Player Matchup

Sol
Sol
FireNova_96
Sol
Level 24
God Stats
0W - 1L
1,729 SR
Queue Stats
42W - 43L
1,616 Elo+
Party 2
Hachiman
Hachiman
InvaderKurama
Hachiman
Level 48
God Stats
0W - 6L
1,323 SR
Queue Stats
21W - 29L
1,441 Elo+
Party 1
King Arthur
King Arthur
John_Doe_As_MF
King Arthur
Level 128
God Stats
7W - 15L
1,622 SR
Queue Stats
151W - 144L
1,484 Elo+
Party 1
Hades
Hades
PleaseNo1
Hades
Level 26
God Stats
2W - 4L
1,642 SR
Queue Stats
52W - 42L
1,518 Elo+
Party 1
Chiron
Chiron
goodboy_91
Chiron
Level 147
God Stats
18W - 15L
1,500 SR
Queue Stats
201W - 183L
1,491 Elo+
Party 2
Team Averages
Level 75
1,563 SR
1,510 Elo+

VS

Team Averages
Level 114
1,455 SR
1,542 Elo+
Camazotz
Camazotz
CarnivorousFrog
Camazotz
Level 129
God Stats
5W - 1L
1,533 SR
Queue Stats
85W - 48L
1,623 Elo+
Party 4
Hou Yi
Hou Yi
Johnathicc
Hou Yi
Level 145
God Stats
3W - 6L
1,180 SR
Queue Stats
24W - 20L
1,513 Elo+
Party 3
Sobek
Sobek
PercFitty
Sobek
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 69L
1,503 Elo+
Party 4
Nu Wa
Nu Wa
SlayBrat
Nu Wa
Level 160
God Stats
15W - 11L
1,563 SR
Queue Stats
138W - 139L
1,508 Elo+
Party 3
Erlang Shen
Erlang Shen
SockDoctorDaddy
Erlang Shen
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 122L
1,564 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 3
11,488
499
7,619
19,731
5,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
InvaderKurama
Hachiman
15
3 / 7 / 5
11,415
496
4,105
16,107
4,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
John_Doe_As_MF
King Arthur
19
6 / 5 / 5
13,101
570
21,799
30,162
24,797
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hades
PleaseNo1
Hades
15
3 / 10 / 5
10,311
448
15,963
23,654
16,011
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
goodboy_91
Chiron
17
4 / 8 / 7
11,262
490
11,350
22,012
7,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
20
19 / 2 / 9
14,734
641
29,310
28,399
14,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Johnathicc
Hou Yi
18
6 / 5 / 8
12,860
559
11,888
14,449
5,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
PercFitty
Sobek
13
0 / 6 / 9
10,165
442
4,025
21,833
21,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
SlayBrat
Nu Wa
19
7 / 2 / 14
13,107
570
24,038
12,119
4,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
SockDoctorDaddy
Erlang Shen
20
4 / 3 / 7
14,235
619
14,140
19,103
15,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
83
18
Kills
36
36
Deaths
18
25
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Camazotz
19
2
9
11.75
L
2
6
3
0.58
L
Hachiman
InvaderKurama
Hachiman
3
7
5
0.79
L
King Arthur
John_Doe_As_MF
King Arthur
6
5
5
1.7
W
Hou Yi
Johnathicc
Hou Yi
6
5
8
2
W
Sobek
PercFitty
Sobek
0
6
9
0.75
L
Hades
PleaseNo1
Hades
3
10
5
0.55
W
Nu Wa
SlayBrat
Nu Wa
7
2
14
7
W
Erlang Shen
SockDoctorDaddy
Erlang Shen
4
3
7
2.5
L
Chiron
goodboy_91
Chiron
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,836
Damage
83,401
111,666
Taken
95,903
58,732
Mitigated
63,428
33,628
Healing
37,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
29,310
11,848
0
19,320
28,399
14,984
1,502
8,414
19,985
0
112,895
L
7,619
2,420
0
8,796
19,731
5,355
0
5,831
13,702
87,992
0
L
Hachiman
InvaderKurama
Hachiman
4,105
1,385
0
1,349
16,107
4,971
36
2,425
13,480
0
37,256
L
King Arthur
John_Doe_As_MF
King Arthur
21,799
2,905
0
10,083
30,162
24,797
40
8,073
21,761
628
97,165
W
Hou Yi
Johnathicc
Hou Yi
11,888
4,592
0
4,025
14,449
5,645
3,658
4,099
10,350
0
79,830
W
Sobek
PercFitty
Sobek
4,025
159
320
4,221
21,833
21,854
148
5,048
16,785
24,862
0
L
Hades
PleaseNo1
Hades
15,963
1,613
664
5,261
23,654
16,011
0
6,624
16,774
56,181
0
W
Nu Wa
SlayBrat
Nu Wa
24,038
5,015
89
3,458
12,119
4,987
1,428
4,283
7,493
81,742
0
W
Erlang Shen
SockDoctorDaddy
Erlang Shen
14,140
6,271
0
5,633
19,103
15,958
2,596
2,827
16,276
0
115,911
L
Chiron
goodboy_91
Chiron
11,350
5,084
544
6,931
22,012
7,598
1,568
4,048
17,756
0
70,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,577
Gold Earned
65,101
566
Minions Killed
566
0
Camps Cleared
0
2,020,436
Distance Traveled
2,168,754
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
14,734
641
111
5
0
484,165
7
L
Sol
11,488
499
136
6
0
412,499
7
L
Hachiman
11,415
496
62
3
0
400,051
0
L
King Arthur
13,101
570
150
7
0
404,798
5
W
Hou Yi
12,860
559
129
6
0
399,391
1
W
Sobek
10,165
442
30
1
0
389,259
9
L
Hades
10,311
448
79
3
0
396,581
1
W
Nu Wa
13,107
570
116
5
0
427,149
3
W
Erlang Shen
14,235
619
180
8
0
468,790
0
L
Chiron
11,262
490
139
6
0
406,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role