Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Al CADA91
Ah Muzen Cab
Level 23
God Stats
7W - 3L
1,643 SR
Queue Stats
7W - 4L
1,623 Elo+
Solo
Hercules
Hercules
Malkb2
Hercules
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 23L
1,430 Elo+
Solo
Merlin
Merlin
RandomHollow
Merlin
Level 14
God Stats
50W - 31L
1,546 SR
Queue Stats
159W - 154L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
Skoodax
Danzaburou
Level 17
God Stats
84W - 73L
1,646 SR
Queue Stats
239W - 228L
1,519 Elo+
Party 1
Fenrir
Fenrir
warlordyo
Fenrir
Level 29
God Stats
21W - 17L
1,565 SR
Queue Stats
103W - 104L
1,527 Elo+
Party 1
Team Averages
Level 20
1,580 SR
1,510 Elo+

VS

Team Averages
Level 23
1,718 SR
1,528 Elo+
Aphrodite
Aphrodite
Akukun8536
Aphrodite
Level 29
God Stats
5W - 4L
1,693 SR
Queue Stats
154W - 114L
1,625 Elo+
Party 2
Artemis
Artemis
EnochDragonK
Artemis
Level 28
God Stats
1W - 1L
1,828 SR
Queue Stats
33W - 15L
1,602 Elo+
Solo
Jormungandr
Jormungandr
METALSKULL521
Jormungandr
Level 19
God Stats
2W - 3L
1,700 SR
Queue Stats
166W - 203L
1,400 Elo+
Solo
Set
Set
Nightstar009
Set
Level 24
God Stats
0W - 1L
1,781 SR
Queue Stats
6W - 5L
1,436 Elo+
Solo
Ymir
Ymir
ghostzman
Ymir
Level 15
God Stats
10W - 9L
1,587 SR
Queue Stats
47W - 41L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Al CADA91
Ah Muzen Cab
20
2 / 1 / 13
15,477
1,032
12,647
16,255
15,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
Malkb2
Hercules
20
4 / 6 / 10
13,982
932
17,661
31,232
30,543
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
20
4 / 5 / 12
13,957
930
29,440
16,726
7,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Skoodax
Danzaburou
20
7 / 1 / 15
15,980
1,065
27,277
14,307
6,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
warlordyo
Fenrir
20
9 / 4 / 11
15,790
1,053
21,611
19,598
12,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

132

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Akukun8536
Aphrodite
20
3 / 2 / 10
13,778
919
23,481
18,098
10,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
EnochDragonK
Artemis
20
5 / 6 / 9
14,570
971
28,675
21,927
9,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
METALSKULL521
Jormungandr
20
4 / 8 / 10
14,006
934
11,028
23,693
27,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 7 / 10
13,661
911
16,049
19,910
16,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
20
2 / 3 / 12
13,862
924
12,393
33,160
42,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
68
26
Kills
17
17
Deaths
26
61
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Akukun8536
Aphrodite
3
2
10
4
W
Ah Muzen Cab
Al CADA91
Ah Muzen Cab
2
1
13
8.5
L
Artemis
EnochDragonK
Artemis
5
6
9
1.58
L
Jormungandr
METALSKULL521
Jormungandr
4
8
10
1.13
W
Hercules
Malkb2
Hercules
4
6
10
1.5
L
3
7
10
1.14
W
Merlin
4
5
12
2
W
Danzaburou
Skoodax
Danzaburou
7
1
15
14.5
L
Ymir
2
3
12
2.67
W
Fenrir
warlordyo
Fenrir
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,636
Damage
91,626
98,118
Taken
116,788
72,582
Mitigated
106,024
23,664
Healing
25,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Akukun8536
Aphrodite
23,481
2,695
9,695
8,437
18,098
10,024
0
3,332
14,766
41,851
0
W
Ah Muzen Cab
Al CADA91
Ah Muzen Cab
12,647
7,434
629
6,040
16,255
15,341
0
9,554
6,406
0
45,015
L
Artemis
EnochDragonK
Artemis
28,675
13,540
1,130
2,600
21,927
9,489
0
5,406
16,521
0
47,840
L
Jormungandr
METALSKULL521
Jormungandr
11,028
3,805
818
949
23,693
27,896
0
5,946
17,747
48,846
0
W
Hercules
Malkb2
Hercules
17,661
7,589
780
11,063
31,232
30,543
0
10,934
19,936
0
35,895
L
16,049
6,369
0
1,853
19,910
16,535
0
3,843
16,067
0
27,003
W
Merlin
29,440
1,341
503
754
16,726
7,233
0
7,210
9,342
51,574
0
W
Danzaburou
Skoodax
Danzaburou
27,277
9,140
0
2,813
14,307
6,628
0
8,890
5,247
0
62,733
L
Ymir
12,393
2,271
0
0
33,160
42,080
0
10,913
22,247
29,794
0
W
Fenrir
warlordyo
Fenrir
21,611
3,957
0
1,082
19,598
12,837
0
8,889
10,285
0
37,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,186
Gold Earned
69,877
296
Minions Killed
299
9
Camps Cleared
3
1,320,317
Distance Traveled
1,392,206
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
13,778
919
82
5
0
307,319
0
W
Ah Muzen Cab
15,477
1,032
74
5
0
229,414
3
L
Artemis
14,570
971
53
4
0
278,947
0
L
Jormungandr
14,006
934
91
6
1
255,344
0
W
Hercules
13,982
932
38
3
3
210,660
0
L
Set
13,661
911
20
1
1
281,591
0
W
Merlin
13,957
930
60
4
1
249,199
0
W
Danzaburou
15,980
1,065
99
7
0
318,349
1
L
Ymir
13,862
924
53
4
1
269,005
1
W
Fenrir
15,790
1,053
25
2
5
312,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role