Player Matchup

Medusa
Medusa
DownfieldKiller
Medusa
Level 127
God Stats
3W - 5L
1,678 SR
Queue Stats
6W - 11L
1,367 Elo+
Party 2
Gilgamesh
Gilgamesh
KMS-Odin
Gilgamesh
Level 62
God Stats
10W - 3L
1,797 SR
Queue Stats
110W - 118L
1,485 Elo+
Solo
Kukulkan
Kukulkan
PACIFIER3914
Kukulkan
Level 160
God Stats
1W - 0L
1,228 SR
Queue Stats
29W - 28L
1,520 Elo+
Party 2
Vulcan
Vulcan
PacificCastaway
Vulcan
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 21L
1,395 Elo+
Party 2
Terra
Terra
sloppypuddin
Terra
Level 150
God Stats
3W - 0L
1,679 SR
Queue Stats
32W - 36L
1,429 Elo+
Party 2
Team Averages
Level 113
1,576 SR
1,439 Elo+

VS

Team Averages
Level 107
1,594 SR
1,460 Elo+
Izanami
Izanami
AtomicPlasma1
Izanami
Level 63
God Stats
17W - 16L
1,536 SR
Queue Stats
41W - 44L
1,479 Elo+
Party 3
Cthulhu
Cthulhu
EnderZhyte
Cthulhu
Level 116
God Stats
11W - 10L
1,496 SR
Queue Stats
89W - 107L
1,458 Elo+
Party 1
Sun Wukong
Sun Wukong
Pinyama1
Sun Wukong
Level 101
God Stats
7W - 4L
1,695 SR
Queue Stats
53W - 50L
1,508 Elo+
Party 3
Sol
Sol
VladCbaz
Sol
Level 107
God Stats
9W - 6L
1,741 SR
Queue Stats
432W - 495L
1,378 Elo+
Party 1
Hun Batz
Hun Batz
secretdead
Hun Batz
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 227L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 11
13,052
932
21,633
10,402
5,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
KMS-Odin
Gilgamesh
17
5 / 4 / 15
11,080
791
14,959
17,216
13,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
PACIFIER3914
Kukulkan
18
5 / 2 / 11
11,179
799
9,312
7,098
3,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 5 / 7
10,053
718
5,456
8,863
3,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
3 / 2 / 16
10,536
753
11,056
17,664
20,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
4 / 7 / 2
10,046
718
7,644
11,720
4,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
EnderZhyte
Cthulhu
15
3 / 6 / 2
9,822
702
12,538
18,917
16,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Pinyama1
Sun Wukong
15
2 / 6 / 5
9,350
668
10,703
17,659
17,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 3 / 2
9,553
682
6,686
11,112
4,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
secretdead
Hun Batz
15
2 / 4 / 8
9,507
679
7,794
11,033
4,205
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
32
26
Kills
13
13
Deaths
26
60
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
4
7
2
0.71
W
11
0
11
16.5
L
Cthulhu
EnderZhyte
Cthulhu
3
6
2
0.67
W
Gilgamesh
KMS-Odin
Gilgamesh
5
4
15
3.13
W
Kukulkan
PACIFIER3914
Kukulkan
5
2
11
5.25
W
2
5
7
1.1
L
Sun Wukong
Pinyama1
Sun Wukong
2
6
5
0.75
L
2
3
2
1
L
Hun Batz
secretdead
Hun Batz
2
4
8
1.5
W
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,416
Damage
45,365
61,243
Taken
70,441
46,741
Mitigated
46,759
14,914
Healing
8,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
7,644
3,854
0
934
11,720
4,816
1,277
3,835
7,885
0
39,603
W
21,633
9,865
0
781
10,402
5,472
4,987
4,444
5,958
0
60,714
L
Cthulhu
EnderZhyte
Cthulhu
12,538
311
73
1,343
18,917
16,035
1
7,207
11,710
35,318
0
W
Gilgamesh
KMS-Odin
Gilgamesh
14,959
4,054
0
2,982
17,216
13,230
1,291
3,502
13,714
0
36,001
W
Kukulkan
PACIFIER3914
Kukulkan
9,312
634
0
826
7,098
3,500
0
2,959
4,139
39,275
0
W
5,456
2,242
0
18
8,863
3,930
87
2,853
6,010
17,871
0
L
Sun Wukong
Pinyama1
Sun Wukong
10,703
1,589
0
1,701
17,659
17,333
1
4,313
13,346
0
27,343
L
6,686
1,828
0
2,710
11,112
4,370
462
6,707
4,405
29,393
0
L
Hun Batz
secretdead
Hun Batz
7,794
1,091
0
1,395
11,033
4,205
0
3,916
7,117
0
18,484
W
11,056
1,298
5,542
4,765
17,664
20,609
245
6,044
11,620
26,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,900
Gold Earned
48,278
316
Minions Killed
288
9
Camps Cleared
7
1,313,182
Distance Traveled
1,206,548
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,046
718
95
7
4
222,115
2
W
Medusa
13,052
932
123
9
3
278,730
3
L
Cthulhu
9,822
702
54
4
0
264,158
0
W
Gilgamesh
11,080
791
56
4
1
278,779
3
W
Kukulkan
11,179
799
73
5
4
256,076
1
W
Vulcan
10,053
718
28
2
0
214,491
0
L
Sun Wukong
9,350
668
46
3
1
252,131
12
L
Sol
9,553
682
64
5
2
238,232
0
L
Hun Batz
9,507
679
29
2
0
229,912
1
W
Terra
10,536
753
36
3
1
285,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role