Player Matchup

Hercules
Hercules
DAPPERDAN2354
Hercules
Level 28
God Stats
2W - 1L
1,487 SR
Queue Stats
95W - 100L
1,387 Elo+
Solo
Ares
Ares
SAW_Pacificador
Ares
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,354 Elo+
Party 1
Bakasura
Bakasura
Vantab1ack
Bakasura
Level 26
God Stats
5W - 3L
1,230 SR
Queue Stats
52W - 49L
1,391 Elo+
Solo
Chang'e
Chang'e
mateuspires_
Chang'e
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,389 Elo+
Party 1
Tiamat
Tiamat
temp-290298
Tiamat
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,287 Elo+
Solo
Team Averages
Level 16
1,443 SR
1,362 Elo+

VS

Team Averages
Level 19
1,405 SR
1,386 Elo+
Ra
Ra
BurningYoda
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
DaiaMond090
Medusa
Level 7
God Stats
14W - 21L
1,389 SR
Queue Stats
20W - 26L
1,273 Elo+
Solo
Ares
Ares
Mstr_Tupac
Ares
Level 28
God Stats
5W - 4L
1,474 SR
Queue Stats
73W - 65L
1,424 Elo+
Solo
Neith
Neith
ProgoSIMP69
Neith
Level 27
God Stats
7W - 7L
1,447 SR
Queue Stats
260W - 255L
1,410 Elo+
Solo
Olorun
Olorun
xstermin
Olorun
Level 28
God Stats
1W - 3L
1,215 SR
Queue Stats
55W - 68L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DAPPERDAN2354
Hercules
20
8 / 5 / 16
14,408
1,029
14,978
20,176
11,056
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
2 / 9 / 30
14,016
1,001
13,067
30,494
42,049
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Vantab1ack
Bakasura
20
27 / 5 / 9
20,819
1,487
45,221
23,238
12,342
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chang'e
mateuspires_
Chang'e
20
6 / 1 / 22
14,369
1,026
22,406
20,166
8,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
20
2 / 9 / 19
12,830
916
16,319
22,426
13,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

55

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 14 / 13
13,847
989
31,605
24,438
10,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
20
1 / 8 / 13
13,024
930
12,933
21,162
7,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 11 / 11
13,221
944
13,839
27,071
29,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
6 / 7 / 12
13,773
984
21,555
22,007
9,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
xstermin
Olorun
20
14 / 5 / 10
15,893
1,135
27,463
24,432
11,141
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
88
45
Kills
29
29
Deaths
45
96
Assists
59
Player
Kills
Deaths
Assists
KDA
L
4
14
13
0.75
W
Hercules
DAPPERDAN2354
Hercules
8
5
16
3.2
L
Medusa
1
8
13
0.94
L
4
11
11
0.86
L
6
7
12
1.71
W
2
9
30
1.89
W
Bakasura
Vantab1ack
Bakasura
27
5
9
6.3
W
Chang'e
mateuspires_
Chang'e
6
1
22
17
W
Tiamat
2
9
19
1.28
L
Olorun
xstermin
Olorun
14
5
10
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,991
Damage
107,395
116,500
Taken
119,110
86,739
Mitigated
67,903
28,763
Healing
15,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,605
4,685
2,580
3,188
24,438
10,462
0
11,289
12,305
73,253
0
W
Hercules
DAPPERDAN2354
Hercules
14,978
4,615
655
4,975
20,176
11,056
0
12,837
7,339
0
43,188
L
Medusa
12,933
4,062
0
819
21,162
7,540
0
6,878
12,243
0
48,453
L
13,839
772
612
367
27,071
29,646
0
13,483
11,267
23,924
0
L
21,555
9,100
0
2,103
22,007
9,114
0
7,042
13,453
0
43,015
W
13,067
1,127
0
0
30,494
42,049
0
22,257
8,237
17,525
0
W
Bakasura
Vantab1ack
Bakasura
45,221
31,920
684
4,413
23,238
12,342
0
10,593
12,645
0
75,910
W
Chang'e
mateuspires_
Chang'e
22,406
969
9,741
5,965
20,166
8,196
0
13,817
6,349
39,935
0
W
Tiamat
16,319
446
274
2,056
22,426
13,096
0
13,403
9,023
31,307
0
L
Olorun
xstermin
Olorun
27,463
15,086
607
5,100
24,432
11,141
0
11,782
11,417
48,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,442
Gold Earned
69,758
247
Minions Killed
259
12
Camps Cleared
5
1,259,610
Distance Traveled
1,185,774
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,847
989
94
7
0
240,158
3
W
Hercules
14,408
1,029
62
4
1
241,912
3
L
Medusa
13,024
930
64
5
1
227,770
0
L
Ares
13,221
944
6
0
2
221,059
1
L
Neith
13,773
984
47
3
0
247,215
0
W
Ares
14,016
1,001
10
1
0
203,875
0
W
Bakasura
20,819
1,487
105
8
11
314,435
1
W
Chang'e
14,369
1,026
31
2
0
268,599
0
W
Tiamat
12,830
916
39
3
0
230,789
0
L
Olorun
15,893
1,135
48
3
2
249,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role