Player Matchup

Fenrir
Fenrir
Danbeadnell
Fenrir
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 50L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
Maximumgamingn2
Gilgamesh
Level 23
God Stats
4W - 3L
1,492 SR
Queue Stats
96W - 98L
1,467 Elo+
Solo
Zeus
Zeus
STR1000hP
Zeus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,500 Elo+
Solo
The Morrigan
The Morrigan
TigersAndMethh
The Morrigan
Level 22
God Stats
4W - 2L
1,500 SR
Queue Stats
91W - 108L
1,399 Elo+
Solo
Skadi
Skadi
aspca98
Skadi
Level 25
God Stats
60W - 68L
1,402 SR
Queue Stats
108W - 110L
1,325 Elo+
Solo
Team Averages
Level 20
1,479 SR
1,442 Elo+

VS

Team Averages
Level 19
1,563 SR
1,434 Elo+
Neith
Neith
Sesman777
Neith
Level 29
God Stats
3W - 3L
1,620 SR
Queue Stats
145W - 90L
1,553 Elo+
Solo
Hun Batz
Hun Batz
chinbros1738
Hun Batz
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 87L
1,371 Elo+
Party 1
Cthulhu
Cthulhu
kalebmoga21
Cthulhu
Level 4
God Stats
1W - 1L
1,716 SR
Queue Stats
2W - 5L
1,524 Elo+
Solo
Hades
Hades
kingcc132
Hades
Level 16
God Stats
14W - 9L
1,541 SR
Queue Stats
104W - 94L
1,371 Elo+
Party 1
Vulcan
Vulcan
lafliadominguez
Vulcan
Level 29
God Stats
46W - 59L
1,437 SR
Queue Stats
1,432W - 1,529L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
17 / 3 / 18
14,619
1,329
28,085
18,419
11,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
Maximumgamingn2
Gilgamesh
17
3 / 3 / 15
10,814
983
7,799
13,275
7,860
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Zeus
19
15 / 3 / 17
12,800
1,164
25,147
10,471
4,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Morrigan
TigersAndMethh
The Morrigan
19
7 / 3 / 22
11,890
1,081
14,101
9,193
3,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
aspca98
Skadi
20
6 / 2 / 32
12,963
1,178
18,610
12,937
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

222

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Sesman777
Neith
18
6 / 1 / 6
12,423
1,129
16,677
10,379
3,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
chinbros1738
Hun Batz
16
3 / 13 / 7
10,728
975
8,941
21,672
6,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
kalebmoga21
Cthulhu
16
2 / 18 / 7
10,549
959
14,837
31,770
32,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
kingcc132
Hades
16
1 / 8 / 8
10,374
943
9,479
23,566
8,751
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 8 / 5
10,208
928
8,390
14,912
4,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
47
48
Kills
14
14
Deaths
48
104
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fenrir
17
3
18
8.67
W
Gilgamesh
Maximumgamingn2
Gilgamesh
3
3
15
3.5
W
Zeus
15
3
17
7.83
L
Neith
Sesman777
Neith
6
1
6
9
W
The Morrigan
TigersAndMethh
The Morrigan
7
3
22
6
W
Skadi
aspca98
Skadi
6
2
32
11
L
Hun Batz
chinbros1738
Hun Batz
3
13
7
0.5
L
Cthulhu
kalebmoga21
Cthulhu
2
18
7
0.31
L
Hades
kingcc132
Hades
1
8
8
0.63
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,742
Damage
58,324
64,295
Taken
102,299
31,835
Mitigated
56,476
10,157
Healing
5,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
28,085
7,370
0
1,918
18,419
11,170
0
8,231
10,188
0
43,632
W
Gilgamesh
Maximumgamingn2
Gilgamesh
7,799
992
390
2,356
13,275
7,860
0
6,962
6,313
0
20,605
W
Zeus
25,147
6,062
0
814
10,471
4,022
0
6,778
3,693
48,714
0
L
Neith
Sesman777
Neith
16,677
5,580
0
1,643
10,379
3,541
0
4,265
6,114
0
45,023
W
The Morrigan
TigersAndMethh
The Morrigan
14,101
3,349
0
70
9,193
3,780
0
3,917
5,276
23,282
0
W
Skadi
aspca98
Skadi
18,610
10,922
0
4,609
12,937
5,003
0
6,818
6,119
0
52,158
L
Hun Batz
chinbros1738
Hun Batz
8,941
2,533
0
0
21,672
6,559
0
8,063
13,609
0
25,889
L
Cthulhu
kalebmoga21
Cthulhu
14,837
1,355
144
255
31,770
32,803
0
15,048
16,250
28,136
0
L
Hades
kingcc132
Hades
9,479
1,747
237
1,576
23,566
8,751
0
6,149
17,417
21,388
0
L
8,390
4,517
0
1,249
14,912
4,822
0
5,723
9,189
31,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,086
Gold Earned
54,282
211
Minions Killed
199
7
Camps Cleared
3
1,042,069
Distance Traveled
996,024
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,619
1,329
28
3
6
260,683
3
W
Gilgamesh
10,814
983
21
2
1
203,936
1
W
Zeus
12,800
1,164
57
5
0
181,692
2
L
Neith
12,423
1,129
58
5
2
213,133
0
W
The Morrigan
11,890
1,081
16
1
0
194,819
0
W
Skadi
12,963
1,178
89
8
0
200,939
1
L
Hun Batz
10,728
975
42
4
0
200,100
0
L
Cthulhu
10,549
959
27
2
0
199,140
1
L
Hades
10,374
943
23
2
0
212,823
0
L
Vulcan
10,208
928
49
4
1
170,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role