Player Matchup

Neith
Neith
Platinum IV
ITzzHaloWars
Neith
Platinum IV
Level 49
God Stats
15W - 16L
1,545 SR
Queue Stats
89W - 90L
1,529 MMR
Solo
Nike
Nike
Bronze III
LaFlameWRLD
Nike
Bronze III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold III
Lobrencio
Scylla
Gold III
Level 119
God Stats
11W - 10L
1,591 SR
Queue Stats
53W - 56L
1,549 MMR
Solo
Thor
Thor
Bronze III
SaltySpaceAce
Thor
Bronze III
Level 154
God Stats
1W - 2L
1,553 SR
Queue Stats
7W - 9L
1,556 MMR
Party 2
Bacchus
Bacchus
Bronze III
SleepyPandaJoy
Bacchus
Bronze III
Level 146
God Stats
0W - 1L
1,400 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,518 SR
1,527 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,578 SR
1,536 MMR
Athena
Athena
Silver I
Big Black Gibbs
Athena
Silver I
Level 155
God Stats
8W - 9L
1,478 SR
Queue Stats
132W - 126L
1,427 MMR
Party 1
The Morrigan
The Morrigan
Gold V
Cawckalorum
The Morrigan
Gold V
Level 154
God Stats
8W - 5L
1,565 SR
Queue Stats
133W - 125L
1,519 MMR
Party 1
Tiamat
Tiamat
Gold II
PolarBearKev
Tiamat
Gold II
Level 156
God Stats
86W - 41L
1,660 SR
Queue Stats
802W - 783L
1,625 MMR
Solo
Artemis
Artemis
Gold I
ROYLEGENDSR
Artemis
Gold I
Level 160
God Stats
403W - 368L
1,546 SR
Queue Stats
1,012W - 1,034L
1,515 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
zLymee
Tsukuyomi
Gold II
Level 88
God Stats
20W - 18L
1,643 SR
Queue Stats
501W - 494L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
8,293
518
3,553
4,343
1,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 1
7,895
493
9,026
18,988
7,743
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Lobrencio
Scylla
12
1 / 6 / 1
7,277
455
4,496
7,101
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 1
7,343
459
2,206
10,714
3,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 4 / 1
6,928
433
3,900
7,073
4,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
ThanatosCu ChulainnAphroditeKing ArthurSusano

VS

Bans
Sun WukongChaacHeimdallrMulanUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 7
8,233
515
4,269
11,247
6,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
Cawckalorum
The Morrigan
16
7 / 0 / 6
10,056
629
10,050
7,434
3,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
16
3 / 3 / 3
9,756
610
12,538
13,092
8,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
ROYLEGENDSR
Artemis
16
2 / 0 / 3
9,172
573
2,686
9,010
3,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
zLymee
Tsukuyomi
14
4 / 1 / 6
8,777
549
4,439
7,501
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
20
20
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
W
The Morrigan
Cawckalorum
The Morrigan
7
0
6
10
L
1
1
1
1.5
L
1
4
1
0.38
L
Scylla
Lobrencio
Scylla
1
6
1
0.25
W
Tiamat
3
3
3
1.5
W
Artemis
ROYLEGENDSR
Artemis
2
0
3
3.5
L
1
5
1
0.3
L
0
4
1
0.13
W
Tsukuyomi
zLymee
Tsukuyomi
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,181
Damage
33,982
48,219
Taken
48,284
19,094
Mitigated
25,478
10,579
Healing
20,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,269
1,155
0
2,286
11,247
6,534
17
2,064
9,115
21,629
0
W
The Morrigan
Cawckalorum
The Morrigan
10,050
3,832
0
1,904
7,434
3,483
945
1,964
5,420
72,586
6,342
L
3,553
884
0
1,071
4,343
1,169
0
578
3,765
0
59,880
L
9,026
1,828
0
5,128
18,988
7,743
0
12,614
5,754
0
54,058
L
Scylla
Lobrencio
Scylla
4,496
252
0
515
7,101
2,193
0
5,006
2,043
38,221
0
W
Tiamat
12,538
2,573
94
5,950
13,092
8,913
78
1,046
11,997
63,538
0
W
Artemis
ROYLEGENDSR
Artemis
2,686
1,667
0
5,589
9,010
3,817
624
1,145
7,865
0
64,587
L
2,206
533
0
2,648
10,714
3,744
0
3,157
7,479
0
40,122
L
3,900
205
0
1,217
7,073
4,245
0
2,529
4,544
23,671
0
W
Tsukuyomi
zLymee
Tsukuyomi
4,439
1,122
0
4,819
7,501
2,731
71
1,927
5,491
0
54,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,736
Gold Earned
45,994
454
Minions Killed
536
0
Camps Cleared
0
1,469,013
Distance Traveled
1,549,164
30
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,233
515
24
2
0
319,198
7
W
The Morrigan
10,056
629
135
8
0
321,843
4
L
Neith
8,293
518
119
7
0
285,318
7
L
Nike
7,895
493
126
8
0
253,239
0
L
Scylla
7,277
455
74
5
0
279,052
8
W
Tiamat
9,756
610
145
9
0
276,859
2
W
Artemis
9,172
573
122
8
0
276,439
3
L
Thor
7,343
459
95
6
0
319,216
6
L
Bacchus
6,928
433
40
3
0
332,188
9
W
Tsukuyomi
8,777
549
110
7
0
354,825
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role