Player Matchup

Gilgamesh
Gilgamesh
BlahBlahNameHere
Gilgamesh
Level 121
God Stats
7W - 6L
1,393 SR
Queue Stats
65W - 65L
1,382 Elo+
Party 2
Hades
Hades
Jensei99
Hades
Level 54
God Stats
18W - 11L
1,662 SR
Queue Stats
115W - 94L
1,508 Elo+
Party 4
Yemoja
Yemoja
LOL Opps I died
Yemoja
Level 85
God Stats
5W - 5L
1,542 SR
Queue Stats
60W - 59L
1,520 Elo+
Party 2
Discordia
Discordia
Stankfest
Discordia
Level 108
God Stats
6W - 5L
1,392 SR
Queue Stats
74W - 60L
1,516 Elo+
Party 2
Medusa
Medusa
warhawk1135
Medusa
Level 122
God Stats
1W - 0L
1,639 SR
Queue Stats
81W - 75L
1,522 Elo+
Party 4
Team Averages
Level 98
1,526 SR
1,490 Elo+

VS

Team Averages
Level 106
1,415 SR
1,413 Elo+
Horus
Horus
AJfromPA
Horus
Level 121
God Stats
0W - 2L
1,624 SR
Queue Stats
17W - 26L
1,379 Elo+
Party 1
Chiron
Chiron
BigOilyBeavr
Chiron
Level 85
God Stats
3W - 4L
1,382 SR
Queue Stats
6W - 7L
1,345 Elo+
Party 1
Chronos
Chronos
Kaspier
Chronos
Level 103
God Stats
10W - 20L
1,317 SR
Queue Stats
481W - 454L
1,475 Elo+
Party 3
Kali
Kali
Lilrayray1988
Kali
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 47L
1,442 Elo+
Party 3
Ares
Ares
SaltFatHeat
Ares
Level 157
God Stats
0W - 2L
1,251 SR
Queue Stats
21W - 28L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
20
13 / 2 / 23
15,392
1,184
26,563
22,090
18,493
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hades
Jensei99
Hades
19
1 / 3 / 26
11,994
923
14,814
17,021
15,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 1 / 30
12,329
948
6,358
8,466
9,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
Stankfest
Discordia
20
11 / 1 / 20
14,319
1,101
25,619
7,865
3,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
20
13 / 4 / 21
15,052
1,158
33,086
13,419
6,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AJfromPA
Horus
18
2 / 10 / 6
12,255
943
12,775
24,286
25,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
18
1 / 3 / 6
12,026
925
13,574
20,470
11,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Kaspier
Chronos
18
2 / 7 / 1
11,782
906
9,754
19,463
8,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 8 / 5
11,654
896
6,727
19,151
9,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 12 / 5
12,616
970
19,482
33,702
35,899
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
34
39
Kills
11
11
Deaths
40
120
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Horus
AJfromPA
Horus
2
10
6
0.5
L
Chiron
1
3
6
1.33
W
Gilgamesh
13
2
23
12.25
W
Hades
Jensei99
Hades
1
3
26
4.67
L
Chronos
Kaspier
Chronos
2
7
1
0.36
W
1
1
30
16
L
2
8
5
0.56
L
4
12
5
0.54
W
Discordia
Stankfest
Discordia
11
1
20
21
W
Medusa
13
4
21
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,440
Damage
62,312
68,861
Taken
117,072
53,345
Mitigated
91,965
23,498
Healing
19,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AJfromPA
Horus
12,775
5,336
3,647
3,577
24,286
25,862
0
12,281
12,005
0
22,620
L
Chiron
13,574
3,353
1,811
3,395
20,470
11,936
0
9,058
11,385
0
44,639
W
Gilgamesh
26,563
8,213
0
3,675
22,090
18,493
0
9,638
12,062
203
45,193
W
Hades
Jensei99
Hades
14,814
627
1,763
1,787
17,021
15,684
0
7,177
9,610
25,184
0
L
Chronos
Kaspier
Chronos
9,754
2,038
267
2,029
19,463
8,794
0
7,317
12,146
42,089
0
W
6,358
1,872
12,902
2,818
8,466
9,073
0
5,037
3,365
12,817
0
L
6,727
2,709
0
2,354
19,151
9,474
0
7,569
11,582
0
19,729
L
19,482
1,530
1,006
1,114
33,702
35,899
0
10,713
22,989
34,185
0
W
Discordia
Stankfest
Discordia
25,619
1,184
0
211
7,865
3,571
0
1,853
5,922
57,279
0
W
Medusa
33,086
22,198
0
342
13,419
6,524
0
5,531
7,768
0
67,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,086
Gold Earned
60,333
234
Minions Killed
213
7
Camps Cleared
5
1,173,365
Distance Traveled
1,174,833
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,255
943
24
2
1
209,727
3
L
Chiron
12,026
925
70
5
0
253,676
1
W
Gilgamesh
15,392
1,184
45
3
0
240,016
0
W
Hades
11,994
923
30
2
0
214,872
1
L
Chronos
11,782
906
61
5
0
237,578
0
W
Yemoja
12,329
948
17
1
1
237,221
0
L
Kali
11,654
896
28
2
3
238,110
0
L
Ares
12,616
970
30
2
1
235,742
0
W
Discordia
14,319
1,101
65
5
1
260,847
0
W
Medusa
15,052
1,158
77
6
5
220,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role