Gilgamesh
heretikBlood
Gilgamesh
15
3
4
5.67
L
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,392
Damage
88,308
129,500
Taken
129,005
86,934
Mitigated
114,690
31,574
Healing
30,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AndrewShal
Cthulhu
10,432
1,065
3,056
4,090
24,498
24,878
885
8,653
15,845
60,131
0
W
Gilgamesh
Cbos918
Gilgamesh
7,848
1,993
0
8,640
34,848
18,658
0
8,438
26,410
0
114,176
L
Tsukuyomi
Hiropou
Tsukuyomi
16,603
4,859
0
9,184
25,648
11,410
752
7,209
18,409
0
123,900
W
Danzaburou
MrMedicTheFirst
Danzaburou
51,680
26,604
0
9,542
28,096
19,011
6,008
4,709
23,387
0
178,951
W
Khepri
Nnyrock
Khepri
15,470
1,971
2,002
2,761
29,309
46,967
645
9,149
20,160
44,828
0
L
12,516
1,255
1,495
3,149
21,315
17,505
2,193
5,788
15,497
88,496
0
L
Cerberus
SaloMe452x
Cerberus
15,455
1,812
330
8,407
33,833
23,853
716
8,473
24,940
65,367
0
W
Kukulkan
bhutia
Kukulkan
2,878
182
0
120
12,254
5,176
58
2,197
10,057
34,047
0
L
Gilgamesh
heretikBlood
Gilgamesh
40,014
11,719
0
5,316
28,084
26,483
267
6,631
21,153
0
119,022
L
3,804
1,988
0
3,693
20,620
7,683
1,670
2,265
18,355
0
92,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,927
Gold Earned
75,741
741
Minions Killed
566
0
Camps Cleared
0
2,813,284
Distance Traveled
2,661,259
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,279
446
94
3
0
555,076
0
W
Gilgamesh
13,510
422
155
5
0
563,964
1
L
Tsukuyomi
15,455
483
170
5
0
648,407
0
W
Danzaburou
19,967
624
224
7
0
592,160
8
W
Khepri
17,077
534
28
1
0
644,061
15
L
Ra
14,786
462
168
5
0
535,149
7
L
Cerberus
12,336
386
115
4
0
577,154
0
W
Kukulkan
10,908
341
65
2
0
305,998
0
L
Gilgamesh
17,624
551
175
5
0
631,555
5
L
Skadi
12,726
398
113
4
0
421,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role