Player Matchup

Bellona
Bellona
ElSoniyo
Bellona
Level 14
God Stats
1W - 2L
1,733 SR
Queue Stats
7W - 12L
1,404 Elo+
Party 2
Ra
Ra
MaikolDek
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 68L
1,543 Elo+
Solo
Ymir
Ymir
angeloFTW05
Ymir
Level 41
God Stats
7W - 13L
1,472 SR
Queue Stats
89W - 91L
1,410 Elo+
Party 2
Cupid
Cupid
erikdouglas12
Cupid
Level 27
God Stats
2W - 5L
1,455 SR
Queue Stats
9W - 14L
1,334 Elo+
Solo
Thanatos
Thanatos
zoteloPR-arg-
Thanatos
Level 29
God Stats
9W - 7L
1,753 SR
Queue Stats
109W - 133L
1,425 Elo+
Solo
Team Averages
Level 27
1,583 SR
1,423 Elo+

VS

Team Averages
Level 45
1,495 SR
1,507 Elo+
Horus
Horus
 
Horus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
FriK1nG
Danzaburou
Level 122
God Stats
20W - 14L
1,714 SR
Queue Stats
246W - 173L
1,715 Elo+
Party 3
Sobek
Sobek
Pedrolo2007Smurf
Sobek
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,460 Elo+
Party 1
Anhur
Anhur
chex1
Anhur
Level 10
God Stats
1W - 0L
1,257 SR
Queue Stats
18W - 12L
1,656 Elo+
Party 3
Agni
Agni
juampi103
Agni
Level 64
God Stats
3W - 7L
1,506 SR
Queue Stats
65W - 125L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ElSoniyo
Bellona
15
0 / 4 / 0
9,362
390
2,606
11,462
8,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
2 / 4 / 1
12,361
515
9,611
13,644
7,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 5
11,338
472
9,817
21,275
24,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 7 / 1
12,246
510
9,479
20,548
9,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
zoteloPR-arg-
Thanatos
14
1 / 8 / 1
9,227
384
2,906
16,780
6,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
0 / 1 / 6
10,482
437
715
12,652
13,037
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
FriK1nG
Danzaburou
20
10 / 2 / 4
16,309
680
22,200
22,173
10,446
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 1 / 5
13,532
564
10,312
19,603
25,479
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
chex1
Anhur
20
7 / 3 / 12
14,419
601
17,657
20,147
8,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
20
4 / 3 / 6
14,084
587
8,852
11,280
4,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
9
Kills
27
27
Deaths
10
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
6
3
L
Bellona
ElSoniyo
Bellona
0
4
0
0
W
Danzaburou
FriK1nG
Danzaburou
10
2
4
6
L
2
4
1
0.63
W
6
1
5
8.5
L
1
4
5
0.88
W
Anhur
chex1
Anhur
7
3
12
4.33
L
5
7
1
0.79
W
Agni
4
3
6
2.33
L
Thanatos
zoteloPR-arg-
Thanatos
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,419
Damage
59,736
83,709
Taken
85,855
56,787
Mitigated
62,063
21,384
Healing
45,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
715
337
118
3,511
12,652
13,037
1,396
2,417
10,195
0
17,722
L
Bellona
ElSoniyo
Bellona
2,606
388
0
1,591
11,462
8,979
887
7,202
4,230
0
33,344
W
Danzaburou
FriK1nG
Danzaburou
22,200
14,951
0
16,096
22,173
10,446
5,343
5,502
16,539
0
154,769
L
9,611
824
1,020
3,718
13,644
7,022
314
3,819
9,500
100,028
0
W
10,312
946
0
11,159
19,603
25,479
383
2,478
17,125
70,072
0
L
9,817
2,256
0
0
21,275
24,620
56
3,866
17,185
35,555
0
W
Anhur
chex1
Anhur
17,657
11,681
0
9,873
20,147
8,221
3,401
5,330
14,625
0
118,420
L
9,479
4,397
927
5,146
20,548
9,834
980
206
20,342
0
89,349
W
Agni
8,852
562
0
4,262
11,280
4,880
2,416
6,544
4,362
80,522
0
L
Thanatos
zoteloPR-arg-
Thanatos
2,906
250
0
8,982
16,780
6,332
61
3,460
13,288
0
45,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,534
Gold Earned
68,826
550
Minions Killed
590
0
Camps Cleared
0
2,101,999
Distance Traveled
2,111,809
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,482
437
16
1
0
419,386
0
L
Bellona
9,362
390
68
3
0
418,913
3
W
Danzaburou
16,309
680
178
7
0
426,248
4
L
Ra
12,361
515
190
8
0
464,580
3
W
Sobek
13,532
564
104
4
0
452,391
6
L
Ymir
11,338
472
50
2
0
456,312
1
W
Anhur
14,419
601
141
6
0
392,174
1
L
Cupid
12,246
510
152
6
0
392,997
0
W
Agni
14,084
587
151
6
0
421,610
7
L
Thanatos
9,227
384
90
4
0
369,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role