Player Matchup

Danzaburou
Danzaburou
ELINEIL
Danzaburou
Level 17
God Stats
8W - 5L
1,610 SR
Queue Stats
16W - 14L
1,493 Elo+
Party 1
Nox
Nox
Ekström
Nox
Level 26
God Stats
3W - 1L
1,740 SR
Queue Stats
41W - 37L
1,443 Elo+
Solo
Ravana
Ravana
Jacobm4533
Ravana
Level 29
God Stats
3W - 2L
1,779 SR
Queue Stats
88W - 96L
1,474 Elo+
Party 2
Ao Kuang
Ao Kuang
JohnnyLaing
Ao Kuang
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 34L
1,488 Elo+
Party 2
Gilgamesh
Gilgamesh
pjishere
Gilgamesh
Level 16
God Stats
6W - 2L
1,332 SR
Queue Stats
36W - 31L
1,459 Elo+
Party 1
Team Averages
Level 23
1,592 SR
1,471 Elo+

VS

Team Averages
Level 12
1,533 SR
1,484 Elo+
Arachne
Arachne
Bilbbo Swaggens
Arachne
Level 29
God Stats
10W - 12L
1,692 SR
Queue Stats
32W - 36L
1,571 Elo+
Solo
Jormungandr
Jormungandr
GeoThePhantom
Jormungandr
Level 7
God Stats
3W - 2L
1,729 SR
Queue Stats
8W - 11L
1,546 Elo+
Party 3
Agni
Agni
Ha lendia7526
Agni
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,334 Elo+
Solo
Nike
Nike
PortalKing5
Nike
Level 7
God Stats
5W - 7L
1,246 SR
Queue Stats
80W - 69L
1,500 Elo+
Party 3
Chiron
Chiron
Raider l5l
Chiron
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 11L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ELINEIL
Danzaburou
14
6 / 6 / 4
8,976
499
9,022
11,498
3,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 2 / 8
8,595
478
6,928
7,652
3,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
Jacobm4533
Ravana
16
4 / 0 / 4
10,742
597
4,421
9,903
4,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
JohnnyLaing
Ao Kuang
14
7 / 1 / 8
9,364
520
9,880
10,477
4,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
pjishere
Gilgamesh
18
11 / 0 / 5
11,103
617
16,550
13,586
9,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
7,890
438
2,279
11,728
5,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
GeoThePhantom
Jormungandr
13
0 / 3 / 0
8,082
449
6,215
9,676
6,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 13 / 0
6,078
338
2,983
9,844
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 5 / 3
8,809
489
6,340
18,362
13,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
Raider l5l
Chiron
13
4 / 8 / 3
8,567
476
12,442
16,925
5,924
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
29
Kills
8
9
Deaths
31
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Danzaburou
ELINEIL
Danzaburou
6
6
4
1.33
W
1
2
8
2.5
L
Jormungandr
GeoThePhantom
Jormungandr
0
3
0
0
L
0
13
0
0
W
Ravana
Jacobm4533
Ravana
4
0
4
6
W
Ao Kuang
JohnnyLaing
Ao Kuang
7
1
8
11
L
4
5
3
1.1
L
Chiron
Raider l5l
Chiron
4
8
3
0.69
W
Gilgamesh
pjishere
Gilgamesh
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,801
Damage
30,259
53,116
Taken
66,535
25,365
Mitigated
33,820
20,197
Healing
13,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,279
1,974
0
3,586
11,728
5,125
204
1,271
10,457
0
58,707
W
Danzaburou
ELINEIL
Danzaburou
9,022
3,474
0
3,268
11,498
3,855
765
458
10,992
0
41,333
W
6,928
1,196
0
1,547
7,652
3,022
864
12
7,610
33,743
0
L
Jormungandr
GeoThePhantom
Jormungandr
6,215
2,310
0
2,259
9,676
6,118
314
2,121
7,555
43,846
0
L
2,983
603
0
0
9,844
2,818
144
3,436
6,408
13,946
0
W
Ravana
Jacobm4533
Ravana
4,421
1,139
0
4,916
9,903
4,305
1,681
6,257
3,449
0
50,325
W
Ao Kuang
JohnnyLaing
Ao Kuang
9,880
3,493
0
4,435
10,477
4,854
1,296
1,503
8,800
33,485
2,717
L
6,340
1,025
171
3,187
18,362
13,835
370
4,963
13,399
0
17,914
L
Chiron
Raider l5l
Chiron
12,442
3,649
335
3,724
16,925
5,924
398
4,536
12,389
0
54,432
W
Gilgamesh
pjishere
Gilgamesh
16,550
6,629
0
6,031
13,586
9,329
591
461
13,067
0
80,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,780
Gold Earned
39,426
423
Minions Killed
342
0
Camps Cleared
0
1,730,237
Distance Traveled
1,465,422
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,890
438
102
6
0
357,749
1
W
Danzaburou
8,976
499
65
4
0
321,179
4
W
Nox
8,595
478
63
4
0
345,124
0
L
Jormungandr
8,082
449
96
5
0
292,685
1
L
Agni
6,078
338
22
1
0
262,886
2
W
Ravana
10,742
597
88
5
0
348,074
6
W
Ao Kuang
9,364
520
69
4
0
338,929
1
L
Nike
8,809
489
25
1
0
278,750
3
L
Chiron
8,567
476
97
5
0
273,352
1
W
Gilgamesh
11,103
617
138
8
0
376,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role