Player Matchup

Odin
Odin
AutisticlilTAco
Odin
Level 104
God Stats
0W - 2L
1,575 SR
Queue Stats
17W - 23L
1,447 Elo+
Party 2
Jormungandr
Jormungandr
BEARJ3W 1945
Jormungandr
Level 29
God Stats
0W - 1L
1,726 SR
Queue Stats
1W - 2L
1,523 Elo+
Party 2
Discordia
Discordia
SHARKTOOTHMAN23
Discordia
Level 90
God Stats
3W - 1L
1,644 SR
Queue Stats
20W - 27L
1,389 Elo+
Party 2
Thanatos
Thanatos
SIKCorHubPapi
Thanatos
Level 11
God Stats
0W - 1L
1,897 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vulcan
Vulcan
SNOMXICAN
Vulcan
Level 82
God Stats
0W - 1L
1,447 SR
Queue Stats
3W - 4L
1,586 Elo+
Party 2
Team Averages
Level 63
1,658 SR
1,489 Elo+

VS

Team Averages
Level 89
1,518 SR
1,560 Elo+
Sol
Sol
Allensalvador
Sol
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,566 Elo+
Party 1
Thanatos
Thanatos
HANGRYPANDAOG
Thanatos
Level 58
God Stats
4W - 0L
1,745 SR
Queue Stats
44W - 25L
1,711 Elo+
Party 1
Nu Wa
Nu Wa
RedSilhouette
Nu Wa
Level 125
God Stats
1W - 2L
1,251 SR
Queue Stats
11W - 11L
1,479 Elo+
Party 1
Ganesha
Ganesha
Therightman72
Ganesha
Level 104
God Stats
2W - 0L
1,593 SR
Queue Stats
63W - 54L
1,546 Elo+
Party 1
Thor
Thor
Weirdgoose55
Thor
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 13 / 3
12,669
1,056
19,129
30,470
24,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
BEARJ3W 1945
Jormungandr
18
0 / 8 / 7
11,000
917
7,487
21,230
19,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
SHARKTOOTHMAN23
Discordia
17
0 / 6 / 5
10,542
879
12,150
14,923
5,214
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
SIKCorHubPapi
Thanatos
17
2 / 15 / 4
10,744
895
10,920
22,110
6,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
SNOMXICAN
Vulcan
16
1 / 4 / 3
10,378
865
16,942
11,381
3,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 1 / 17
15,264
1,272
40,244
21,252
7,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
HANGRYPANDAOG
Thanatos
19
14 / 2 / 14
13,840
1,153
17,535
16,060
10,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
6 / 2 / 26
12,868
1,072
20,941
10,226
4,129
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
20
1 / 2 / 40
14,132
1,178
11,718
17,609
22,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
2 / 3 / 15
11,207
934
4,146
10,304
4,199
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
157
9
Kills
45
46
Deaths
10
22
Assists
112
Player
Kills
Deaths
Assists
KDA
W
22
1
17
30.5
L
6
13
3
0.58
L
Jormungandr
BEARJ3W 1945
Jormungandr
0
8
7
0.44
W
Thanatos
HANGRYPANDAOG
Thanatos
14
2
14
10.5
W
6
2
26
9.5
L
Discordia
SHARKTOOTHMAN23
Discordia
0
6
5
0.42
L
Thanatos
SIKCorHubPapi
Thanatos
2
15
4
0.27
L
Vulcan
SNOMXICAN
Vulcan
1
4
3
0.63
W
Ganesha
1
2
40
10.5
W
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,628
Damage
94,584
100,114
Taken
75,451
60,375
Mitigated
49,177
6,113
Healing
30,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
40,244
21,363
0
15,257
21,252
7,877
0
10,982
10,270
67,926
0
L
19,129
2,996
271
804
30,470
24,975
0
21,472
8,668
0
37,600
L
Jormungandr
BEARJ3W 1945
Jormungandr
7,487
1,171
0
0
21,230
19,984
0
14,626
6,484
31,232
0
W
Thanatos
HANGRYPANDAOG
Thanatos
17,535
4,012
0
11,075
16,060
10,703
0
7,463
7,935
0
33,758
W
20,941
6,547
0
2,284
10,226
4,129
0
4,173
6,053
53,830
0
L
Discordia
SHARKTOOTHMAN23
Discordia
12,150
552
0
0
14,923
5,214
0
10,693
4,110
45,544
0
L
Thanatos
SIKCorHubPapi
Thanatos
10,920
2,883
0
3,688
22,110
6,337
0
17,284
4,675
0
18,090
L
Vulcan
SNOMXICAN
Vulcan
16,942
7,616
606
744
11,381
3,865
0
8,828
2,373
43,711
0
W
Ganesha
11,718
610
0
1,747
17,609
22,269
0
8,747
8,862
19,181
0
W
4,146
1,332
0
0
10,304
4,199
0
5,214
5,090
0
18,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,333
Gold Earned
67,311
212
Minions Killed
215
5
Camps Cleared
11
1,169,868
Distance Traveled
1,239,627
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,264
1,272
82
7
6
262,132
0
L
Odin
12,669
1,056
34
3
2
240,465
1
L
Jormungandr
11,000
917
39
3
0
213,352
0
W
Thanatos
13,840
1,153
38
3
5
280,032
3
W
Nu Wa
12,868
1,072
63
5
0
235,617
0
L
Discordia
10,542
879
72
6
1
245,323
0
L
Thanatos
10,744
895
13
1
0
230,364
0
L
Vulcan
10,378
865
54
5
2
240,364
2
W
Ganesha
14,132
1,178
0
0
0
249,425
0
W
Thor
11,207
934
32
3
0
212,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role