Player Matchup

Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Stormic
Tsukuyomi
Bronze III
Level 65
God Stats
1W - 0L
1,290 SR
Queue Stats
4W - 8L
1,332 MMR
Solo
Chronos
Chronos
Gold III
SuperBoris
Chronos
Gold III
Level 127
God Stats
124W - 117L
1,645 SR
Queue Stats
689W - 686L
1,353 MMR
Solo
Guan Yu
Guan Yu
Gold V
andreselpronob
Guan Yu
Gold V
Level 140
God Stats
9W - 3L
1,593 SR
Queue Stats
100W - 88L
1,222 MMR
Solo
Danzaburou
Danzaburou
Bronze I
chamerleon
Danzaburou
Bronze I
Level 69
God Stats
1W - 3L
1,422 SR
Queue Stats
10W - 50L
788 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,490 SR
1,239 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,596 SR
1,193 MMR
Thor
Thor
Silver II
MediMachete
Thor
Silver II
Level 77
God Stats
5W - 3L
1,634 SR
Queue Stats
71W - 79L
1,146 MMR
Party 1
Hachiman
Hachiman
Silver I
RandomAI
Hachiman
Silver I
Level 114
God Stats
14W - 15L
1,652 SR
Queue Stats
42W - 48L
1,373 MMR
Solo
He Bo
He Bo
Silver II
Weemzman
He Bo
Silver II
Level 88
God Stats
1W - 2L
1,432 SR
Queue Stats
12W - 30L
1,129 MMR
Solo
Sun Wukong
Sun Wukong
Bronze IV
jonyomar4
Sun Wukong
Bronze IV
Level 131
God Stats
1W - 1L
1,678 SR
Queue Stats
97W - 114L
1,085 MMR
Solo
Ymir
Ymir
Silver I
robr419
Ymir
Silver I
Level 85
God Stats
1W - 2L
1,584 SR
Queue Stats
20W - 30L
1,233 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
1 / 0 / 7
11,656
583
6,552
16,209
13,031
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
Stormic
Tsukuyomi
18
6 / 2 / 6
11,609
580
10,419
12,885
5,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chronos
SuperBoris
Chronos
18
5 / 1 / 5
11,839
592
16,409
14,166
5,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
5 / 0 / 4
12,747
637
13,099
17,564
20,885
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
chamerleon
Danzaburou
16
1 / 4 / 1
10,659
533
4,594
10,601
3,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
TiamatGilgameshAthenaUllrScylla

VS

Bans
Cu ChulainnApolloNemesisChironLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
8,780
439
5,654
13,986
6,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
RandomAI
Hachiman
16
4 / 0 / 0
9,937
497
11,685
13,081
4,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Weemzman
He Bo
15
1 / 4 / 1
9,093
455
4,264
13,184
4,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
jonyomar4
Sun Wukong
16
0 / 6 / 0
9,417
471
8,236
17,745
10,106
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
robr419
Ymir
12
0 / 4 / 4
7,945
397
4,305
11,779
9,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
18
Kills
6
7
Deaths
18
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
7
4.5
L
1
4
3
0.63
L
Hachiman
RandomAI
Hachiman
4
0
0
4
W
Tsukuyomi
Stormic
Tsukuyomi
6
2
6
4.5
W
Chronos
SuperBoris
Chronos
5
1
5
7.5
L
He Bo
Weemzman
He Bo
1
4
1
0.38
W
5
0
4
7
W
Danzaburou
chamerleon
Danzaburou
1
4
1
0.38
L
Sun Wukong
jonyomar4
Sun Wukong
0
6
0
0
L
Ymir
robr419
Ymir
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,073
Damage
34,144
71,425
Taken
69,775
48,916
Mitigated
35,391
32,196
Healing
16,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,552
381
388
7,167
16,209
13,031
33
2,704
13,477
51,348
0
L
5,654
1,157
0
3,325
13,986
6,363
0
1,937
12,028
0
53,401
L
Hachiman
RandomAI
Hachiman
11,685
7,905
0
3,247
13,081
4,410
0
3,228
9,835
0
75,818
W
Tsukuyomi
Stormic
Tsukuyomi
10,419
2,662
0
6,543
12,885
5,754
106
2,663
10,177
0
81,128
W
Chronos
SuperBoris
Chronos
16,409
5,012
0
5,097
14,166
5,687
7,935
3,222
10,822
105,176
0
L
He Bo
Weemzman
He Bo
4,264
214
0
2,557
13,184
4,781
268
6,422
6,457
44,497
0
W
13,099
1,886
1,067
10,180
17,564
20,885
769
937
16,587
0
77,799
W
Danzaburou
chamerleon
Danzaburou
4,594
1,689
0
1,754
10,601
3,559
2,002
919
9,682
0
54,469
L
Sun Wukong
jonyomar4
Sun Wukong
8,236
1,651
0
6,256
17,745
10,106
748
4,120
13,523
0
66,362
L
Ymir
robr419
Ymir
4,305
373
0
1,488
11,779
9,731
0
6,662
4,971
26,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,510
Gold Earned
45,172
651
Minions Killed
525
0
Camps Cleared
0
2,056,898
Distance Traveled
1,824,426
26
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,656
583
76
4
0
381,708
4
L
Thor
8,780
439
105
5
0
388,657
8
L
Hachiman
9,937
497
151
8
0
357,231
2
W
Tsukuyomi
11,609
580
134
7
0
454,027
10
W
Chronos
11,839
592
154
8
0
403,098
5
L
He Bo
9,093
455
109
5
0
341,263
8
W
Guan Yu
12,747
637
168
8
0
453,071
7
W
Danzaburou
10,659
533
119
6
0
364,994
0
L
Sun Wukong
9,417
471
129
6
0
366,880
0
L
Ymir
7,945
397
31
2
0
370,395
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role