Player Matchup

Ares
Ares
Abo__Laban
Ares
Level 10
God Stats
0W - 2L
1,262 SR
Queue Stats
31W - 35L
1,482 Elo+
Party 2
Gilgamesh
Gilgamesh
Rapid6969
Gilgamesh
Level 30
God Stats
11W - 11L
1,706 SR
Queue Stats
132W - 128L
1,565 Elo+
Solo
Hachiman
Hachiman
Sensh28
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,133 Elo+
Solo
Fenrir
Fenrir
Shamwil_7
Fenrir
Level 27
God Stats
4W - 6L
1,508 SR
Queue Stats
138W - 157L
1,420 Elo+
Party 2
Hades
Hades
afblueo
Hades
Level 17
God Stats
1W - 2L
1,272 SR
Queue Stats
30W - 37L
1,362 Elo+
Party 2
Team Averages
Level 17
1,450 SR
1,392 Elo+

VS

Team Averages
Level 19
1,478 SR
1,464 Elo+
Jing Wei
Jing Wei
MimikoUmi
Jing Wei
Level 18
God Stats
21W - 17L
1,666 SR
Queue Stats
99W - 89L
1,492 Elo+
Solo
Camazotz
Camazotz
Omaremaki
Camazotz
Level 18
God Stats
3W - 0L
1,517 SR
Queue Stats
14W - 9L
1,436 Elo+
Solo
King Arthur
King Arthur
SusyPene
King Arthur
Level 14
God Stats
16W - 7L
1,516 SR
Queue Stats
35W - 18L
1,550 Elo+
Solo
Danzaburou
Danzaburou
sirdopechef
Danzaburou
Level 38
God Stats
1W - 0L
1,266 SR
Queue Stats
6W - 5L
1,455 Elo+
Party 1
Neith
Neith
waynefagan49
Neith
Level 8
God Stats
1W - 0L
1,425 SR
Queue Stats
3W - 2L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 9
10,963
406
6,086
26,743
31,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Rapid6969
Gilgamesh
9
0 / 4 / 0
8,098
300
3,088
7,575
3,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
Sensh28
Hachiman
16
5 / 6 / 6
10,530
390
12,640
14,770
7,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Shamwil_7
Fenrir
16
3 / 8 / 8
10,093
374
11,575
24,127
10,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hades
afblueo
Hades
20
10 / 10 / 7
13,647
505
25,838
28,177
19,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MimikoUmi
Jing Wei
20
5 / 5 / 10
14,505
537
14,116
17,137
6,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
Omaremaki
Camazotz
20
5 / 3 / 8
13,657
506
8,439
28,047
11,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
SusyPene
King Arthur
20
12 / 0 / 5
17,834
661
27,218
28,402
35,444
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
sirdopechef
Danzaburou
20
8 / 5 / 9
13,633
505
17,444
17,485
7,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 10 / 3
11,876
440
7,757
13,880
5,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
67
20
Kills
32
34
Deaths
23
30
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
6
9
1.08
W
Jing Wei
MimikoUmi
Jing Wei
5
5
10
2
W
Camazotz
Omaremaki
Camazotz
5
3
8
3
L
Gilgamesh
Rapid6969
Gilgamesh
0
4
0
0
L
Hachiman
Sensh28
Hachiman
5
6
6
1.33
L
Fenrir
Shamwil_7
Fenrir
3
8
8
0.88
W
King Arthur
SusyPene
King Arthur
12
0
5
14.5
L
Hades
afblueo
Hades
10
10
7
1.35
W
Danzaburou
sirdopechef
Danzaburou
8
5
9
2.5
W
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,227
Damage
74,974
101,392
Taken
104,951
72,351
Mitigated
66,754
21,107
Healing
40,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,086
592
0
2,237
26,743
31,582
387
72
26,604
28,409
0
W
Jing Wei
MimikoUmi
Jing Wei
14,116
9,278
0
3,518
17,137
6,814
1,731
6,751
10,386
0
116,415
W
Camazotz
Omaremaki
Camazotz
8,439
2,090
0
18,641
28,047
11,714
1,182
5,176
22,871
0
105,727
L
Gilgamesh
Rapid6969
Gilgamesh
3,088
762
0
1,840
7,575
3,166
0
0
7,575
0
25,654
L
Hachiman
Sensh28
Hachiman
12,640
5,644
0
367
14,770
7,010
576
0
14,770
0
52,183
L
Fenrir
Shamwil_7
Fenrir
11,575
3,372
0
5,375
24,127
10,930
0
129
23,998
0
52,919
W
King Arthur
SusyPene
King Arthur
27,218
3,791
0
13,024
28,402
35,444
1,088
7,096
21,306
501
154,406
L
Hades
afblueo
Hades
25,838
2,703
1,182
10,106
28,177
19,663
151
0
28,177
111,291
0
W
Danzaburou
sirdopechef
Danzaburou
17,444
9,765
0
4,856
17,485
7,053
5,572
7,913
9,572
0
63,827
W
7,757
2,390
0
316
13,880
5,729
713
4,988
8,892
0
58,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,331
Gold Earned
71,505
425
Minions Killed
791
0
Camps Cleared
0
2,134,908
Distance Traveled
2,472,182
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,963
406
40
1
0
522,222
2
W
Jing Wei
14,505
537
179
7
0
511,446
4
W
Camazotz
13,657
506
145
5
0
489,699
6
L
Gilgamesh
8,098
300
60
2
0
184,596
2
L
Hachiman
10,530
390
83
3
0
487,849
0
L
Fenrir
10,093
374
59
2
0
490,895
0
W
King Arthur
17,834
661
285
11
0
570,605
3
L
Hades
13,647
505
183
7
0
449,346
1
W
Danzaburou
13,633
505
71
3
0
498,885
3
W
Neith
11,876
440
111
4
0
401,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role