Player Matchup

Ganesha
Ganesha
AchikyNuggiee
Ganesha
Level 143
God Stats
11W - 9L
1,557 SR
Queue Stats
879W - 906L
1,440 Elo+
Party 3
Gilgamesh
Gilgamesh
Kylexile
Gilgamesh
Level 155
God Stats
21W - 23L
1,516 SR
Queue Stats
845W - 864L
1,466 Elo+
Party 3
Anhur
Anhur
MadnessInducing
Anhur
Level 67
God Stats
15W - 8L
1,725 SR
Queue Stats
174W - 194L
1,447 Elo+
Party 3
Ra
Ra
RaiinbowDash1
Ra
Level 159
God Stats
9W - 9L
1,605 SR
Queue Stats
386W - 352L
1,536 Elo+
Solo
Ymir
Ymir
tsundere_waifuu
Ymir
Level 69
God Stats
37W - 34L
1,353 SR
Queue Stats
304W - 378L
1,432 Elo+
Party 3
Team Averages
Level 119
1,551 SR
1,464 Elo+

VS

Team Averages
Level 123
1,667 SR
1,642 Elo+
Ullr
Ullr
DecimatesLC
Ullr
Level 157
God Stats
77W - 38L
1,600 SR
Queue Stats
1,208W - 710L
1,780 Elo+
Party 1
Ra
Ra
Johnathicc
Ra
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,489 Elo+
Party 2
Ymir
Ymir
KyleAurora
Ymir
Level 29
God Stats
6W - 4L
1,863 SR
Queue Stats
146W - 56L
1,664 Elo+
Party 1
Sol
Sol
SlayBrat
Sol
Level 160
God Stats
19W - 16L
1,657 SR
Queue Stats
138W - 139L
1,499 Elo+
Party 2
Fenrir
Fenrir
xTeRiize
Fenrir
Level 126
God Stats
10W - 1L
1,716 SR
Queue Stats
649W - 300L
1,778 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
9
0 / 4 / 0
5,233
523
3,322
7,903
4,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
Kylexile
Gilgamesh
8
0 / 2 / 0
4,758
476
1,533
7,055
2,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 2 / 0
5,076
508
1,623
5,717
1,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 3 / 0
6,072
607
1,900
4,433
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 2 / 0
4,543
454
1,642
4,847
2,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 0
6,118
612
6,501
4,393
1,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 4
5,411
541
2,900
3,792
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

9
0 / 0 / 3
5,562
556
883
2,318
983
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

11
1 / 0 / 3
6,093
609
3,863
5,961
2,124
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
xTeRiize
Fenrir
12
7 / 0 / 1
6,706
671
5,269
4,780
1,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
2
Kills
13
13
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
4
0
0
W
4
1
0
4
W
1
1
4
3
W
0
0
3
1.5
L
Gilgamesh
Kylexile
Gilgamesh
0
2
0
0
L
1
2
0
0.5
L
1
3
0
0.33
W
1
0
3
2.5
L
0
2
0
0
W
Fenrir
xTeRiize
Fenrir
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,020
Damage
19,416
29,955
Taken
21,244
12,296
Mitigated
7,177
6,015
Healing
7,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
3,322
514
0
1,649
7,903
4,707
0
3,668
4,235
27,317
0
W
6,501
2,541
0
500
4,393
1,183
0
1,414
2,979
0
36,758
W
2,900
251
254
1,256
3,792
1,146
0
1,243
2,489
30,960
0
W
883
146
0
270
2,318
983
0
228
2,090
13,164
0
L
Gilgamesh
Kylexile
Gilgamesh
1,533
216
0
767
7,055
2,240
0
1,849
5,088
0
24,202
L
1,623
822
0
1,000
5,717
1,267
0
0
5,717
0
25,910
L
1,900
280
0
1,056
4,433
1,398
0
1,110
3,149
39,319
0
W
3,863
1,763
0
4,209
5,961
2,124
0
2,577
2,949
32,709
0
L
1,642
86
0
1,543
4,847
2,684
0
713
4,120
11,479
0
W
Fenrir
xTeRiize
Fenrir
5,269
1,122
0
1,014
4,780
1,741
0
851
3,873
0
39,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,682
Gold Earned
29,890
286
Minions Killed
334
0
Camps Cleared
0
880,947
Distance Traveled
939,837
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,233
523
48
5
0
181,466
2
W
Ullr
6,118
612
66
7
0
165,131
2
W
Ra
5,411
541
66
7
0
182,781
0
W
Ymir
5,562
556
35
4
0
210,467
3
L
Gilgamesh
4,758
476
67
7
0
184,190
3
L
Anhur
5,076
508
61
6
0
173,776
0
L
Ra
6,072
607
87
9
0
178,301
3
W
Sol
6,093
609
77
8
0
155,090
0
L
Ymir
4,543
454
23
2
0
163,214
1
W
Fenrir
6,706
671
90
9
0
226,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role