Player Matchup

Medusa
Medusa
KD152
Medusa
Level 42
God Stats
1W - 1L
1,446 SR
Queue Stats
24W - 35L
1,468 Elo+
Solo
Danzaburou
Danzaburou
MrJohnWhiiick
Danzaburou
Level 66
God Stats
4W - 5L
1,514 SR
Queue Stats
29W - 48L
1,357 Elo+
Party 3
Hel
Hel
Osky_Nexuz
Hel
Level 116
God Stats
0W - 1L
1,152 SR
Queue Stats
184W - 185L
1,482 Elo+
Party 3
Jormungandr
Jormungandr
Sinicali
Jormungandr
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Vizualyze
Achilles
Level 100
God Stats
13W - 17L
1,523 SR
Queue Stats
143W - 156L
1,502 Elo+
Party 3
Team Averages
Level 76
1,427 SR
1,462 Elo+

VS

Team Averages
Level 72
1,472 SR
1,465 Elo+
Neith
Neith
AmputationMagic
Neith
Level 109
God Stats
2W - 4L
1,597 SR
Queue Stats
45W - 52L
1,451 Elo+
Party 2
Chang'e
Chang'e
MissPinky
Chang'e
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
PipCaius
Hel
Level 86
God Stats
22W - 12L
1,491 SR
Queue Stats
117W - 154L
1,443 Elo+
Party 1
Sun Wukong
Sun Wukong
crossswords1432
Sun Wukong
Level 89
God Stats
1W - 1L
1,103 SR
Queue Stats
42W - 55L
1,438 Elo+
Solo
Cerberus
Cerberus
noahsclaw207
Cerberus
Level 29
God Stats
7W - 8L
1,671 SR
Queue Stats
17W - 20L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KD152
Medusa
13
2 / 8 / 4
7,851
714
5,742
12,271
3,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
MrJohnWhiiick
Danzaburou
15
6 / 6 / 4
10,803
982
10,587
13,345
4,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 8 / 11
7,865
715
5,725
10,268
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Sinicali
Jormungandr
15
4 / 6 / 7
9,694
881
15,505
16,576
14,100
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
Vizualyze
Achilles
10
0 / 3 / 2
6,116
556
1,703
4,967
2,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 14
10,570
961
14,316
10,637
4,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chang'e
MissPinky
Chang'e
15
5 / 3 / 17
9,842
895
7,483
9,959
3,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
9 / 1 / 13
10,514
956
12,988
10,500
4,768
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
crossswords1432
Sun Wukong
15
4 / 4 / 17
9,506
864
6,853
14,073
9,417
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
noahsclaw207
Cerberus
14
4 / 1 / 24
9,581
871
9,212
10,818
4,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
116
12
Kills
31
31
Deaths
12
28
Assists
85
Player
Kills
Deaths
Assists
KDA
W
9
3
14
5.33
L
Medusa
KD152
Medusa
2
8
4
0.5
W
Chang'e
MissPinky
Chang'e
5
3
17
4.5
L
Danzaburou
MrJohnWhiiick
Danzaburou
6
6
4
1.33
L
0
8
11
0.69
W
9
1
13
15.5
L
Jormungandr
Sinicali
Jormungandr
4
6
7
1.25
L
Achilles
Vizualyze
Achilles
0
3
2
0.33
W
Sun Wukong
crossswords1432
Sun Wukong
4
4
17
3.13
W
Cerberus
noahsclaw207
Cerberus
4
1
24
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,262
Damage
50,852
57,427
Taken
55,987
28,807
Mitigated
27,403
7,278
Healing
25,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,316
5,894
0
1,458
10,637
4,433
3,884
4,177
6,310
0
38,485
L
Medusa
KD152
Medusa
5,742
2,014
111
111
12,271
3,968
0
6,460
5,683
0
18,901
W
Chang'e
MissPinky
Chang'e
7,483
804
2,006
2,153
9,959
3,797
633
4,320
5,549
19,528
0
L
Danzaburou
MrJohnWhiiick
Danzaburou
10,587
4,040
438
1,352
13,345
4,871
0
6,428
6,839
0
25,184
L
5,725
260
1,592
1,741
10,268
3,430
320
4,879
5,277
19,638
0
W
12,988
448
7,689
6,281
10,500
4,768
801
4,444
5,996
38,452
0
L
Jormungandr
Sinicali
Jormungandr
15,505
1,489
0
1,676
16,576
14,100
0
9,054
7,316
32,578
0
L
Achilles
Vizualyze
Achilles
1,703
472
0
257
4,967
2,438
0
2,443
2,520
0
5,733
W
Sun Wukong
crossswords1432
Sun Wukong
6,853
1,747
0
2,524
14,073
9,417
607
5,356
8,627
393
31,142
W
Cerberus
noahsclaw207
Cerberus
9,212
226
1,353
2,096
10,818
4,988
434
3,141
7,647
12,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,329
Gold Earned
50,013
155
Minions Killed
231
6
Camps Cleared
9
774,933
Distance Traveled
988,133
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,570
961
72
7
0
175,376
1
L
Medusa
7,851
714
36
3
0
175,811
1
W
Chang'e
9,842
895
25
2
2
187,608
1
L
Danzaburou
10,803
982
34
3
4
175,879
2
L
Hel
7,865
715
41
4
0
184,581
2
W
Hel
10,514
956
63
6
2
221,946
2
L
Jormungandr
9,694
881
38
3
2
171,203
2
L
Achilles
6,116
556
6
1
0
67,459
0
W
Sun Wukong
9,506
864
61
6
4
188,714
2
W
Cerberus
9,581
871
10
1
1
214,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role