Player Matchup

Bellona
Bellona
FB_Hades
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 104L
1,426 Elo+
Solo
Bakasura
Bakasura
GeoThePhantom
Bakasura
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 11L
1,461 Elo+
Party 2
Medusa
Medusa
Jyarek
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,237 Elo+
Solo
Freya
Freya
KyleShort
Freya
Level 29
God Stats
37W - 24L
1,579 SR
Queue Stats
69W - 53L
1,463 Elo+
Solo
Nike
Nike
PortalKing5
Nike
Level 8
God Stats
5W - 7L
1,217 SR
Queue Stats
80W - 69L
1,405 Elo+
Party 2
Team Averages
Level 12
1,459 SR
1,399 Elo+

VS

Team Averages
Level 18
1,591 SR
1,433 Elo+
Neith
Neith
Ha lendia7526
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,271 Elo+
Solo
Ao Kuang
Ao Kuang
IKx2K
Ao Kuang
Level 22
God Stats
13W - 16L
1,566 SR
Queue Stats
183W - 226L
1,466 Elo+
Solo
Chiron
Chiron
Raider l5l
Chiron
Level 14
God Stats
1W - 1L
1,314 SR
Queue Stats
16W - 11L
1,409 Elo+
Solo
Loki
Loki
all_iszer0
Loki
Level 26
God Stats
22W - 6L
2,010 SR
Queue Stats
88W - 86L
1,495 Elo+
Party 1
Tiamat
Tiamat
atYurrMomsHouse
Tiamat
Level 24
God Stats
7W - 5L
1,566 SR
Queue Stats
76W - 64L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FB_Hades
Bellona
9
1 / 3 / 1
5,512
459
2,342
6,076
3,092
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
GeoThePhantom
Bakasura
8
0 / 4 / 1
5,302
442
334
5,779
1,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Medusa
Jyarek
Medusa
8
1 / 5 / 1
5,230
436
6,572
7,498
2,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
KyleShort
Freya
10
2 / 6 / 1
6,541
545
3,651
9,008
3,335
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 1 / 1
7,381
615
5,713
9,087
4,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 2
5,658
472
2,075
7,054
1,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
IKx2K
Ao Kuang
12
5 / 2 / 0
6,721
560
4,575
10,881
4,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chiron
Raider l5l
Chiron
11
1 / 0 / 3
6,824
569
3,756
6,668
1,828
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 1
6,649
554
2,567
6,014
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
11 / 1 / 1
8,423
702
10,755
6,659
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
8
Kills
19
19
Deaths
10
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
FB_Hades
Bellona
1
3
1
0.5
L
Bakasura
GeoThePhantom
Bakasura
0
4
1
0.13
W
1
6
2
0.33
W
Ao Kuang
IKx2K
Ao Kuang
5
2
0
2.5
L
Medusa
Jyarek
Medusa
1
5
1
0.3
L
Freya
KyleShort
Freya
2
6
1
0.42
L
4
1
1
4.5
W
Chiron
Raider l5l
Chiron
1
0
3
2.5
W
1
1
1
1.5
W
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,612
Damage
23,728
37,448
Taken
37,276
15,157
Mitigated
12,934
6,778
Healing
14,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
FB_Hades
Bellona
2,342
654
0
870
6,076
3,092
538
2,820
3,200
0
19,230
L
Bakasura
GeoThePhantom
Bakasura
334
224
0
546
5,779
1,630
0
2,998
2,597
0
14,236
W
2,075
1,285
0
1,036
7,054
1,879
480
350
6,704
0
16,104
W
Ao Kuang
IKx2K
Ao Kuang
4,575
1,310
0
5,444
10,881
4,101
1,058
0
10,881
26,190
0
L
Medusa
Jyarek
Medusa
6,572
4,127
0
0
7,498
2,357
518
4,541
2,853
0
22,660
L
Freya
KyleShort
Freya
3,651
1,561
0
2,829
9,008
3,335
0
4,345
4,381
25,538
4,593
L
5,713
1,423
0
2,533
9,087
4,743
0
0
9,087
0
27,972
W
Chiron
Raider l5l
Chiron
3,756
2,387
8
2,277
6,668
1,828
30
644
6,024
0
35,240
W
2,567
705
0
3,196
6,014
1,728
0
150
5,864
0
38,924
W
10,755
345
0
2,453
6,659
3,398
1,295
2,158
4,391
50,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,966
Gold Earned
34,275
231
Minions Killed
320
0
Camps Cleared
0
966,120
Distance Traveled
1,121,678
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,512
459
51
4
0
244,290
2
L
Bakasura
5,302
442
30
3
0
129,731
0
W
Neith
5,658
472
25
2
0
237,074
2
W
Ao Kuang
6,721
560
42
4
0
221,246
0
L
Medusa
5,230
436
30
3
0
190,709
2
L
Freya
6,541
545
59
5
0
200,727
1
L
Nike
7,381
615
61
5
0
200,663
1
W
Chiron
6,824
569
66
6
0
203,223
1
W
Loki
6,649
554
76
6
0
233,607
0
W
Tiamat
8,423
702
111
9
0
226,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role