Player Matchup

Tiamat
Tiamat
Felipe_D_Lopes
Tiamat
Level 42
God Stats
42W - 91L
1,328 SR
Queue Stats
283W - 475L
1,321 Elo+
Party 1
Izanami
Izanami
Missift
Izanami
Level 28
God Stats
56W - 64L
1,540 SR
Queue Stats
167W - 280L
1,435 Elo+
Party 1
Fenrir
Fenrir
SLS M3cenas
Fenrir
Level 18
God Stats
44W - 81L
1,436 SR
Queue Stats
158W - 279L
1,360 Elo+
Party 1
Amaterasu
Amaterasu
SmokeShinobi1908
Amaterasu
Level 28
God Stats
30W - 40L
1,147 SR
Queue Stats
162W - 285L
1,341 Elo+
Party 1
Ymir
Ymir
lucasdbs-lucasco
Ymir
Level 30
God Stats
74W - 91L
1,510 SR
Queue Stats
174W - 338L
1,293 Elo+
Party 1
Team Averages
Level 29
1,392 SR
1,350 Elo+

VS

Team Averages
Level 8
1,392 SR
1,417 Elo+
Guan Yu
Guan Yu
Hectixmurder
Guan Yu
Level 9
God Stats
1W - 1L
1,349 SR
Queue Stats
41W - 43L
1,110 Elo+
Solo
Mercury
Mercury
NDCloudTT
Mercury
Level 7
God Stats
4W - 3L
1,463 SR
Queue Stats
20W - 16L
1,596 Elo+
Solo
Baron Samedi
Baron Samedi
NescauComunista
Baron Samedi
Level 9
God Stats
3W - 2L
1,512 SR
Queue Stats
38W - 28L
1,580 Elo+
Solo
Zeus
Zeus
Upscales8851
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,519 Elo+
Solo
Bakasura
Bakasura
felipemara13
Bakasura
Level 6
God Stats
2W - 3L
1,136 SR
Queue Stats
28W - 19L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 7
11,840
911
16,973
22,989
16,999
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Missift
Izanami
18
5 / 3 / 3
12,894
992
19,449
15,783
6,596
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
18
2 / 5 / 2
11,438
880
3,513
22,135
9,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
18
1 / 10 / 7
11,759
905
9,431
26,322
16,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
1 / 8 / 6
11,470
882
8,259
28,002
39,207
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hectixmurder
Guan Yu
19
1 / 5 / 15
12,031
925
2,872
16,227
14,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mercury
NDCloudTT
Mercury
20
12 / 2 / 11
14,479
1,114
27,725
11,384
4,711
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
NescauComunista
Baron Samedi
20
7 / 1 / 15
13,448
1,034
32,823
13,929
7,438
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
9 / 0 / 15
14,597
1,123
34,859
6,259
2,252
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
felipemara13
Bakasura
19
4 / 2 / 15
12,759
981
12,395
17,913
7,953
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
104
10
Kills
33
33
Deaths
10
25
Assists
71
Player
Kills
Deaths
Assists
KDA
L
1
7
7
0.64
W
Guan Yu
Hectixmurder
Guan Yu
1
5
15
1.7
L
Izanami
Missift
Izanami
5
3
3
2.17
W
Mercury
NDCloudTT
Mercury
12
2
11
8.75
W
Baron Samedi
NescauComunista
Baron Samedi
7
1
15
14.5
L
Fenrir
2
5
2
0.6
L
Amaterasu
1
10
7
0.45
W
9
0
15
16.5
W
Bakasura
felipemara13
Bakasura
4
2
15
5.75
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,625
Damage
110,674
115,231
Taken
65,712
88,618
Mitigated
37,141
10,745
Healing
25,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,973
1,108
616
4,316
22,989
16,999
0
15,364
7,407
48,471
0
W
Guan Yu
Hectixmurder
Guan Yu
2,872
246
4,334
3,520
16,227
14,787
0
6,527
9,700
0
18,590
L
Izanami
Missift
Izanami
19,449
9,466
0
260
15,783
6,596
0
10,856
4,927
0
65,977
W
Mercury
NDCloudTT
Mercury
27,725
15,907
0
1,720
11,384
4,711
0
4,949
6,435
0
59,669
W
Baron Samedi
NescauComunista
Baron Samedi
32,823
1,919
4,542
7,297
13,929
7,438
0
5,587
8,342
51,070
0
L
Fenrir
3,513
603
414
947
22,135
9,425
0
10,310
10,790
0
11,016
L
Amaterasu
9,431
4,559
354
3,541
26,322
16,391
0
14,745
10,737
0
18,964
W
34,859
3,312
0
1,059
6,259
2,252
0
2,103
4,156
71,970
0
W
Bakasura
felipemara13
Bakasura
12,395
9,416
0
2,916
17,913
7,953
0
6,066
11,847
0
20,900
L
8,259
1,047
0
297
28,002
39,207
0
16,407
11,150
22,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,401
Gold Earned
67,314
227
Minions Killed
273
3
Camps Cleared
16
1,223,818
Distance Traveled
1,346,640
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,840
911
56
4
1
273,263
0
W
Guan Yu
12,031
925
36
3
1
255,894
0
L
Izanami
12,894
992
104
8
1
249,696
1
W
Mercury
14,479
1,114
69
5
7
310,116
3
W
Baron Samedi
13,448
1,034
31
2
2
261,726
1
L
Fenrir
11,438
880
21
2
0
254,468
0
L
Amaterasu
11,759
905
13
1
1
232,789
0
W
Zeus
14,597
1,123
105
8
3
231,916
2
W
Bakasura
12,759
981
32
2
3
286,988
0
L
Ymir
11,470
882
33
3
0
213,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role