Player Matchup

Janus
Janus
Arionalll
Janus
Level 30
God Stats
4W - 5L
1,500 SR
Queue Stats
92W - 67L
1,619 Elo+
Party 1
Ymir
Ymir
GilbertoCG4218
Ymir
Level 21
God Stats
5W - 5L
1,722 SR
Queue Stats
121W - 155L
1,538 Elo+
Solo
Cthulhu
Cthulhu
LittleWrath49
Cthulhu
Level 28
God Stats
64W - 37L
1,695 SR
Queue Stats
111W - 84L
1,616 Elo+
Party 1
Thor
Thor
ProKevin HM
Thor
Level 28
God Stats
0W - 1L
1,677 SR
Queue Stats
260W - 271L
1,525 Elo+
Solo
Jing Wei
Jing Wei
ianish_Studios
Jing Wei
Level 28
God Stats
60W - 52L
1,727 SR
Queue Stats
116W - 92L
1,618 Elo+
Party 1
Team Averages
Level 27
1,664 SR
1,583 Elo+

VS

Team Averages
Level 20
1,639 SR
1,615 Elo+
Yemoja
Yemoja
Spartanjoe24482
Yemoja
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 17L
1,614 Elo+
Party 3
Thanatos
Thanatos
Tinaisjah
Thanatos
Level 32
God Stats
3W - 1L
1,557 SR
Queue Stats
71W - 59L
1,652 Elo+
Party 2
Ra
Ra
cillin124578
Ra
Level 4
God Stats
2W - 0L
1,832 SR
Queue Stats
21W - 8L
1,782 Elo+
Solo
Amaterasu
Amaterasu
sharpminder64
Amaterasu
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 5L
1,416 Elo+
Party 2
Medusa
Medusa
wizardoflkw
Medusa
Level 23
God Stats
16W - 6L
1,806 SR
Queue Stats
66W - 46L
1,613 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arionalll
Janus
11
1 / 6 / 1
7,172
512
5,169
8,415
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 5 / 3
6,425
459
5,789
13,042
6,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
12
3 / 4 / 1
7,497
536
6,772
10,572
6,311
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

14
5 / 0 / 0
8,110
579
5,668
7,120
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
10
2 / 7 / 2
6,590
471
7,241
10,565
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 3
8,221
587
5,935
10,920
8,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Tinaisjah
Thanatos
13
3 / 1 / 0
7,660
547
3,485
9,757
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
8 / 2 / 6
8,942
639
13,928
10,734
4,391
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
sharpminder64
Amaterasu
13
1 / 4 / 3
7,595
543
4,273
10,560
5,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
12
2 / 4 / 7
7,050
504
7,197
7,635
2,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
11
Kills
22
22
Deaths
12
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
Arionalll
Janus
1
6
1
0.25
L
0
5
3
0.3
L
Cthulhu
3
4
1
0.88
L
5
0
0
5
W
8
1
3
9.5
W
Thanatos
Tinaisjah
Thanatos
3
1
0
3
W
8
2
6
5.5
L
Jing Wei
2
7
2
0.43
W
Amaterasu
sharpminder64
Amaterasu
1
4
3
0.63
W
Medusa
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,639
Damage
34,818
49,714
Taken
49,606
21,518
Mitigated
23,570
6,995
Healing
22,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Arionalll
Janus
5,169
1,077
0
0
8,415
2,988
802
4,921
3,494
32,316
0
L
5,789
1,039
0
3,184
13,042
6,240
262
5,765
7,277
26,030
0
L
Cthulhu
6,772
1,219
0
1,282
10,572
6,311
0
1,977
8,239
31,891
0
L
5,668
581
0
30
7,120
2,571
0
2,178
4,942
0
58,718
W
5,935
1,622
570
3,101
10,920
8,243
192
3,545
7,335
24,778
0
W
Thanatos
Tinaisjah
Thanatos
3,485
1,200
0
8,359
9,757
3,183
375
1,089
8,666
0
44,803
W
13,928
2,413
140
5,581
10,734
4,391
256
4,624
5,828
48,928
0
L
Jing Wei
7,241
4,100
0
2,499
10,565
3,408
516
5,022
5,543
0
35,725
W
Amaterasu
sharpminder64
Amaterasu
4,273
2,069
0
3,610
10,560
5,391
799
5,567
4,943
0
32,057
W
Medusa
7,197
4,192
0
1,434
7,635
2,362
750
2,491
5,104
0
27,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,794
Gold Earned
39,468
320
Minions Killed
326
0
Camps Cleared
0
1,303,900
Distance Traveled
1,274,986
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,172
512
63
5
0
232,935
0
L
Ymir
6,425
459
33
2
0
261,477
4
L
Cthulhu
7,497
536
51
4
0
293,275
5
L
Thor
8,110
579
99
7
0
286,048
1
W
Yemoja
8,221
587
31
2
0
224,072
2
W
Thanatos
7,660
547
93
7
0
266,494
1
W
Ra
8,942
639
81
6
0
307,626
4
L
Jing Wei
6,590
471
74
5
0
230,165
4
W
Amaterasu
7,595
543
79
6
0
251,340
1
W
Medusa
7,050
504
42
3
0
225,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role