Player Matchup

Danzaburou
Danzaburou
CLOUTJEZIZ
Danzaburou
Level 18
God Stats
16W - 10L
1,621 SR
Queue Stats
57W - 44L
1,563 Elo+
Solo
Hel
Hel
KenKaneki6924
Hel
Level 17
God Stats
9W - 20L
1,274 SR
Queue Stats
65W - 95L
1,384 Elo+
Solo
Cthulhu
Cthulhu
Scroyyy
Cthulhu
Level 27
God Stats
10W - 11L
1,448 SR
Queue Stats
156W - 179L
1,348 Elo+
Solo
Pele
Pele
WinterWillow11
Pele
Level 16
God Stats
8W - 2L
1,737 SR
Queue Stats
42W - 33L
1,484 Elo+
Solo
Fenrir
Fenrir
alangui0811
Fenrir
Level 8
God Stats
9W - 13L
1,365 SR
Queue Stats
13W - 21L
1,351 Elo+
Solo
Team Averages
Level 17
1,489 SR
1,426 Elo+

VS

Team Averages
Level 10
1,477 SR
1,265 Elo+
Anhur
Anhur
CrazyHaydz
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,185 Elo+
Party 1
Neith
Neith
ShasVre
Neith
Level 13
God Stats
4W - 6L
1,385 SR
Queue Stats
11W - 17L
1,331 Elo+
Solo
Sobek
Sobek
YamaDoruX
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
hero46
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,278 Elo+
Party 1
Nemesis
Nemesis
tattooedhazael69
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 15L
1,031 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CLOUTJEZIZ
Danzaburou
18
10 / 0 / 16
11,933
1,193
17,642
5,597
2,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 0 / 21
10,205
1,021
6,271
7,491
4,113
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
Scroyyy
Cthulhu
17
4 / 3 / 20
10,773
1,077
14,345
13,833
14,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
7 / 2 / 14
10,457
1,046
11,843
9,863
3,997
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
17
10 / 2 / 12
11,899
1,190
15,688
16,824
11,966
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Team 1 Tickets

293

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
2 / 8 / 1
8,981
898
5,744
11,648
4,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
ShasVre
Neith
15
4 / 2 / 2
10,162
1,016
15,135
9,933
4,495
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
YamaDoruX
Sobek
15
0 / 5 / 4
8,885
889
7,494
17,282
19,413
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
hero46
Cthulhu
15
1 / 8 / 6
9,512
951
14,608
20,556
23,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 10 / 5
8,960
896
4,307
13,895
6,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
25
33
Kills
7
7
Deaths
33
83
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CLOUTJEZIZ
Danzaburou
10
0
16
18
L
Anhur
2
8
1
0.31
W
2
0
21
12.5
W
Cthulhu
Scroyyy
Cthulhu
4
3
20
4.67
L
Neith
ShasVre
Neith
4
2
2
2.5
W
7
2
14
7
L
Sobek
YamaDoruX
Sobek
0
5
4
0.4
W
Fenrir
10
2
12
8
L
Cthulhu
hero46
Cthulhu
1
8
6
0.5
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,789
Damage
47,288
53,608
Taken
73,314
36,879
Mitigated
58,234
12,189
Healing
3,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CLOUTJEZIZ
Danzaburou
17,642
9,845
0
2,869
5,597
2,336
0
2,530
3,067
0
35,309
L
Anhur
5,744
3,651
0
392
11,648
4,581
0
3,361
8,287
0
14,244
W
6,271
1,667
975
1,434
7,491
4,113
0
4,811
2,680
16,785
0
W
Cthulhu
Scroyyy
Cthulhu
14,345
622
80
340
13,833
14,467
0
5,299
8,534
25,994
0
L
Neith
ShasVre
Neith
15,135
11,588
0
503
9,933
4,495
0
3,081
6,852
0
37,270
W
11,843
4,325
0
399
9,863
3,997
0
2,852
7,011
0
19,037
L
Sobek
YamaDoruX
Sobek
7,494
1,218
0
1,210
17,282
19,413
0
5,543
11,739
21,251
0
W
Fenrir
15,688
4,617
606
5,486
16,824
11,966
0
6,610
10,214
0
24,455
L
Cthulhu
hero46
Cthulhu
14,608
1,463
259
182
20,556
23,037
0
6,156
14,400
28,966
0
L
4,307
2,020
0
1,302
13,895
6,708
0
2,475
11,420
0
11,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,267
Gold Earned
46,500
141
Minions Killed
154
2
Camps Cleared
3
1,021,015
Distance Traveled
738,233
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,933
1,193
43
4
0
203,690
0
L
Anhur
8,981
898
15
2
0
134,353
0
W
Hel
10,205
1,021
29
3
0
203,952
2
W
Cthulhu
10,773
1,077
27
3
0
219,787
0
L
Neith
10,162
1,016
51
5
3
147,805
0
W
Pele
10,457
1,046
24
2
0
186,495
0
L
Sobek
8,885
889
23
2
0
166,434
0
W
Fenrir
11,899
1,190
18
2
2
207,091
2
L
Cthulhu
9,512
951
51
5
0
194,793
0
L
Nemesis
8,960
896
14
1
0
94,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role