Player Matchup

Zhong Kui
Zhong Kui
Demxn-Mxde-Yasta
Zhong Kui
Level 89
God Stats
4W - 2L
1,529 SR
Queue Stats
126W - 169L
1,374 Elo+
Party 1
Neith
Neith
Edgarneitor
Neith
Level 26
God Stats
1W - 0L
1,472 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Scylla
Scylla
G_swishin24
Scylla
Level 48
God Stats
9W - 10L
1,531 SR
Queue Stats
11W - 18L
1,390 Elo+
Solo
Gilgamesh
Gilgamesh
TypoTheFalcon
Gilgamesh
Level 106
God Stats
9W - 7L
1,543 SR
Queue Stats
145W - 203L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
brvndvn93
Cthulhu
Level 82
God Stats
91W - 57L
1,650 SR
Queue Stats
223W - 223L
1,384 Elo+
Solo
Team Averages
Level 70
1,545 SR
1,408 Elo+

VS

Team Averages
Level 92
1,465 SR
1,346 Elo+
Cthulhu
Cthulhu
Largidget
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,111 Elo+
Solo
Agni
Agni
Merc4sale
Agni
Level 125
God Stats
2W - 8L
1,469 SR
Queue Stats
10W - 12L
1,411 Elo+
Solo
Izanami
Izanami
OWEN793
Izanami
Level 133
God Stats
9W - 10L
1,500 SR
Queue Stats
24W - 35L
1,397 Elo+
Solo
Artemis
Artemis
shmule2x
Artemis
Level 69
God Stats
0W - 1L
1,443 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Eset
Eset
zombieShuffle0
Eset
Level 106
God Stats
18W - 27L
1,414 SR
Queue Stats
315W - 347L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
16
4 / 4 / 5
10,410
744
8,623
10,166
8,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
5 / 0 / 12
12,035
860
11,901
10,671
4,437
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
18
5 / 0 / 7
11,309
808
7,818
6,061
2,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TypoTheFalcon
Gilgamesh
18
7 / 2 / 12
12,088
863
12,523
12,142
12,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
brvndvn93
Cthulhu
15
3 / 2 / 6
10,355
740
6,381
15,956
6,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Largidget
Cthulhu
16
0 / 3 / 7
8,647
618
5,862
13,017
12,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
16
2 / 6 / 1
9,258
661
13,298
12,033
4,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
OWEN793
Izanami
16
5 / 10 / 1
10,437
746
10,749
17,104
7,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
shmule2x
Artemis
13
1 / 2 / 1
7,969
569
3,964
5,197
1,862
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
0 / 4 / 3
7,871
562
5,036
9,013
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
24
Kills
8
8
Deaths
25
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
4
4
5
1.63
W
5
0
12
11
W
Scylla
5
0
7
8.5
L
Cthulhu
Largidget
Cthulhu
0
3
7
1.17
L
Agni
2
6
1
0.42
L
Izanami
OWEN793
Izanami
5
10
1
0.55
W
Gilgamesh
TypoTheFalcon
Gilgamesh
7
2
12
6.5
W
Cthulhu
brvndvn93
Cthulhu
3
2
6
3
L
Artemis
shmule2x
Artemis
1
2
1
0.75
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,246
Damage
38,909
54,996
Taken
56,364
33,704
Mitigated
30,644
16,128
Healing
8,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
8,623
426
0
1,341
10,166
8,630
3,022
3,585
6,273
20,633
0
W
11,901
5,056
0
6,008
10,671
4,437
3,882
5,082
5,207
0
55,522
W
Scylla
7,818
204
414
1,834
6,061
2,178
1,036
2,658
3,223
37,291
0
L
Cthulhu
Largidget
Cthulhu
5,862
96
463
1,635
13,017
12,604
0
5,045
7,834
21,271
0
L
Agni
13,298
521
0
2,401
12,033
4,757
0
5,813
6,100
37,582
0
L
Izanami
OWEN793
Izanami
10,749
6,975
390
2,118
17,104
7,896
35
5,112
11,872
0
34,984
W
Gilgamesh
TypoTheFalcon
Gilgamesh
12,523
3,190
0
1,459
12,142
12,154
569
3,215
8,645
0
32,786
W
Cthulhu
brvndvn93
Cthulhu
6,381
26
219
4,853
15,956
6,305
157
8,219
7,383
20,312
0
L
Artemis
shmule2x
Artemis
3,964
958
0
917
5,197
1,862
0
2,428
2,739
0
15,491
L
5,036
707
151
877
9,013
3,525
0
4,238
4,685
17,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,197
Gold Earned
44,182
310
Minions Killed
238
9
Camps Cleared
4
1,357,943
Distance Traveled
956,356
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,410
744
26
2
2
242,469
0
W
Neith
12,035
860
129
9
2
250,365
1
W
Scylla
11,309
808
74
5
0
295,094
0
L
Cthulhu
8,647
618
29
2
0
249,813
2
L
Agni
9,258
661
80
6
1
236,607
2
L
Izanami
10,437
746
75
5
0
192,847
0
W
Gilgamesh
12,088
863
51
4
4
293,094
8
W
Cthulhu
10,355
740
30
2
1
276,921
0
L
Artemis
7,969
569
30
2
3
111,856
1
L
Eset
7,871
562
24
2
0
165,233
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role