Player Matchup

Hel
Hel
FLOZENMINE
Hel
Level 25
God Stats
7W - 11L
1,482 SR
Queue Stats
100W - 70L
1,484 Elo+
Solo
Guan Yu
Guan Yu
TLW Zoe Saldana
Guan Yu
Level 66
God Stats
11W - 11L
1,483 SR
Queue Stats
101W - 127L
1,347 Elo+
Party 1
Susano
Susano
TameSpark67354
Susano
Level 25
God Stats
0W - 1L
1,733 SR
Queue Stats
5W - 6L
1,342 Elo+
Solo
Yemoja
Yemoja
b4kedbeans
Yemoja
Level 7
God Stats
2W - 2L
1,359 SR
Queue Stats
22W - 44L
1,200 Elo+
Solo
Izanami
Izanami
emilyXellen
Izanami
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,324 Elo+
Party 1
Team Averages
Level 26
1,511 SR
1,340 Elo+

VS

Team Averages
Level 22
1,536 SR
1,377 Elo+
Izanami
Izanami
Darius_Kel
Izanami
Level 25
God Stats
26W - 17L
1,500 SR
Queue Stats
77W - 70L
1,317 Elo+
Solo
Loki
Loki
MROVOXO28
Loki
Level 10
God Stats
51W - 48L
1,406 SR
Queue Stats
61W - 57L
1,349 Elo+
Party 2
Merlin
Merlin
lordwrate
Merlin
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
5W - 4L
1,357 Elo+
Solo
Apollo
Apollo
ohmyb
Apollo
Level 27
God Stats
8W - 5L
1,500 SR
Queue Stats
93W - 91L
1,471 Elo+
Solo
Mulan
Mulan
punisher5896
Mulan
Level 17
God Stats
64W - 55L
1,559 SR
Queue Stats
66W - 62L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 8
11,694
1,169
11,181
12,676
4,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 4 / 3
10,837
1,084
5,507
13,230
12,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 6 / 6
10,486
1,049
9,061
13,248
5,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
b4kedbeans
Yemoja
16
0 / 9 / 8
10,067
1,007
3,815
18,735
19,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
emilyXellen
Izanami
15
0 / 9 / 4
8,812
881
8,811
15,330
5,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

82

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Darius_Kel
Izanami
18
7 / 4 / 19
10,914
1,091
17,617
8,439
2,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
16
6 / 4 / 11
10,259
1,026
8,242
9,423
3,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
lordwrate
Merlin
17
8 / 4 / 15
10,847
1,085
13,773
9,417
3,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
ohmyb
Apollo
18
7 / 2 / 15
12,313
1,231
11,918
8,849
3,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
6 / 1 / 13
10,909
1,091
12,421
8,955
4,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
107
15
Kills
34
34
Deaths
15
29
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Izanami
Darius_Kel
Izanami
7
4
19
4.13
L
6
6
8
1.67
W
Loki
6
4
11
2.88
L
6
4
3
1.88
L
3
6
6
1
L
Yemoja
b4kedbeans
Yemoja
0
9
8
0.44
L
Izanami
emilyXellen
Izanami
0
9
4
0.22
W
Merlin
lordwrate
Merlin
8
4
15
3.88
W
Apollo
ohmyb
Apollo
7
2
15
7.25
W
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,375
Damage
63,971
73,219
Taken
45,083
46,435
Mitigated
17,342
9,243
Healing
743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Darius_Kel
Izanami
17,617
14,035
0
171
8,439
2,992
0
4,301
4,030
0
33,051
L
11,181
2,158
1,671
2,108
12,676
4,222
0
1,579
11,097
29,901
0
W
Loki
8,242
2,805
0
56
9,423
3,039
0
2,422
6,845
0
17,891
L
5,507
1,290
1,140
1,528
13,230
12,332
0
2,754
10,476
0
17,159
L
9,061
2,321
0
480
13,248
5,109
0
3,663
9,585
0
31,085
L
Yemoja
b4kedbeans
Yemoja
3,815
937
835
1,262
18,735
19,425
0
2,286
16,449
19,971
0
L
Izanami
emilyXellen
Izanami
8,811
7,155
219
0
15,330
5,347
0
3,491
11,839
0
24,024
W
Merlin
lordwrate
Merlin
13,773
1,705
0
0
9,417
3,041
0
2,413
6,968
34,609
0
W
Apollo
ohmyb
Apollo
11,918
7,616
0
250
8,849
3,506
0
3,346
5,397
0
43,533
W
12,421
2,690
0
266
8,955
4,764
0
2,004
6,847
0
20,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,896
Gold Earned
55,242
176
Minions Killed
193
4
Camps Cleared
11
729,009
Distance Traveled
837,108
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,914
1,091
37
4
0
141,862
0
L
Hel
11,694
1,169
52
5
0
144,199
0
W
Loki
10,259
1,026
20
2
1
177,501
0
L
Guan Yu
10,837
1,084
21
2
1
142,632
0
L
Susano
10,486
1,049
50
5
1
171,387
0
L
Yemoja
10,067
1,007
30
3
2
120,138
0
L
Izanami
8,812
881
23
2
0
150,653
0
W
Merlin
10,847
1,085
54
5
1
158,384
0
W
Apollo
12,313
1,231
58
6
8
165,295
0
W
Mulan
10,909
1,091
24
2
1
194,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role