Player Matchup

Tyr
Tyr
DSCranick
Tyr
Level 79
God Stats
1W - 0L
1,688 SR
Queue Stats
15W - 9L
1,631 Elo+
Party 1
Baron Samedi
Baron Samedi
acid45
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 9L
1,579 Elo+
Party 1
Merlin
Merlin
vTraw
Merlin
Level 67
God Stats
8W - 7L
1,532 SR
Queue Stats
85W - 47L
1,592 Elo+
Party 1
Team Averages
Level 54
1,573 SR
1,601 Elo+

VS

Team Averages
Level 64
1,369 SR
1,443 Elo+
Danzaburou
Danzaburou
Goresledge
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,412 Elo+
Party 2
Eset
Eset
SkinnyPea33
Eset
Level 125
God Stats
0W - 2L
1,358 SR
Queue Stats
33W - 33L
1,522 Elo+
Solo
Ymir
Ymir
ruralM00SE
Ymir
Level 61
God Stats
0W - 2L
1,249 SR
Queue Stats
33W - 29L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 11
8,227
748
3,862
9,936
8,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
acid45
Baron Samedi
13
5 / 4 / 13
9,329
848
11,091
11,506
5,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
vTraw
Merlin
15
11 / 0 / 7
10,321
938
13,317
8,054
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Goresledge
Danzaburou
10
3 / 8 / 2
7,672
697
4,141
11,186
4,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
4 / 6 / 2
8,057
732
7,441
8,728
3,688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 5
6,855
623
5,384
12,623
11,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
19
Kills
7
7
Deaths
19
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
L
Danzaburou
Goresledge
Danzaburou
3
8
2
0.5
L
4
6
2
0.83
W
Baron Samedi
acid45
Baron Samedi
5
4
13
2.88
L
0
5
5
0.5
W
Merlin
vTraw
Merlin
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,270
Damage
16,966
29,496
Taken
32,537
16,080
Mitigated
19,777
10,414
Healing
3,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,862
527
0
1,565
9,936
8,067
546
3,131
6,805
0
11,073
L
Danzaburou
Goresledge
Danzaburou
4,141
1,806
0
505
11,186
4,545
0
8,866
2,074
0
15,291
L
7,441
364
538
1,846
8,728
3,688
0
6,334
2,155
32,884
0
W
Baron Samedi
acid45
Baron Samedi
11,091
1,400
2,176
5,097
11,506
5,034
1,071
6,000
5,506
39,716
0
L
5,384
1,615
0
250
12,623
11,544
0
8,381
3,864
13,234
0
W
Merlin
vTraw
Merlin
13,317
645
0
1,576
8,054
2,979
838
3,920
4,134
48,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,877
Gold Earned
22,584
134
Minions Killed
102
0
Camps Cleared
0
613,217
Distance Traveled
535,594
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,227
748
9
1
0
221,897
3
L
Danzaburou
7,672
697
20
2
0
172,964
0
L
Eset
8,057
732
70
6
0
171,002
4
W
Baron Samedi
9,329
848
42
4
0
182,915
5
L
Ymir
6,855
623
12
1
0
191,628
0
W
Merlin
10,321
938
83
8
0
208,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role