Player Matchup

Thor
Thor
FoolyWouly
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,216 Elo+
Party 1
Sol
Sol
RonniRoux
Sol
Level 25
God Stats
45W - 32L
1,307 SR
Queue Stats
97W - 103L
1,141 Elo+
Party 1
Ah Puch
Ah Puch
Xinful1
Ah Puch
Level 25
God Stats
1W - 5L
1,370 SR
Queue Stats
2W - 11L
1,062 Elo+
Party 1
Ymir
Ymir
XxHellxxBoundxX
Ymir
Level 7
God Stats
13W - 12L
1,326 SR
Queue Stats
62W - 61L
1,208 Elo+
Solo
Scylla
Scylla
flpdit
Scylla
Level 17
God Stats
2W - 5L
1,524 SR
Queue Stats
2W - 7L
1,196 Elo+
Party 1
Team Averages
Level 18
1,405 SR
1,165 Elo+

VS

Team Averages
Level 20
1,423 SR
1,267 Elo+
Scylla
Scylla
Angel1807
Scylla
Level 35
God Stats
11W - 6L
1,497 SR
Queue Stats
86W - 117L
1,362 Elo+
Party 3
Cthulhu
Cthulhu
FaZeKermit
Cthulhu
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 16L
1,315 Elo+
Party 2
Chaac
Chaac
Lorhian
Chaac
Level 26
God Stats
3W - 6L
1,394 SR
Queue Stats
40W - 61L
1,267 Elo+
Party 3
Anhur
Anhur
UrfRx
Anhur
Level 18
God Stats
1W - 2L
1,225 SR
Queue Stats
19W - 22L
1,380 Elo+
Party 2
Tsukuyomi
Tsukuyomi
edenV
Tsukuyomi
Level 5
God Stats
5W - 6L
1,500 SR
Queue Stats
373W - 368L
1,011 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
6,879
459
3,937
11,375
3,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 5 / 0
7,334
489
6,618
10,338
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Xinful1
Ah Puch
12
2 / 4 / 1
7,306
487
7,479
8,675
2,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 8 / 2
6,321
421
4,912
14,934
5,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
flpdit
Scylla
12
3 / 1 / 1
7,565
504
3,876
6,483
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Angel1807
Scylla
13
3 / 2 / 1
7,686
512
4,827
8,673
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
FaZeKermit
Cthulhu
11
0 / 1 / 13
6,880
459
4,272
8,164
5,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
Lorhian
Chaac
13
6 / 1 / 2
8,219
548
10,139
9,799
6,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
UrfRx
Anhur
12
11 / 2 / 1
7,899
527
8,871
7,194
2,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
edenV
Tsukuyomi
12
3 / 3 / 3
7,553
504
5,957
8,414
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
9
Kills
23
23
Deaths
9
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
Angel1807
Scylla
3
2
1
1.75
W
Cthulhu
FaZeKermit
Cthulhu
0
1
13
6.5
L
2
5
2
0.6
W
Chaac
Lorhian
Chaac
6
1
2
7
L
2
5
0
0.4
W
Anhur
UrfRx
Anhur
11
2
1
5.75
L
Ah Puch
Xinful1
Ah Puch
2
4
1
0.63
L
0
8
2
0.13
W
Tsukuyomi
edenV
Tsukuyomi
3
3
3
1.5
L
Scylla
flpdit
Scylla
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,822
Damage
34,066
51,805
Taken
42,244
16,466
Mitigated
20,392
10,401
Healing
12,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Angel1807
Scylla
4,827
311
0
3,791
8,673
2,711
531
3,439
5,065
44,034
0
W
Cthulhu
FaZeKermit
Cthulhu
4,272
422
0
1,651
8,164
5,434
155
5,242
2,922
16,105
0
L
3,937
1,495
0
3,822
11,375
3,588
0
1,392
9,893
0
29,087
W
Chaac
Lorhian
Chaac
10,139
1,453
0
2,217
9,799
6,876
643
5,654
4,101
0
44,996
L
6,618
1,624
0
3,790
10,338
2,239
60
1,363
8,855
46,111
0
W
Anhur
UrfRx
Anhur
8,871
4,375
0
1,692
7,194
2,497
737
5,027
2,167
0
34,943
L
Ah Puch
Xinful1
Ah Puch
7,479
541
0
1,161
8,675
2,572
344
1,182
7,463
43,089
0
L
4,912
647
0
1,128
14,934
5,855
0
1,801
12,798
25,983
0
W
Tsukuyomi
edenV
Tsukuyomi
5,957
1,746
0
2,924
8,414
2,874
556
3,270
5,104
0
40,660
L
Scylla
flpdit
Scylla
3,876
517
0
500
6,483
2,212
0
2,756
3,697
26,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,405
Gold Earned
38,237
318
Minions Killed
324
0
Camps Cleared
0
1,338,505
Distance Traveled
1,432,930
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,686
512
87
6
0
262,072
3
W
Cthulhu
6,880
459
24
2
0
297,183
0
L
Thor
6,879
459
53
4
0
276,165
0
W
Chaac
8,219
548
68
5
0
295,953
0
L
Sol
7,334
489
84
6
0
257,054
3
W
Anhur
7,899
527
66
4
0
275,434
1
L
Ah Puch
7,306
487
90
6
0
263,328
0
L
Ymir
6,321
421
22
1
0
259,817
2
W
Tsukuyomi
7,553
504
79
5
0
302,288
2
L
Scylla
7,565
504
69
5
0
282,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role