Player Matchup

Ymir
Ymir
ChynuhVirus
Ymir
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 43L
1,393 Elo+
Party 3
Guan Yu
Guan Yu
Jayooo
Guan Yu
Level 9
God Stats
2W - 4L
1,395 SR
Queue Stats
108W - 128L
1,438 Elo+
Solo
Freya
Freya
KilledByA_Girl96
Freya
Level 29
God Stats
1W - 8L
1,458 SR
Queue Stats
7W - 18L
1,383 Elo+
Party 3
Serqet
Serqet
ReaIIyMusty
Serqet
Level 88
God Stats
0W - 1L
1,341 SR
Queue Stats
140W - 141L
1,470 Elo+
Party 1
Neith
Neith
ReaIIySmeIIy
Neith
Level 10
God Stats
1W - 1L
1,736 SR
Queue Stats
8W - 4L
1,658 Elo+
Party 1
Team Averages
Level 32
1,486 SR
1,468 Elo+

VS

Team Averages
Level 30
1,397 SR
1,539 Elo+
Odin
Odin
FaZe_Rawr_UwU
Odin
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 24L
1,595 Elo+
Party 2
Da Ji
Da Ji
MelloJello___
Da Ji
Level 24
God Stats
21W - 21L
1,483 SR
Queue Stats
36W - 39L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
Pariah_Stealth
Baron Samedi
Level 14
God Stats
4W - 1L
1,279 SR
Queue Stats
37W - 18L
1,649 Elo+
Party 2
Sol
Sol
Sereiou427
Sol
Level 68
God Stats
4W - 1L
1,279 SR
Queue Stats
150W - 116L
1,558 Elo+
Party 2
Scylla
Scylla
eviejuanjo
Scylla
Level 16
God Stats
10W - 17L
1,443 SR
Queue Stats
143W - 169L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 13 / 5
9,314
388
4,008
24,019
9,321
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Jayooo
Guan Yu
15
0 / 8 / 3
9,820
409
3,646
16,539
15,235
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
0 / 10 / 5
9,702
404
4,581
14,841
5,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
19
14 / 8 / 6
13,515
563
28,024
23,318
9,295
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
12 / 6 / 7
12,730
530
25,176
23,725
8,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 5
12,806
534
13,815
15,705
13,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
11 / 1 / 6
13,595
566
12,811
14,947
10,405
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Pariah_Stealth
Baron Samedi
18
8 / 7 / 15
12,794
533
17,778
18,759
16,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
18 / 3 / 13
13,732
572
28,845
21,949
7,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
eviejuanjo
Scylla
15
0 / 13 / 13
10,103
421
7,475
19,562
5,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
97
27
Kills
45
45
Deaths
27
26
Assists
52
Player
Kills
Deaths
Assists
KDA
L
1
13
5
0.27
W
8
3
5
3.5
L
Guan Yu
Jayooo
Guan Yu
0
8
3
0.19
L
0
10
5
0.25
W
11
1
6
14
W
Baron Samedi
Pariah_Stealth
Baron Samedi
8
7
15
2.21
L
Serqet
14
8
6
2.13
L
12
6
7
2.58
W
18
3
13
8.17
W
Scylla
eviejuanjo
Scylla
0
13
13
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,435
Damage
80,724
102,442
Taken
90,922
47,665
Mitigated
53,396
17,404
Healing
31,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,008
514
0
812
24,019
9,321
811
16,612
7,208
28,549
0
W
13,815
4,660
0
3,279
15,705
13,233
468
1,910
12,208
0
68,646
L
Guan Yu
Jayooo
Guan Yu
3,646
1,503
539
3,007
16,539
15,235
762
2,590
13,949
0
38,122
L
4,581
2,060
0
4,025
14,841
5,662
1,548
7,598
7,151
38,689
2,958
W
12,811
3,664
0
4,742
14,947
10,405
0
1,299
11,537
0
90,840
W
Baron Samedi
Pariah_Stealth
Baron Samedi
17,778
1,215
1,667
5,833
18,759
16,861
623
1,350
14,883
43,071
0
L
Serqet
28,024
6,246
0
430
23,318
9,295
0
10,487
12,788
0
83,294
L
25,176
6,905
0
8,591
23,725
8,152
748
16,359
7,248
0
86,747
W
28,845
11,855
0
12,458
21,949
7,535
4,271
3,346
17,027
87,288
0
W
Scylla
eviejuanjo
Scylla
7,475
749
113
3,260
19,562
5,362
1,381
370
18,724
50,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,081
Gold Earned
63,030
457
Minions Killed
547
0
Camps Cleared
0
1,958,803
Distance Traveled
2,129,173
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,314
388
54
2
0
361,510
0
W
Odin
12,806
534
145
6
0
438,012
1
L
Guan Yu
9,820
409
66
3
0
371,247
0
L
Freya
9,702
404
85
4
0
405,766
2
W
Da Ji
13,595
566
144
6
0
507,327
0
W
Baron Samedi
12,794
533
44
2
0
430,338
1
L
Serqet
13,515
563
110
5
0
415,893
0
L
Neith
12,730
530
142
6
0
404,387
0
W
Sol
13,732
572
123
5
0
396,278
1
W
Scylla
10,103
421
91
4
0
357,218
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role