Player Matchup

Hel
Hel
BrainSmart21
Hel
Level 27
God Stats
46W - 43L
1,473 SR
Queue Stats
161W - 175L
1,300 Elo+
Solo
Neith
Neith
DTB x Leek
Neith
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,257 Elo+
Party 2
Fenrir
Fenrir
Monster0516
Fenrir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
PeruvianEcstasy
Anubis
Level 19
God Stats
11W - 11L
1,173 SR
Queue Stats
17W - 23L
1,217 Elo+
Solo
Gilgamesh
Gilgamesh
Rengoku-kun
Gilgamesh
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
957 Elo+
Solo
Team Averages
Level 18
1,429 SR
1,246 Elo+

VS

Team Averages
Level 13
1,475 SR
1,100 Elo+
Yemoja
Yemoja
Cozmic_Hyper_
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,048 Elo+
Party 1
Bellona
Bellona
FaZeMonkey110
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,048 Elo+
Party 1
Cthulhu
Cthulhu
Slxter-_-
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,048 Elo+
Party 1
Heimdallr
Heimdallr
germx salesman
Heimdallr
Level 28
God Stats
17W - 30L
1,373 SR
Queue Stats
92W - 107L
1,307 Elo+
Solo
Jormungandr
Jormungandr
not_Remi
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,048 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
3 / 1 / 4
3,956
791
1,056
1,820
510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Neith
5
2 / 0 / 5
3,620
724
2,119
2,036
449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
3
1 / 0 / 5
3,125
625
104
1,865
439
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 1 / 4
3,406
681
757
2,224
963
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
Rengoku-kun
Gilgamesh
6
1 / 0 / 2
3,587
717
557
1,459
526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 2 / 0
2,627
525
290
1,466
479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
2
0 / 1 / 0
2,635
527
288
1,009
443
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Slxter-_-
Cthulhu
1
0 / 2 / 0
2,540
508
658
1,604
340
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
germx salesman
Heimdallr
5
1 / 0 / 0
3,572
714
762
1,885
472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
not_Remi
Jormungandr
1
0 / 2 / 0
2,559
512
998
2,247
543
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
7
Kills
1
2
Deaths
7
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
0
2
0
0
W
Neith
2
0
5
4.5
L
Bellona
0
1
0
0
W
Fenrir
1
0
5
3.5
W
0
1
4
2
W
Gilgamesh
Rengoku-kun
Gilgamesh
1
0
2
2
L
Cthulhu
Slxter-_-
Cthulhu
0
2
0
0
L
Heimdallr
germx salesman
Heimdallr
1
0
0
1
L
Jormungandr
not_Remi
Jormungandr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,593
Damage
2,996
9,404
Taken
8,211
2,887
Mitigated
2,277
4,050
Healing
348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,056
437
375
895
1,820
510
0
446
1,366
4,771
0
L
290
290
173
35
1,466
479
63
544
922
935
0
W
Neith
2,119
1,570
0
1,243
2,036
449
850
729
1,307
0
9,172
L
Bellona
288
125
0
0
1,009
443
22
32
977
0
2,166
W
Fenrir
104
76
0
20
1,865
439
120
294
1,571
0
3,074
W
757
340
0
1,098
2,224
963
361
241
1,983
11,377
0
W
Gilgamesh
Rengoku-kun
Gilgamesh
557
270
0
419
1,459
526
663
236
1,223
0
8,220
L
Cthulhu
Slxter-_-
Cthulhu
658
374
0
0
1,604
340
0
339
1,265
977
0
L
Heimdallr
germx salesman
Heimdallr
762
353
0
0
1,885
472
467
333
1,552
0
10,671
L
Jormungandr
not_Remi
Jormungandr
998
668
88
52
2,247
543
28
565
1,682
2,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,694
Gold Earned
13,933
77
Minions Killed
39
0
Camps Cleared
0
491,059
Distance Traveled
279,552
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
3,956
791
6
1
0
121,893
0
L
Yemoja
2,627
525
3
1
0
60,768
0
W
Neith
3,620
724
21
4
0
76,902
0
L
Bellona
2,635
527
6
1
0
44,242
0
W
Fenrir
3,125
625
11
2
0
99,563
0
W
Anubis
3,406
681
17
3
0
83,448
0
W
Gilgamesh
3,587
717
22
4
0
109,253
0
L
Cthulhu
2,540
508
2
0
0
47,077
0
L
Heimdallr
3,572
714
26
5
0
69,438
0
L
Jormungandr
2,559
512
2
0
0
58,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role