Player Matchup

Ymir
Ymir
Gold I
Anth4ny
Ymir
Gold I
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
59W - 47L
1,775 MMR
Solo
Nu Wa
Nu Wa
Platinum I
IAmBearBear
Nu Wa
Platinum I
Level 156
God Stats
11W - 13L
1,579 SR
Queue Stats
146W - 146L
1,883 MMR
Solo
Set
Set
Platinum III
NOberlin
Set
Platinum III
Level 129
God Stats
2W - 1L
1,510 SR
Queue Stats
106W - 93L
1,800 MMR
Party 1
Chiron
Chiron
Platinum III
sunofaboom
Chiron
Platinum III
Level 155
God Stats
4W - 1L
1,854 SR
Queue Stats
116W - 99L
1,743 MMR
Party 1
Guan Yu
Guan Yu
Platinum II
understarr
Guan Yu
Platinum II
Level 159
God Stats
70W - 44L
1,686 SR
Queue Stats
434W - 429L
1,888 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,626 SR
1,818 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,568 SR
1,825 MMR
Sol
Sol
Platinum I
Kingcrow305
Sol
Platinum I
Level 158
God Stats
26W - 16L
1,599 SR
Queue Stats
218W - 194L
1,957 MMR
Party 2
Mercury
Mercury
Platinum I
ScarletDove
Mercury
Platinum I
Level 147
God Stats
1W - 1L
1,290 SR
Queue Stats
265W - 252L
1,823 MMR
Solo
Xing Tian
Xing Tian
Gold V
Slendy64
Xing Tian
Gold V
Level 126
God Stats
1W - 1L
1,650 SR
Queue Stats
31W - 18L
1,713 MMR
Solo
Rama
Rama
Platinum III
Soliddanny1126
Rama
Platinum III
Level 160
God Stats
6W - 2L
1,603 SR
Queue Stats
342W - 324L
1,919 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum IV
SrKadel
Cu Chulainn
Platinum IV
Level 157
God Stats
3W - 1L
1,698 SR
Queue Stats
142W - 142L
1,711 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Anth4ny
Ymir
16
2 / 7 / 5
11,380
421
9,824
25,795
22,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
1 / 3 / 11
13,234
490
21,824
14,185
5,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 6 / 5
12,464
462
13,476
20,330
9,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
sunofaboom
Chiron
20
7 / 3 / 1
13,808
511
25,584
22,212
9,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
understarr
Guan Yu
20
5 / 4 / 4
13,164
488
18,326
39,453
43,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ApolloGilgameshTsukuyomiTiamatJanus

VS

Bans
AthenaThothSobekScyllaYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 7
14,215
526
24,410
25,407
7,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
ScarletDove
Mercury
20
6 / 3 / 9
14,465
536
12,681
21,441
9,147
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xing Tian
Slendy64
Xing Tian
17
1 / 2 / 13
12,568
465
16,778
27,083
24,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
7 / 3 / 6
14,391
533
23,364
27,826
9,405
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
SrKadel
Cu Chulainn
20
2 / 6 / 5
13,847
513
19,476
29,114
24,288
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
63
18
Kills
23
23
Deaths
18
26
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ymir
Anth4ny
Ymir
2
7
5
0.64
L
1
3
11
2.17
W
7
4
7
2.63
L
3
6
5
0.92
W
Mercury
ScarletDove
Mercury
6
3
9
3.5
W
Xing Tian
Slendy64
Xing Tian
1
2
13
3.75
W
7
3
6
3.33
W
Cu Chulainn
SrKadel
Cu Chulainn
2
6
5
0.75
L
Chiron
sunofaboom
Chiron
7
3
1
2.5
L
Guan Yu
understarr
Guan Yu
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,034
Damage
96,709
121,975
Taken
130,871
90,999
Mitigated
75,648
34,589
Healing
58,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Anth4ny
Ymir
9,824
1,668
0
5,365
25,795
22,886
0
14,095
11,700
31,358
0
L
21,824
2,694
0
1,106
14,185
5,873
0
6,985
7,200
109,159
0
W
24,410
7,808
0
16,586
25,407
7,852
352
9,462
15,511
115,775
0
L
13,476
5,331
0
927
20,330
9,014
0
6,022
14,308
0
113,428
W
Mercury
ScarletDove
Mercury
12,681
5,711
0
10,317
21,441
9,147
0
4,941
16,232
0
116,384
W
Xing Tian
Slendy64
Xing Tian
16,778
837
0
7,795
27,083
24,956
0
7,730
18,863
47,393
0
W
23,364
16,237
0
16,450
27,826
9,405
6,184
5,283
22,341
0
129,889
W
Cu Chulainn
SrKadel
Cu Chulainn
19,476
6,787
0
6,853
29,114
24,288
834
3,317
25,667
0
100,586
L
Chiron
sunofaboom
Chiron
25,584
11,902
1,154
9,315
22,212
9,819
620
4,660
17,552
0
111,360
L
Guan Yu
understarr
Guan Yu
18,326
3,085
1,946
14,776
39,453
43,407
0
9,546
29,907
0
79,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,050
Gold Earned
69,486
681
Minions Killed
703
0
Camps Cleared
0
2,609,310
Distance Traveled
2,651,901
39
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,380
421
43
2
0
478,593
6
L
Nu Wa
13,234
490
183
7
0
544,238
10
W
Sol
14,215
526
173
6
0
487,552
6
L
Set
12,464
462
140
5
0
502,511
11
W
Mercury
14,465
536
170
6
0
642,768
5
W
Xing Tian
12,568
465
52
2
0
518,058
7
W
Rama
14,391
533
166
6
0
465,102
8
W
Cu Chulainn
13,847
513
142
5
0
538,421
8
L
Chiron
13,808
511
161
6
0
538,969
2
L
Guan Yu
13,164
488
154
6
0
544,999
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role