Player Matchup

Jormungandr
Jormungandr
Darkfear141
Jormungandr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,586 Elo+
Party 3
Tyr
Tyr
Quilloncereas
Tyr
Level 110
God Stats
0W - 3L
1,241 SR
Queue Stats
105W - 99L
1,588 Elo+
Party 3
Persephone
Persephone
Slyshader
Persephone
Level 45
God Stats
6W - 4L
1,719 SR
Queue Stats
47W - 46L
1,537 Elo+
Party 1
Ravana
Ravana
TheMathPope
Ravana
Level 31
God Stats
3W - 5L
1,495 SR
Queue Stats
84W - 96L
1,511 Elo+
Party 3
Anhur
Anhur
Treb00l
Anhur
Level 143
God Stats
26W - 22L
1,606 SR
Queue Stats
243W - 236L
1,563 Elo+
Party 1
Team Averages
Level 86
1,512 SR
1,557 Elo+

VS

Team Averages
Level 100
1,537 SR
1,594 Elo+
Ne Zha
Ne Zha
CrowsMilk
Ne Zha
Level 141
God Stats
1W - 3L
1,600 SR
Queue Stats
119W - 160L
1,418 Elo+
Solo
Hercules
Hercules
Daelganis
Hercules
Level 124
God Stats
3W - 2L
1,701 SR
Queue Stats
50W - 47L
1,568 Elo+
Party 2
Chronos
Chronos
Hereldo
Chronos
Level 67
God Stats
2W - 5L
1,432 SR
Queue Stats
5W - 11L
1,471 Elo+
Party 2
Xing Tian
Xing Tian
YoshinoEo
Xing Tian
Level 108
God Stats
2W - 0L
1,452 SR
Queue Stats
19W - 5L
1,869 Elo+
Party 2
Sol
Sol
elgiemcoy
Sol
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Darkfear141
Jormungandr
20
3 / 4 / 19
15,038
752
26,399
25,068
37,012
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
6 / 7 / 9
14,960
748
25,289
27,051
29,819
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
Slyshader
Persephone
19
4 / 11 / 7
14,292
715
15,629
21,542
8,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
20
7 / 11 / 6
14,773
739
10,004
20,652
12,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anhur
Treb00l
Anhur
20
5 / 8 / 7
13,880
694
16,766
25,937
11,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CrowsMilk
Ne Zha
20
15 / 7 / 11
17,343
867
25,532
23,731
13,209
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Daelganis
Hercules
20
6 / 9 / 19
15,900
795
19,094
29,020
36,354
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
Hereldo
Chronos
20
8 / 2 / 16
17,258
863
19,177
19,630
9,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xing Tian
YoshinoEo
Xing Tian
20
1 / 4 / 29
15,593
780
13,486
26,639
40,295
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
11 / 3 / 14
17,218
861
26,131
18,297
7,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
130
25
Kills
41
41
Deaths
25
48
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
CrowsMilk
Ne Zha
15
7
11
2.93
W
Hercules
Daelganis
Hercules
6
9
19
1.72
L
Jormungandr
Darkfear141
Jormungandr
3
4
19
3.13
W
Chronos
Hereldo
Chronos
8
2
16
8
L
6
7
9
1.5
L
Persephone
Slyshader
Persephone
4
11
7
0.68
L
Ravana
7
11
6
0.91
L
Anhur
Treb00l
Anhur
5
8
7
1.06
W
Xing Tian
YoshinoEo
Xing Tian
1
4
29
3.88
W
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,087
Damage
103,420
120,250
Taken
117,317
100,092
Mitigated
106,700
13,978
Healing
34,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
CrowsMilk
Ne Zha
25,532
6,389
0
7,564
23,731
13,209
2,580
9,424
13,857
0
59,652
W
Hercules
Daelganis
Hercules
19,094
3,668
0
8,919
29,020
36,354
202
9,444
18,524
0
32,882
L
Jormungandr
Darkfear141
Jormungandr
26,399
4,876
404
2,150
25,068
37,012
455
13,948
10,118
56,978
0
W
Chronos
Hereldo
Chronos
19,177
4,137
0
3,629
19,630
9,335
458
7,158
12,052
83,778
0
L
25,289
3,075
0
3,911
27,051
29,819
943
13,255
12,866
8,856
52,162
L
Persephone
Slyshader
Persephone
15,629
1,201
475
2,569
21,542
8,788
175
7,455
13,737
45,289
0
L
Ravana
10,004
1,531
0
418
20,652
12,785
0
10,830
9,436
0
23,629
L
Anhur
Treb00l
Anhur
16,766
10,039
0
4,051
25,937
11,688
217
12,698
12,728
0
53,288
W
Xing Tian
YoshinoEo
Xing Tian
13,486
697
0
4,462
26,639
40,295
0
9,163
16,332
28,530
0
W
26,131
9,656
0
9,542
18,297
7,507
3,662
8,379
9,507
77,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,943
Gold Earned
83,312
334
Minions Killed
425
5
Camps Cleared
8
1,726,971
Distance Traveled
1,925,363
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
17,343
867
76
4
1
351,509
0
W
Hercules
15,900
795
36
2
2
388,404
0
L
Jormungandr
15,038
752
60
3
1
382,696
0
W
Chronos
17,258
863
170
9
4
451,317
0
L
Tyr
14,960
748
84
4
3
369,732
3
L
Persephone
14,292
715
81
4
1
302,779
0
L
Ravana
14,773
739
24
1
0
335,352
1
L
Anhur
13,880
694
85
4
0
336,412
0
W
Xing Tian
15,593
780
27
1
0
402,197
3
W
Sol
17,218
861
116
6
1
331,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role