Player Matchup

Sun Wukong
Sun Wukong
MayuriMashiro
Sun Wukong
Level 52
God Stats
2W - 1L
1,502 SR
Queue Stats
71W - 74L
1,526 Elo+
Party 1
He Bo
He Bo
Mimadinha
He Bo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,562 Elo+
Party 1
Chang'e
Chang'e
Sunlux
Chang'e
Level 63
God Stats
5W - 4L
1,509 SR
Queue Stats
75W - 74L
1,519 Elo+
Party 1
Team Averages
Level 41
1,504 SR
1,536 Elo+

VS

Team Averages
Level 16
1,453 SR
1,337 Elo+
Zeus
Zeus
Cïruja
Zeus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,223 Elo+
Party 2
Ratatoskr
Ratatoskr
ThauG
Ratatoskr
Level 8
God Stats
0W - 1L
1,401 SR
Queue Stats
1W - 6L
1,409 Elo+
Party 2
Sun Wukong
Sun Wukong
artip
Sun Wukong
Level 28
God Stats
46W - 53L
1,459 SR
Queue Stats
71W - 95L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MayuriMashiro
Sun Wukong
13
4 / 2 / 15
11,158
744
8,379
15,344
13,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

He Bo
Mimadinha
He Bo
16
10 / 6 / 7
12,274
818
11,631
8,901
2,673
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Sunlux
Chang'e
16
8 / 4 / 12
11,997
800
14,798
14,302
5,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Cïruja
Zeus
14
6 / 8 / 3
10,574
705
14,272
11,233
6,599
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
ThauG
Ratatoskr
13
2 / 8 / 8
9,854
657
4,719
13,014
5,144
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
artip
Sun Wukong
13
4 / 6 / 6
10,962
731
6,977
17,289
19,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
22
Kills
12
12
Deaths
22
34
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zeus
Cïruja
Zeus
6
8
3
0.94
W
Sun Wukong
MayuriMashiro
Sun Wukong
4
2
15
5.75
W
He Bo
Mimadinha
He Bo
10
6
7
2.25
W
Chang'e
Sunlux
Chang'e
8
4
12
3.5
L
Ratatoskr
ThauG
Ratatoskr
2
8
8
0.75
L
Sun Wukong
artip
Sun Wukong
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,808
Damage
25,968
38,547
Taken
41,536
21,347
Mitigated
31,123
13,509
Healing
3,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Cïruja
Zeus
14,272
2,630
0
859
11,233
6,599
0
7,734
3,379
54,598
0
W
Sun Wukong
MayuriMashiro
Sun Wukong
8,379
989
0
918
15,344
13,463
1,069
7,207
8,137
0
32,535
W
He Bo
Mimadinha
He Bo
11,631
283
0
927
8,901
2,673
478
3,477
5,424
49,131
0
W
Chang'e
Sunlux
Chang'e
14,798
669
4,172
7,492
14,302
5,211
1,447
4,557
9,745
67,787
0
L
Ratatoskr
ThauG
Ratatoskr
4,719
868
0
681
13,014
5,144
0
7,871
5,023
0
25,707
L
Sun Wukong
artip
Sun Wukong
6,977
1,313
0
2,273
17,289
19,380
0
10,860
6,069
0
30,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,429
Gold Earned
31,390
183
Minions Killed
143
0
Camps Cleared
0
870,668
Distance Traveled
721,535
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,574
705
71
5
0
196,353
4
W
Sun Wukong
11,158
744
50
3
0
315,876
1
W
He Bo
12,274
818
60
4
0
268,079
0
W
Chang'e
11,997
800
73
5
0
286,713
4
L
Ratatoskr
9,854
657
41
3
0
265,444
1
L
Sun Wukong
10,962
731
31
2
0
259,738
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role