Player Matchup

Artio
Artio
GoingP0STAL
Artio
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 93L
1,505 Elo+
Party 2
Amaterasu
Amaterasu
JackESteag
Amaterasu
Level 107
God Stats
14W - 7L
2,025 SR
Queue Stats
383W - 306L
1,561 Elo+
Party 2
Rama
Rama
JosiahJackal
Rama
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 101L
1,589 Elo+
Party 2
Raijin
Raijin
crossedouteyes
Raijin
Level 93
God Stats
1W - 3L
1,500 SR
Queue Stats
660W - 565L
1,553 Elo+
Party 2
Medusa
Medusa
gomag94
Medusa
Level 141
God Stats
3W - 7L
1,398 SR
Queue Stats
496W - 402L
1,568 Elo+
Party 2
Team Averages
Level 108
1,585 SR
1,555 Elo+

VS

Team Averages
Level 151
1,562 SR
1,501 Elo+
Odin
Odin
FLINTs WATER
Odin
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
599W - 563L
1,535 Elo+
Party 1
Thoth
Thoth
Forn Born
Thoth
Level 156
God Stats
1W - 0L
1,322 SR
Queue Stats
29W - 31L
1,387 Elo+
Solo
Olorun
Olorun
Get Some Talent
Olorun
Level 143
God Stats
7W - 3L
1,781 SR
Queue Stats
298W - 260L
1,525 Elo+
Solo
Hun Batz
Hun Batz
QuikRubNtug
Hun Batz
Level 142
God Stats
5W - 3L
1,709 SR
Queue Stats
464W - 427L
1,551 Elo+
Party 1
Ravana
Ravana
xlX_Joe-Man_Xlx
Ravana
Level 152
God Stats
2W - 5L
1,500 SR
Queue Stats
203W - 228L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 10
10,489
874
10,741
23,473
14,971
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
JackESteag
Amaterasu
15
1 / 3 / 5
9,809
817
9,719
15,957
15,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 6 / 5
8,460
705
8,793
10,558
4,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 9 / 7
9,754
813
11,430
12,253
4,395
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
gomag94
Medusa
15
4 / 4 / 2
8,991
749
8,420
9,754
3,152
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 14
11,190
933
11,480
16,906
13,656
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Forn Born
Thoth
18
7 / 2 / 15
10,754
896
22,008
8,483
2,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 2 / 16
10,441
870
11,271
8,982
4,046
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
QuikRubNtug
Hun Batz
15
4 / 5 / 15
9,603
800
12,138
12,524
7,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 2 / 16
10,798
900
8,481
18,871
9,769
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
101
14
Kills
25
25
Deaths
15
29
Assists
76
Player
Kills
Deaths
Assists
KDA
W
6
4
14
3.25
W
Thoth
Forn Born
Thoth
7
2
15
7.25
W
4
2
16
6
L
4
3
10
3
L
Amaterasu
JackESteag
Amaterasu
1
3
5
1.17
L
1
6
5
0.58
W
Hun Batz
QuikRubNtug
Hun Batz
4
5
15
2.3
L
4
9
7
0.83
L
Medusa
gomag94
Medusa
4
4
2
1.25
W
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,103
Damage
65,378
71,995
Taken
65,766
41,962
Mitigated
37,524
28,591
Healing
30,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,480
2,112
0
250
16,906
13,656
309
6,062
10,844
8,490
9,874
W
Thoth
Forn Born
Thoth
22,008
992
2,623
2,401
8,483
2,999
1,274
2,717
5,766
43,261
0
W
11,271
7,212
9,290
4,619
8,982
4,046
1,765
2,682
6,300
24,965
0
L
10,741
1,486
3,195
11,004
23,473
14,971
0
13,094
10,379
18,104
0
L
Amaterasu
JackESteag
Amaterasu
9,719
3,864
1,407
6,520
15,957
15,290
951
7,609
8,348
258
15,575
L
8,793
4,945
104
406
10,558
4,154
242
5,401
5,157
0
18,771
W
Hun Batz
QuikRubNtug
Hun Batz
12,138
2,668
1,473
1,061
12,524
7,054
863
3,830
8,694
0
24,551
L
11,430
205
894
732
12,253
4,395
82
5,798
6,455
25,173
0
L
Medusa
gomag94
Medusa
8,420
3,493
1,942
2,387
9,754
3,152
2,582
6,116
3,638
0
21,932
W
8,481
2,518
1,805
6,818
18,871
9,769
856
7,123
11,748
0
16,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,503
Gold Earned
52,786
115
Minions Killed
123
0
Camps Cleared
0
1,000,291
Distance Traveled
1,094,173
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,190
933
13
1
0
208,510
0
W
Thoth
10,754
896
39
3
0
232,217
3
W
Olorun
10,441
870
28
2
0
223,644
4
L
Artio
10,489
874
18
2
0
220,170
0
L
Amaterasu
9,809
817
19
2
0
226,205
0
L
Rama
8,460
705
25
2
0
168,727
0
W
Hun Batz
9,603
800
26
2
0
213,935
0
L
Raijin
9,754
813
22
2
0
175,556
0
L
Medusa
8,991
749
31
3
0
209,633
2
W
Ravana
10,798
900
17
1
0
215,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role