Player Matchup

Ah Puch
Ah Puch
FindingBnrs713
Ah Puch
Level 103
God Stats
22W - 20L
1,500 SR
Queue Stats
299W - 418L
1,382 Elo+
Party 1
Medusa
Medusa
Ghostheim
Medusa
Level 160
God Stats
1W - 0L
1,730 SR
Queue Stats
33W - 23L
1,612 Elo+
Party 1
Hercules
Hercules
TX Endwood
Hercules
Level 160
God Stats
1W - 1L
1,343 SR
Queue Stats
47W - 53L
1,388 Elo+
Party 1
Team Averages
Level 141
1,524 SR
1,461 Elo+

VS

Team Averages
Level 56
1,481 SR
1,475 Elo+
Horus
Horus
 
Horus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Meh Gyver8645
Danzaburou
Level 40
God Stats
0W - 2L
1,440 SR
Queue Stats
23W - 23L
1,440 Elo+
Party 2
Hel
Hel
Willluminati
Hel
Level 98
God Stats
2W - 5L
1,502 SR
Queue Stats
255W - 246L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 18
10,252
789
18,762
5,003
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Ghostheim
Medusa
14
13 / 7 / 9
11,115
855
16,522
13,505
4,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
TX Endwood
Hercules
14
8 / 0 / 14
11,169
859
6,827
12,862
14,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
4 / 7 / 0
9,034
695
8,110
18,262
9,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Meh Gyver8645
Danzaburou
11
0 / 10 / 5
8,302
639
6,326
15,269
5,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 9 / 3
9,653
743
5,728
13,901
7,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
26
Kills
7
7
Deaths
26
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
7
0
0.57
W
5
0
18
14
W
Medusa
Ghostheim
Medusa
13
7
9
2.5
L
Danzaburou
Meh Gyver8645
Danzaburou
0
10
5
0.25
W
Hercules
TX Endwood
Hercules
8
0
14
15
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,111
Damage
20,164
31,370
Taken
47,432
20,352
Mitigated
22,084
10,373
Healing
9,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
8,110
4,038
676
2,026
18,262
9,256
0
6,729
11,533
0
31,261
W
18,762
543
0
2,450
5,003
1,610
383
520
4,483
57,290
0
W
Medusa
Ghostheim
Medusa
16,522
7,240
0
2,416
13,505
4,509
1,812
2,831
10,674
0
40,701
L
Danzaburou
Meh Gyver8645
Danzaburou
6,326
3,211
0
1,694
15,269
5,612
0
5,796
9,473
0
29,913
W
Hercules
TX Endwood
Hercules
6,827
631
0
5,507
12,862
14,233
419
2,381
10,481
0
15,988
L
5,728
1,130
2,586
2,949
13,901
7,216
0
6,317
7,584
27,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,536
Gold Earned
26,989
144
Minions Killed
149
0
Camps Cleared
0
707,100
Distance Traveled
594,099
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,034
695
46
4
0
192,250
2
W
Ah Puch
10,252
789
83
6
0
226,846
2
W
Medusa
11,115
855
44
3
0
204,711
1
L
Danzaburou
8,302
639
53
4
0
198,043
1
W
Hercules
11,169
859
17
1
0
275,543
9
L
Hel
9,653
743
50
4
0
203,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role