Player Matchup

Sobek
Sobek
PipaSama
Sobek
Level 11
God Stats
24W - 34L
1,640 SR
Queue Stats
27W - 37L
1,696 Elo+
Party 1
Ao Kuang
Ao Kuang
YahikoPainPR
Ao Kuang
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
jetto666
Xbalanque
Level 15
God Stats
12W - 11L
1,576 SR
Queue Stats
12W - 11L
1,561 Elo+
Solo
Sol
Sol
jram3146
Sol
Level 28
God Stats
2W - 8L
1,355 SR
Queue Stats
282W - 325L
1,542 Elo+
Party 1
Nox
Nox
sugar_kore
Nox
Level 68
God Stats
16W - 16L
1,638 SR
Queue Stats
287W - 322L
1,532 Elo+
Party 1
Team Averages
Level 27
1,542 SR
1,566 Elo+

VS

Team Averages
Level 38
1,592 SR
1,597 Elo+
Izanami
Izanami
Ataazku
Izanami
Level 28
God Stats
45W - 41L
1,546 SR
Queue Stats
46W - 47L
1,450 Elo+
Party 2
Geb
Geb
DEADLY BlZZNESS
Geb
Level 129
God Stats
2W - 1L
1,914 SR
Queue Stats
88W - 72L
1,596 Elo+
Party 3
Danzaburou
Danzaburou
EmacGG
Danzaburou
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 18L
1,642 Elo+
Party 3
Vulcan
Vulcan
SAK4113
Vulcan
Level 21
God Stats
4W - 4L
1,500 SR
Queue Stats
20W - 12L
1,453 Elo+
Party 3
The Morrigan
The Morrigan
SaigonShawty
The Morrigan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 99L
1,844 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
PipaSama
Sobek
16
0 / 6 / 4
10,523
877
2,881
20,797
19,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
YahikoPainPR
Ao Kuang
17
2 / 6 / 6
10,833
903
6,290
18,717
7,326
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
jetto666
Xbalanque
18
4 / 5 / 4
12,246
1,021
17,925
18,136
6,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 7 / 6
10,983
915
12,884
18,712
6,970
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 3 / 3
12,287
1,024
10,917
12,572
4,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

76

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ataazku
Izanami
19
7 / 2 / 11
12,721
1,060
16,577
14,215
6,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

18
1 / 3 / 21
11,651
971
13,421
20,046
25,025
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
EmacGG
Danzaburou
20
8 / 0 / 16
13,933
1,161
21,545
7,810
3,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Vulcan
SAK4113
Vulcan
18
5 / 0 / 10
11,953
996
17,765
3,838
1,683
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
SaigonShawty
The Morrigan
18
6 / 7 / 13
12,128
1,011
14,300
9,874
4,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
98
12
Kills
27
27
Deaths
12
23
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ataazku
Izanami
7
2
11
6.25
W
1
3
21
3.83
W
Danzaburou
EmacGG
Danzaburou
8
0
16
16
L
Sobek
PipaSama
Sobek
0
6
4
0.33
W
Vulcan
SAK4113
Vulcan
5
0
10
10
W
The Morrigan
SaigonShawty
The Morrigan
6
7
13
1.79
L
Ao Kuang
YahikoPainPR
Ao Kuang
2
6
6
0.83
L
Xbalanque
jetto666
Xbalanque
4
5
4
1.2
L
1
7
6
0.57
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,897
Damage
83,608
88,934
Taken
55,783
45,378
Mitigated
40,037
11,105
Healing
6,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ataazku
Izanami
16,577
13,985
219
1,468
14,215
6,027
0
7,861
6,354
0
34,235
W
13,421
2,000
494
887
20,046
25,025
0
14,054
5,992
25,402
0
W
Danzaburou
EmacGG
Danzaburou
21,545
10,277
0
3,276
7,810
3,292
0
4,025
3,785
0
57,546
L
Sobek
PipaSama
Sobek
2,881
89
0
658
20,797
19,399
0
7,453
13,344
12,080
0
W
Vulcan
SAK4113
Vulcan
17,765
8,099
0
150
3,838
1,683
0
2,955
883
38,832
0
W
The Morrigan
SaigonShawty
The Morrigan
14,300
1,913
0
0
9,874
4,010
0
4,077
5,780
25,121
1,331
L
Ao Kuang
YahikoPainPR
Ao Kuang
6,290
2,198
0
1,237
18,717
7,326
0
12,309
6,408
15,600
0
L
Xbalanque
jetto666
Xbalanque
17,925
8,422
0
2,473
18,136
6,814
0
6,114
12,022
0
55,325
L
12,884
4,189
0
5,009
18,712
6,970
0
10,383
8,329
43,964
0
L
10,917
1,356
799
929
12,572
4,869
0
7,896
4,676
40,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,872
Gold Earned
62,386
264
Minions Killed
232
10
Camps Cleared
5
1,098,059
Distance Traveled
1,094,602
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,721
1,060
55
5
0
207,494
0
W
Geb
11,651
971
15
1
0
226,308
0
W
Danzaburou
13,933
1,161
84
7
4
216,505
0
L
Sobek
10,523
877
15
1
0
215,583
1
W
Vulcan
11,953
996
45
4
0
222,383
0
W
The Morrigan
12,128
1,011
33
3
1
221,912
0
L
Ao Kuang
10,833
903
32
3
1
200,697
2
L
Xbalanque
12,246
1,021
74
6
2
233,510
0
L
Sol
10,983
915
84
7
1
207,321
0
L
Nox
12,287
1,024
59
5
6
240,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role